Files
UnrealEngineUWP/Engine/Source/Runtime/EngineSettings/EngineSettings.Build.cs
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

29 lines
505 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class EngineSettings : ModuleRules
{
public EngineSettings(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
});
PrivateIncludePaths.AddRange(
new string[]
{
"Runtime/EngineSettings/Private",
});
}
}
}