Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp
marc audy c1a6f81b37 Dynamic Multicast delegates can now specify that their storage be stored in a sparse allocation for delegates that are expected to be bound rarely. The memory usage of an unbound sparse delegate is 1 byte instead of 16 bytes (for the empty array), however, a bound sparse delegate will have access overhead to retrieve the invocation list from the sparse object annotation.
The definition of the delegate type must specify the class and property name of the delegate that will use it and the type cannot be used outside of that context or just on the stack.
UMulticastDelegateProperty is now abstract and has 2 subclasses (UMulticastDelegateInlineProperty and UMulticastDelegateSparseProperty). The SparseProperty SignatureFunction will be a USparseDelegateFunction.
The sparse delegates do not work correctly with the python bindings at this point, but this will be visited soon.
#rb Michael.Noland
#jira

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 5295832 via CL 5306530 via CL 5306657
#ROBOMERGE-BOT: CORE (Main -> Dev-Core)

[CL 5321998 by marc audy in Dev-Core branch]
2019-03-06 18:01:51 -05:00

9547 lines
296 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "HeaderParser.h"
#include "UnrealHeaderTool.h"
#include "HAL/FileManager.h"
#include "Misc/CommandLine.h"
#include "Misc/ConfigCacheIni.h"
#include "Misc/FeedbackContext.h"
#include "UObject/Interface.h"
#include "ParserClass.h"
#include "GeneratedCodeVersion.h"
#include "ClassDeclarationMetaData.h"
#include "ProfilingDebugging/ScopedTimers.h"
#include "NativeClassExporter.h"
#include "Classes.h"
#include "StringUtils.h"
#include "Misc/DefaultValueHelper.h"
#include "Manifest.h"
#include "Math/UnitConversion.h"
#include "FileLineException.h"
#include "UnrealTypeDefinitionInfo.h"
#include "Containers/EnumAsByte.h"
#include "Algo/AllOf.h"
#include "Algo/FindSortedStringCaseInsensitive.h"
#include "Specifiers/CheckedMetadataSpecifiers.h"
#include "Specifiers/FunctionSpecifiers.h"
#include "Specifiers/InterfaceSpecifiers.h"
#include "Specifiers/StructSpecifiers.h"
#include "Specifiers/VariableSpecifiers.h"
double GPluginOverheadTime = 0.0;
double GHeaderCodeGenTime = 0.0;
/*-----------------------------------------------------------------------------
Constants & declarations.
-----------------------------------------------------------------------------*/
/**
* Data struct that annotates source files that failed during parsing.
*/
class FFailedFilesAnnotation
{
public:
/**
* Gets annotation state for given source file.
*/
bool Get(FUnrealSourceFile* SourceFile) const
{
return AnnotatedSet.Contains(SourceFile);
}
/**
* Sets annotation state to true for given source file.
*/
void Set(FUnrealSourceFile* SourceFile)
{
AnnotatedSet.Add(SourceFile);
}
private:
// Annotation set.
TSet<FUnrealSourceFile*> AnnotatedSet;
} static FailedFilesAnnotation;
enum {MAX_ARRAY_SIZE=2048};
static const FName NAME_ToolTip(TEXT("ToolTip"));
EGeneratedCodeVersion FHeaderParser::DefaultGeneratedCodeVersion = EGeneratedCodeVersion::V1;
TArray<FString> FHeaderParser::StructsWithNoPrefix;
TArray<FString> FHeaderParser::StructsWithTPrefix;
TArray<FString> FHeaderParser::DelegateParameterCountStrings;
TMap<FString, FString> FHeaderParser::TypeRedirectMap;
TMap<UClass*, ClassDefinitionRange> ClassDefinitionRanges;
/**
* Dirty hack global variable to allow different result codes passed through
* exceptions. Needs to be fixed in future versions of UHT.
*/
extern ECompilationResult::Type GCompilationResult;
/*-----------------------------------------------------------------------------
Utility functions.
-----------------------------------------------------------------------------*/
namespace
{
bool ProbablyAMacro(const TCHAR* Identifier)
{
// Macros must start with a capitalized alphanumeric character or underscore
TCHAR FirstChar = Identifier[0];
if (FirstChar != TEXT('_') && (FirstChar < TEXT('A') || FirstChar > TEXT('Z')))
{
return false;
}
// Test for known delegate and event macros.
TCHAR MulticastDelegateStart[] = TEXT("DECLARE_MULTICAST_DELEGATE");
if (!FCString::Strncmp(Identifier, MulticastDelegateStart, ARRAY_COUNT(MulticastDelegateStart) - 1))
{
return true;
}
TCHAR DelegateStart[] = TEXT("DECLARE_DELEGATE");
if (!FCString::Strncmp(Identifier, DelegateStart, ARRAY_COUNT(DelegateStart) - 1))
{
return true;
}
TCHAR DelegateEvent[] = TEXT("DECLARE_EVENT");
if (!FCString::Strncmp(Identifier, DelegateEvent, ARRAY_COUNT(DelegateEvent) - 1))
{
return true;
}
// Failing that, we'll guess about it being a macro based on it being a fully-capitalized identifier.
while (TCHAR Ch = *++Identifier)
{
if (Ch != TEXT('_') && (Ch < TEXT('A') || Ch > TEXT('Z')) && (Ch < TEXT('0') || Ch > TEXT('9')))
{
return false;
}
}
return true;
}
/**
* Tests if an identifier looks like a macro which doesn't have a following open parenthesis.
*
* @param HeaderParser The parser to retrieve the next token.
* @param Token The token to test for being callable-macro-like.
*
* @return true if it looks like a non-callable macro, false otherwise.
*/
bool ProbablyAnUnknownObjectLikeMacro(FHeaderParser& HeaderParser, FToken Token)
{
// Non-identifiers are not macros
if (Token.TokenType != TOKEN_Identifier)
{
return false;
}
// Macros must start with a capitalized alphanumeric character or underscore
TCHAR FirstChar = Token.Identifier[0];
if (FirstChar != TEXT('_') && (FirstChar < TEXT('A') || FirstChar > TEXT('Z')))
{
return false;
}
// We'll guess about it being a macro based on it being fully-capitalized with at least one underscore.
const TCHAR* IdentPtr = Token.Identifier;
int32 UnderscoreCount = 0;
while (TCHAR Ch = *++IdentPtr)
{
if (Ch == TEXT('_'))
{
++UnderscoreCount;
}
else if ((Ch < TEXT('A') || Ch > TEXT('Z')) && (Ch < TEXT('0') || Ch > TEXT('9')))
{
return false;
}
}
// We look for at least one underscore as a convenient way of whitelisting many known macros
// like FORCEINLINE and CONSTEXPR, and non-macros like FPOV and TCHAR.
if (UnderscoreCount == 0)
{
return false;
}
// Identifiers which end in _API are known
if (IdentPtr - Token.Identifier > 4 && IdentPtr[-4] == TEXT('_') && IdentPtr[-3] == TEXT('A') && IdentPtr[-2] == TEXT('P') && IdentPtr[-1] == TEXT('I'))
{
return false;
}
// Ignore certain known macros or identifiers that look like macros.
// IMPORTANT: needs to be in lexicographical order.
static const TCHAR* Whitelist[] =
{
TEXT("FORCEINLINE_DEBUGGABLE"),
TEXT("FORCEINLINE_STATS"),
TEXT("SIZE_T")
};
if (Algo::FindSortedStringCaseInsensitive(Token.Identifier, Whitelist, ARRAY_COUNT(Whitelist)) >= 0)
{
return false;
}
// Check if there's an open parenthesis following the token.
//
// Rather than ungetting the bracket token, we unget the original identifier token,
// then get it again, so we don't lose any comments which may exist between the token
// and the non-bracket.
FToken PossibleBracketToken;
HeaderParser.GetToken(PossibleBracketToken);
HeaderParser.UngetToken(Token);
HeaderParser.GetToken(Token);
bool bResult = PossibleBracketToken.TokenType != TOKEN_Symbol || FCString::Strcmp(PossibleBracketToken.Identifier, TEXT("("));
return bResult;
}
/**
* Parse and validate an array of identifiers (inside FUNC_NetRequest, FUNC_NetResponse)
* @param FuncInfo function info for the current function
* @param Identifiers identifiers inside the net service declaration
*/
void ParseNetServiceIdentifiers(FFuncInfo& FuncInfo, const TArray<FString>& Identifiers)
{
static const TCHAR IdTag [] = TEXT("Id");
static const TCHAR ResponseIdTag [] = TEXT("ResponseId");
static const TCHAR JSBridgePriTag[] = TEXT("Priority");
for (const FString& Identifier : Identifiers)
{
const TCHAR* IdentifierPtr = *Identifier;
if (const TCHAR* Equals = FCString::Strchr(IdentifierPtr, TEXT('=')))
{
// It's a tag with an argument
if (FCString::Strnicmp(IdentifierPtr, IdTag, ARRAY_COUNT(IdTag) - 1) == 0)
{
int32 TempInt = FCString::Atoi(Equals + 1);
if (TempInt <= 0 || TempInt > MAX_uint16)
{
FError::Throwf(TEXT("Invalid network identifier %s for function"), IdentifierPtr);
}
FuncInfo.RPCId = TempInt;
}
else if (FCString::Strnicmp(IdentifierPtr, ResponseIdTag, ARRAY_COUNT(ResponseIdTag) - 1) == 0 ||
FCString::Strnicmp(IdentifierPtr, JSBridgePriTag, ARRAY_COUNT(JSBridgePriTag) - 1) == 0)
{
int32 TempInt = FCString::Atoi(Equals + 1);
if (TempInt <= 0 || TempInt > MAX_uint16)
{
FError::Throwf(TEXT("Invalid network identifier %s for function"), IdentifierPtr);
}
FuncInfo.RPCResponseId = TempInt;
}
}
else
{
// Assume it's an endpoint name
if (FuncInfo.EndpointName.Len())
{
FError::Throwf(TEXT("Function should not specify multiple endpoints - '%s' found but already using '%s'"), *Identifier);
}
FuncInfo.EndpointName = Identifier;
}
}
}
/**
* Processes a set of UFUNCTION or UDELEGATE specifiers into an FFuncInfo struct.
*
* @param FuncInfo - The FFuncInfo object to populate.
* @param Specifiers - The specifiers to process.
*/
void ProcessFunctionSpecifiers(FFuncInfo& FuncInfo, const TArray<FPropertySpecifier>& Specifiers, TMap<FName, FString>& MetaData)
{
bool bSpecifiedUnreliable = false;
bool bSawPropertyAccessor = false;
for (const FPropertySpecifier& Specifier : Specifiers)
{
switch ((EFunctionSpecifier)Algo::FindSortedStringCaseInsensitive(*Specifier.Key, GFunctionSpecifierStrings))
{
default:
{
FError::Throwf(TEXT("Unknown function specifier '%s'"), *Specifier.Key);
}
break;
case EFunctionSpecifier::BlueprintNativeEvent:
{
if (FuncInfo.FunctionFlags & FUNC_Net)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintNativeEvent functions cannot be replicated!") );
}
else if ( (FuncInfo.FunctionFlags & FUNC_BlueprintEvent) && !(FuncInfo.FunctionFlags & FUNC_Native) )
{
// already a BlueprintImplementableEvent
UE_LOG_ERROR_UHT(TEXT("A function cannot be both BlueprintNativeEvent and BlueprintImplementableEvent!") );
}
else if (bSawPropertyAccessor)
{
UE_LOG_ERROR_UHT(TEXT("A function cannot be both BlueprintNativeEvent and a Blueprint Property accessor!"));
}
else if ( (FuncInfo.FunctionFlags & FUNC_Private) )
{
UE_LOG_ERROR_UHT(TEXT("A Private function cannot be a BlueprintNativeEvent!") );
}
FuncInfo.FunctionFlags |= FUNC_Event;
FuncInfo.FunctionFlags |= FUNC_BlueprintEvent;
}
break;
case EFunctionSpecifier::BlueprintImplementableEvent:
{
if (FuncInfo.FunctionFlags & FUNC_Net)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintImplementableEvent functions cannot be replicated!") );
}
else if ( (FuncInfo.FunctionFlags & FUNC_BlueprintEvent) && (FuncInfo.FunctionFlags & FUNC_Native) )
{
// already a BlueprintNativeEvent
UE_LOG_ERROR_UHT(TEXT("A function cannot be both BlueprintNativeEvent and BlueprintImplementableEvent!") );
}
else if (bSawPropertyAccessor)
{
UE_LOG_ERROR_UHT(TEXT("A function cannot be both BlueprintImplementableEvent and a Blueprint Property accessor!"));
}
else if ( (FuncInfo.FunctionFlags & FUNC_Private) )
{
UE_LOG_ERROR_UHT(TEXT("A Private function cannot be a BlueprintImplementableEvent!") );
}
FuncInfo.FunctionFlags |= FUNC_Event;
FuncInfo.FunctionFlags |= FUNC_BlueprintEvent;
FuncInfo.FunctionFlags &= ~FUNC_Native;
}
break;
case EFunctionSpecifier::Exec:
{
FuncInfo.FunctionFlags |= FUNC_Exec;
if( FuncInfo.FunctionFlags & FUNC_Net )
{
UE_LOG_ERROR_UHT(TEXT("Exec functions cannot be replicated!") );
}
}
break;
case EFunctionSpecifier::SealedEvent:
{
FuncInfo.bSealedEvent = true;
}
break;
case EFunctionSpecifier::Server:
{
if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
{
FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as Client or Server"));
}
FuncInfo.FunctionFlags |= FUNC_Net;
FuncInfo.FunctionFlags |= FUNC_NetServer;
if (Specifier.Values.Num())
{
FuncInfo.CppImplName = Specifier.Values[0];
}
if( FuncInfo.FunctionFlags & FUNC_Exec )
{
UE_LOG_ERROR_UHT(TEXT("Exec functions cannot be replicated!") );
}
}
break;
case EFunctionSpecifier::Client:
{
if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
{
FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as Client or Server"));
}
FuncInfo.FunctionFlags |= FUNC_Net;
FuncInfo.FunctionFlags |= FUNC_NetClient;
if (Specifier.Values.Num())
{
FuncInfo.CppImplName = Specifier.Values[0];
}
}
break;
case EFunctionSpecifier::NetMulticast:
{
if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
{
FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as Multicast"));
}
FuncInfo.FunctionFlags |= FUNC_Net;
FuncInfo.FunctionFlags |= FUNC_NetMulticast;
}
break;
case EFunctionSpecifier::ServiceRequest:
{
if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
{
FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as a ServiceRequest"));
}
FuncInfo.FunctionFlags |= FUNC_Net;
FuncInfo.FunctionFlags |= FUNC_NetReliable;
FuncInfo.FunctionFlags |= FUNC_NetRequest;
FuncInfo.FunctionExportFlags |= FUNCEXPORT_CustomThunk;
ParseNetServiceIdentifiers(FuncInfo, Specifier.Values);
if (FuncInfo.EndpointName.Len() == 0)
{
FError::Throwf(TEXT("ServiceRequest needs to specify an endpoint name"));
}
}
break;
case EFunctionSpecifier::ServiceResponse:
{
if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
{
FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as a ServiceResponse"));
}
FuncInfo.FunctionFlags |= FUNC_Net;
FuncInfo.FunctionFlags |= FUNC_NetReliable;
FuncInfo.FunctionFlags |= FUNC_NetResponse;
ParseNetServiceIdentifiers(FuncInfo, Specifier.Values);
if (FuncInfo.EndpointName.Len() == 0)
{
FError::Throwf(TEXT("ServiceResponse needs to specify an endpoint name"));
}
}
break;
case EFunctionSpecifier::Reliable:
{
FuncInfo.FunctionFlags |= FUNC_NetReliable;
}
break;
case EFunctionSpecifier::Unreliable:
{
bSpecifiedUnreliable = true;
}
break;
case EFunctionSpecifier::CustomThunk:
{
FuncInfo.FunctionExportFlags |= FUNCEXPORT_CustomThunk;
}
break;
case EFunctionSpecifier::BlueprintCallable:
{
FuncInfo.FunctionFlags |= FUNC_BlueprintCallable;
}
break;
case EFunctionSpecifier::BlueprintGetter:
{
if (FuncInfo.FunctionFlags & FUNC_Event)
{
UE_LOG_ERROR_UHT(TEXT("Function cannot be a blueprint event and a blueprint getter."));
}
bSawPropertyAccessor = true;
FuncInfo.FunctionFlags |= FUNC_BlueprintCallable;
FuncInfo.FunctionFlags |= FUNC_BlueprintPure;
MetaData.Add(TEXT("BlueprintGetter"));
}
break;
case EFunctionSpecifier::BlueprintSetter:
{
if (FuncInfo.FunctionFlags & FUNC_Event)
{
UE_LOG_ERROR_UHT(TEXT("Function cannot be a blueprint event and a blueprint setter."));
}
bSawPropertyAccessor = true;
FuncInfo.FunctionFlags |= FUNC_BlueprintCallable;
MetaData.Add(TEXT("BlueprintSetter"));
}
break;
case EFunctionSpecifier::BlueprintPure:
{
bool bIsPure = true;
if (Specifier.Values.Num() == 1)
{
FString IsPureStr = Specifier.Values[0];
bIsPure = IsPureStr.ToBool();
}
// This function can be called, and is also pure.
FuncInfo.FunctionFlags |= FUNC_BlueprintCallable;
if (bIsPure)
{
FuncInfo.FunctionFlags |= FUNC_BlueprintPure;
}
else
{
FuncInfo.bForceBlueprintImpure = true;
}
}
break;
case EFunctionSpecifier::BlueprintAuthorityOnly:
{
FuncInfo.FunctionFlags |= FUNC_BlueprintAuthorityOnly;
}
break;
case EFunctionSpecifier::BlueprintCosmetic:
{
FuncInfo.FunctionFlags |= FUNC_BlueprintCosmetic;
}
break;
case EFunctionSpecifier::WithValidation:
{
FuncInfo.FunctionFlags |= FUNC_NetValidate;
if (Specifier.Values.Num())
{
FuncInfo.CppValidationImplName = Specifier.Values[0];
}
}
break;
}
}
if (FuncInfo.FunctionFlags & FUNC_Net)
{
// Network replicated functions are always events
FuncInfo.FunctionFlags |= FUNC_Event;
check(!(FuncInfo.FunctionFlags & (FUNC_BlueprintEvent | FUNC_Exec)));
bool bIsNetService = !!(FuncInfo.FunctionFlags & (FUNC_NetRequest | FUNC_NetResponse));
bool bIsNetReliable = !!(FuncInfo.FunctionFlags & FUNC_NetReliable);
if (FuncInfo.FunctionFlags & FUNC_Static)
{
UE_LOG_ERROR_UHT(TEXT("Static functions can't be replicated"));
}
if (!bIsNetReliable && !bSpecifiedUnreliable && !bIsNetService)
{
UE_LOG_ERROR_UHT(TEXT("Replicated function: 'reliable' or 'unreliable' is required"));
}
if (bIsNetReliable && bSpecifiedUnreliable && !bIsNetService)
{
UE_LOG_ERROR_UHT(TEXT("'reliable' and 'unreliable' are mutually exclusive"));
}
}
else if (FuncInfo.FunctionFlags & FUNC_NetReliable)
{
UE_LOG_ERROR_UHT(TEXT("'reliable' specified without 'client' or 'server'"));
}
else if (bSpecifiedUnreliable)
{
UE_LOG_ERROR_UHT(TEXT("'unreliable' specified without 'client' or 'server'"));
}
if (FuncInfo.bSealedEvent && !(FuncInfo.FunctionFlags & FUNC_Event))
{
UE_LOG_ERROR_UHT(TEXT("SealedEvent may only be used on events"));
}
if (FuncInfo.bSealedEvent && FuncInfo.FunctionFlags & FUNC_BlueprintEvent)
{
UE_LOG_ERROR_UHT(TEXT("SealedEvent cannot be used on Blueprint events"));
}
if (FuncInfo.bForceBlueprintImpure && (FuncInfo.FunctionFlags & FUNC_BlueprintPure) != 0)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintPure (or BlueprintPure=true) and BlueprintPure=false should not both appear on the same function, they are mutually exclusive"));
}
}
void AddEditInlineMetaData(TMap<FName, FString>& MetaData)
{
MetaData.Add(TEXT("EditInline"), TEXT("true"));
}
const TCHAR* GetHintText(EVariableCategory::Type VariableCategory)
{
switch (VariableCategory)
{
case EVariableCategory::ReplicatedParameter:
case EVariableCategory::RegularParameter:
return TEXT("Function parameter");
case EVariableCategory::Return:
return TEXT("Function return type");
case EVariableCategory::Member:
return TEXT("Member variable declaration");
default:
FError::Throwf(TEXT("Unknown variable category"));
}
// Unreachable
check(false);
return nullptr;
}
// Check to see if anything in the class hierarchy passed in has CLASS_DefaultToInstanced
bool DoesAnythingInHierarchyHaveDefaultToInstanced(UClass* TestClass)
{
bool bDefaultToInstanced = false;
UClass* Search = TestClass;
while (!bDefaultToInstanced && (Search != NULL))
{
bDefaultToInstanced = Search->HasAnyClassFlags(CLASS_DefaultToInstanced);
if (!bDefaultToInstanced && !Search->HasAnyClassFlags(CLASS_Intrinsic | CLASS_Parsed))
{
// The class might not have been parsed yet, look for declaration data.
TSharedRef<FClassDeclarationMetaData>* ClassDeclarationDataPtr = GClassDeclarations.Find(Search->GetFName());
if (ClassDeclarationDataPtr)
{
bDefaultToInstanced = !!((*ClassDeclarationDataPtr)->ClassFlags & CLASS_DefaultToInstanced);
}
}
Search = Search->GetSuperClass();
}
return bDefaultToInstanced;
}
UProperty* CreateVariableProperty(FPropertyBase& VarProperty, UObject* Scope, FName Name, EObjectFlags ObjectFlags, EVariableCategory::Type VariableCategory, FUnrealSourceFile* UnrealSourceFile)
{
// Check if it's an enum class property
if (const EUnderlyingEnumType* EnumPropType = GEnumUnderlyingTypes.Find(VarProperty.Enum))
{
FPropertyBase UnderlyingProperty = VarProperty;
UnderlyingProperty.Enum = nullptr;
switch (*EnumPropType)
{
case EUnderlyingEnumType::int8: UnderlyingProperty.Type = CPT_Int8; break;
case EUnderlyingEnumType::int16: UnderlyingProperty.Type = CPT_Int16; break;
case EUnderlyingEnumType::int32: UnderlyingProperty.Type = CPT_Int; break;
case EUnderlyingEnumType::int64: UnderlyingProperty.Type = CPT_Int64; break;
case EUnderlyingEnumType::uint8: UnderlyingProperty.Type = CPT_Byte; break;
case EUnderlyingEnumType::uint16: UnderlyingProperty.Type = CPT_UInt16; break;
case EUnderlyingEnumType::uint32: UnderlyingProperty.Type = CPT_UInt32; break;
case EUnderlyingEnumType::uint64: UnderlyingProperty.Type = CPT_UInt64; break;
case EUnderlyingEnumType::Unspecified: UnderlyingProperty.Type = CPT_Int; break;
default:
check(false);
}
if (*EnumPropType == EUnderlyingEnumType::Unspecified)
{
UnderlyingProperty.IntType = EIntType::Unsized;
}
UEnumProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UEnumProperty(FObjectInitializer());
UNumericProperty* UnderlyingProp = CastChecked<UNumericProperty>(CreateVariableProperty(UnderlyingProperty, Result, TEXT("UnderlyingType"), ObjectFlags, VariableCategory, UnrealSourceFile));
Result->UnderlyingProp = UnderlyingProp;
Result->Enum = VarProperty.Enum;
return Result;
}
switch (VarProperty.Type)
{
case CPT_Byte:
{
UByteProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UByteProperty(FObjectInitializer());
Result->Enum = VarProperty.Enum;
check(VarProperty.IntType == EIntType::Sized);
return Result;
}
case CPT_Int8:
{
UInt8Property* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UInt8Property(FObjectInitializer());
check(VarProperty.IntType == EIntType::Sized);
return Result;
}
case CPT_Int16:
{
UInt16Property* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UInt16Property(FObjectInitializer());
check(VarProperty.IntType == EIntType::Sized);
return Result;
}
case CPT_Int:
{
UIntProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UIntProperty(FObjectInitializer());
if (VarProperty.IntType == EIntType::Unsized)
{
GUnsizedProperties.Add(Result);
}
return Result;
}
case CPT_Int64:
{
UInt64Property* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UInt64Property(FObjectInitializer());
check(VarProperty.IntType == EIntType::Sized);
return Result;
}
case CPT_UInt16:
{
UUInt16Property* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UUInt16Property(FObjectInitializer());
check(VarProperty.IntType == EIntType::Sized);
return Result;
}
case CPT_UInt32:
{
UUInt32Property* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UUInt32Property(FObjectInitializer());
if (VarProperty.IntType == EIntType::Unsized)
{
GUnsizedProperties.Add(Result);
}
return Result;
}
case CPT_UInt64:
{
UUInt64Property* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UUInt64Property(FObjectInitializer());
check(VarProperty.IntType == EIntType::Sized);
return Result;
}
case CPT_Bool:
{
UBoolProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UBoolProperty(FObjectInitializer());
Result->SetBoolSize(sizeof(bool), true);
return Result;
}
case CPT_Bool8:
{
UBoolProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UBoolProperty(FObjectInitializer());
Result->SetBoolSize((VariableCategory == EVariableCategory::Return) ? sizeof(bool) : sizeof(uint8), VariableCategory == EVariableCategory::Return);
return Result;
}
case CPT_Bool16:
{
UBoolProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UBoolProperty(FObjectInitializer());
Result->SetBoolSize((VariableCategory == EVariableCategory::Return) ? sizeof(bool) : sizeof(uint16), VariableCategory == EVariableCategory::Return);
return Result;
}
case CPT_Bool32:
{
UBoolProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UBoolProperty(FObjectInitializer());
Result->SetBoolSize((VariableCategory == EVariableCategory::Return) ? sizeof(bool) : sizeof(uint32), VariableCategory == EVariableCategory::Return);
return Result;
}
case CPT_Bool64:
{
UBoolProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UBoolProperty(FObjectInitializer());
Result->SetBoolSize((VariableCategory == EVariableCategory::Return) ? sizeof(bool) : sizeof(uint64), VariableCategory == EVariableCategory::Return);
return Result;
}
case CPT_Float:
{
UFloatProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UFloatProperty(FObjectInitializer());
return Result;
}
case CPT_Double:
{
UDoubleProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UDoubleProperty(FObjectInitializer());
return Result;
}
case CPT_ObjectReference:
check(VarProperty.PropertyClass);
if (VarProperty.PropertyClass->IsChildOf(UClass::StaticClass()))
{
UClassProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UClassProperty(FObjectInitializer());
Result->MetaClass = VarProperty.MetaClass;
Result->PropertyClass = VarProperty.PropertyClass;
return Result;
}
else
{
if (DoesAnythingInHierarchyHaveDefaultToInstanced(VarProperty.PropertyClass))
{
VarProperty.PropertyFlags |= CPF_InstancedReference;
AddEditInlineMetaData(VarProperty.MetaData);
}
UObjectProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UObjectProperty(FObjectInitializer());
Result->PropertyClass = VarProperty.PropertyClass;
return Result;
}
case CPT_WeakObjectReference:
{
check(VarProperty.PropertyClass);
UWeakObjectProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UWeakObjectProperty(FObjectInitializer());
Result->PropertyClass = VarProperty.PropertyClass;
return Result;
}
case CPT_LazyObjectReference:
{
check(VarProperty.PropertyClass);
ULazyObjectProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) ULazyObjectProperty(FObjectInitializer());
Result->PropertyClass = VarProperty.PropertyClass;
return Result;
}
case CPT_SoftObjectReference:
check(VarProperty.PropertyClass);
if (VarProperty.PropertyClass->IsChildOf(UClass::StaticClass()))
{
USoftClassProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) USoftClassProperty(FObjectInitializer());
Result->MetaClass = VarProperty.MetaClass;
Result->PropertyClass = VarProperty.PropertyClass;
return Result;
}
else
{
USoftObjectProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) USoftObjectProperty(FObjectInitializer());
Result->PropertyClass = VarProperty.PropertyClass;
return Result;
}
case CPT_Interface:
{
check(VarProperty.PropertyClass);
check(VarProperty.PropertyClass->HasAnyClassFlags(CLASS_Interface));
UInterfaceProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UInterfaceProperty(FObjectInitializer());
Result->InterfaceClass = VarProperty.PropertyClass;
return Result;
}
case CPT_Name:
{
UNameProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UNameProperty(FObjectInitializer());
return Result;
}
case CPT_String:
{
UStrProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UStrProperty(FObjectInitializer());
return Result;
}
case CPT_Text:
{
UTextProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UTextProperty(FObjectInitializer());
return Result;
}
case CPT_Struct:
{
if (VarProperty.Struct->StructFlags & STRUCT_HasInstancedReference)
{
VarProperty.PropertyFlags |= CPF_ContainsInstancedReference;
}
UStructProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UStructProperty(FObjectInitializer());
Result->Struct = VarProperty.Struct;
return Result;
}
case CPT_Delegate:
{
UDelegateProperty* Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UDelegateProperty(FObjectInitializer());
return Result;
}
case CPT_MulticastDelegate:
{
UMulticastDelegateProperty* Result;
if (VarProperty.Function->IsA<USparseDelegateFunction>())
{
Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UMulticastSparseDelegateProperty(FObjectInitializer());
}
else
{
Result = new (EC_InternalUseOnlyConstructor, Scope, Name, ObjectFlags) UMulticastInlineDelegateProperty(FObjectInitializer());
}
return Result;
}
default:
FError::Throwf(TEXT("Unknown property type %i"), (uint8)VarProperty.Type);
}
// Unreachable
check(false); //-V779
return nullptr;
}
/**
* Ensures at script compile time that the metadata formatting is correct
* @param InKey the metadata key being added
* @param InValue the value string that will be associated with the InKey
*/
void ValidateMetaDataFormat(UField* Field, const FString& InKey, const FString& InValue)
{
switch ((ECheckedMetadataSpecifier)Algo::FindSortedStringCaseInsensitive(*InKey, GCheckedMetadataSpecifierStrings))
{
default:
{
// Don't need to validate this specifier
}
break;
case ECheckedMetadataSpecifier::UIMin:
case ECheckedMetadataSpecifier::UIMax:
case ECheckedMetadataSpecifier::ClampMin:
case ECheckedMetadataSpecifier::ClampMax:
{
if (!InValue.IsNumeric())
{
FError::Throwf(TEXT("Metadata value for '%s' is non-numeric : '%s'"), *InKey, *InValue);
}
}
break;
case ECheckedMetadataSpecifier::BlueprintProtected:
{
if (UFunction* Function = Cast<UFunction>(Field))
{
if (Function->HasAnyFunctionFlags(FUNC_Static))
{
// Determine if it's a function library
UClass* Class = Function->GetOuterUClass();
while (Class != nullptr && Class->GetSuperClass() != UObject::StaticClass())
{
Class = Class->GetSuperClass();
}
if (Class != nullptr && Class->GetName() == TEXT("BlueprintFunctionLibrary"))
{
FError::Throwf(TEXT("%s doesn't make sense on static method '%s' in a blueprint function library"), *InKey, *Function->GetName());
}
}
}
}
break;
case ECheckedMetadataSpecifier::CommutativeAssociativeBinaryOperator:
{
if (UFunction* Function = Cast<UFunction>(Field))
{
bool bGoodParams = (Function->NumParms == 3);
if (bGoodParams)
{
UProperty* FirstParam = nullptr;
UProperty* SecondParam = nullptr;
UProperty* ReturnValue = nullptr;
TFieldIterator<UProperty> It(Function);
auto GetNextParam = [&]()
{
if (It)
{
if (It->HasAnyPropertyFlags(CPF_ReturnParm))
{
ReturnValue = *It;
}
else
{
if (FirstParam == nullptr)
{
FirstParam = *It;
}
else if (SecondParam == nullptr)
{
SecondParam = *It;
}
}
++It;
}
};
GetNextParam();
GetNextParam();
GetNextParam();
ensure(!It);
if (ReturnValue == nullptr || SecondParam == nullptr || !SecondParam->SameType(FirstParam))
{
bGoodParams = false;
}
}
if (!bGoodParams)
{
UE_LOG_ERROR_UHT(TEXT("Commutative asssociative binary operators must have exactly 2 parameters of the same type and a return value."));
}
}
}
break;
case ECheckedMetadataSpecifier::ExpandEnumAsExecs:
{
if (UFunction* Function = Cast<UFunction>(Field))
{
// multiple entry parsing in the same format as eg SetParam.
TArray<FString> RawGroupings;
InValue.ParseIntoArray(RawGroupings, TEXT(","), false);
UProperty* FirstInput = nullptr;
for (const FString& RawGroup : RawGroupings)
{
TArray<FString> IndividualEntries;
RawGroup.ParseIntoArray(IndividualEntries, TEXT("|"));
for (const FString& Entry : IndividualEntries)
{
if (Entry.IsEmpty())
{
continue;
}
UField* FoundField = FHeaderParser::FindField(Function, *Entry, false);
if (!FoundField)
{
UE_LOG_ERROR_UHT(TEXT("Function does not have a parameter named '%s'"), *Entry);
}
else if (UProperty* Prop = Cast<UProperty>(FoundField))
{
if (!Prop->HasAnyPropertyFlags(CPF_ReturnParm) &&
(!Prop->HasAnyPropertyFlags(CPF_OutParm) ||
Prop->HasAnyPropertyFlags(CPF_ReferenceParm)))
{
if (!FirstInput)
{
FirstInput = Prop;
}
else
{
UE_LOG_ERROR_UHT(TEXT("Function already specified an ExpandEnumAsExec input (%s), but '%s' is also an input parameter. Only one is permitted."), *FirstInput->GetName(), *Entry);
}
}
}
}
}
}
}
break;
case ECheckedMetadataSpecifier::DevelopmentStatus:
{
const FString EarlyAccessValue(TEXT("EarlyAccess"));
const FString ExperimentalValue(TEXT("Experimental"));
if ((InValue != EarlyAccessValue) && (InValue != ExperimentalValue))
{
FError::Throwf(TEXT("'%s' metadata was '%s' but it must be %s or %s"), *InKey, *InValue, *ExperimentalValue, *EarlyAccessValue);
}
}
break;
case ECheckedMetadataSpecifier::Units:
{
// Check for numeric property
if (!Field->IsA<UNumericProperty>() && !Field->IsA<UStructProperty>())
{
FError::Throwf(TEXT("'Units' meta data can only be applied to numeric and struct properties"));
}
if (!FUnitConversion::UnitFromString(*InValue))
{
FError::Throwf(TEXT("Unrecognized units (%s) specified for property '%s'"), *InValue, *Field->GetDisplayNameText().ToString());
}
}
break;
}
}
// Ensures at script compile time that the metadata formatting is correct
void ValidateMetaDataFormat(UField* Field, const TMap<FName, FString>& MetaData)
{
for (const auto& Pair : MetaData)
{
ValidateMetaDataFormat(Field, Pair.Key.ToString(), Pair.Value);
}
}
// Validates the metadata, then adds it to the class data
void AddMetaDataToClassData(UField* Field, const TMap<FName, FString>& InMetaData)
{
// Evaluate any key redirects on the passed in pairs
TMap<FName, FString> RemappedPairs;
RemappedPairs.Empty(InMetaData.Num());
for (const auto& Pair : InMetaData)
{
FName CurrentKey = Pair.Key;
FName NewKey = UMetaData::GetRemappedKeyName(CurrentKey);
if (NewKey != NAME_None)
{
UE_LOG_WARNING_UHT(TEXT("Remapping old metadata key '%s' to new key '%s', please update the declaration."), *CurrentKey.ToString(), *NewKey.ToString());
CurrentKey = NewKey;
}
RemappedPairs.Add(CurrentKey, Pair.Value);
}
// Finish validating and associate the metadata with the field
ValidateMetaDataFormat(Field, RemappedPairs);
FClassMetaData::AddMetaData(Field, RemappedPairs);
}
bool IsPropertySupportedByBlueprint(const UProperty* Property, bool bMemberVariable)
{
if (Property == NULL)
{
return false;
}
if (const UArrayProperty* ArrayProperty = Cast<const UArrayProperty>(Property))
{
// Script VM doesn't support array of weak ptrs.
return IsPropertySupportedByBlueprint(ArrayProperty->Inner, false);
}
else if (const USetProperty* SetProperty = Cast<const USetProperty>(Property))
{
return IsPropertySupportedByBlueprint(SetProperty->ElementProp, false);
}
else if (const UMapProperty* MapProperty = Cast<const UMapProperty>(Property))
{
return IsPropertySupportedByBlueprint(MapProperty->KeyProp, false) &&
IsPropertySupportedByBlueprint(MapProperty->ValueProp, false);
}
else if (const UStructProperty* StructProperty = Cast<const UStructProperty>(Property))
{
return (StructProperty->Struct->GetBoolMetaDataHierarchical(TEXT("BlueprintType")));
}
const bool bSupportedType = Property->IsA<UInterfaceProperty>()
|| Property->IsA<UClassProperty>()
|| Property->IsA<USoftObjectProperty>()
|| Property->IsA<UObjectProperty>()
|| Property->IsA<UFloatProperty>()
|| Property->IsA<UIntProperty>()
|| Property->IsA<UInt64Property>()
|| Property->IsA<UByteProperty>()
|| Property->IsA<UNameProperty>()
|| Property->IsA<UBoolProperty>()
|| Property->IsA<UStrProperty>()
|| Property->IsA<UTextProperty>()
|| Property->IsA<UDelegateProperty>()
|| Property->IsA<UEnumProperty>();
const bool bIsSupportedMemberVariable = Property->IsA<UWeakObjectProperty>() || Property->IsA<UMulticastDelegateProperty>();
return bSupportedType || (bIsSupportedMemberVariable && bMemberVariable);
}
void SkipAlignasIfNecessary(FBaseParser& Parser)
{
if (Parser.MatchIdentifier(TEXT("alignas")))
{
Parser.RequireSymbol(TEXT("("), TEXT("'alignas'"));
Parser.RequireAnyConstInt(TEXT("'alignas'"));
Parser.RequireSymbol(TEXT(")"), TEXT("'alignas'"));
}
}
void SkipDeprecatedMacroIfNecessary(FBaseParser& Parser)
{
FToken MacroToken;
if (!Parser.GetToken(MacroToken))
{
return;
}
if (MacroToken.TokenType != TOKEN_Identifier || (FCString::Stricmp(MacroToken.Identifier, TEXT("DEPRECATED")) != 0 && FCString::Stricmp(MacroToken.Identifier, TEXT("UE_DEPRECATED")) != 0))
{
Parser.UngetToken(MacroToken);
return;
}
FString ErrorScope = FString::Printf(TEXT("%s macro"), MacroToken.Identifier);
Parser.RequireSymbol(TEXT("("), *ErrorScope);
FToken Token;
if (Parser.GetToken(Token) && (Token.Type != CPT_Float || Token.TokenType != TOKEN_Const))
{
FError::Throwf(TEXT("Expected engine version in %s macro"), MacroToken.Identifier);
}
Parser.RequireSymbol(TEXT(","), *ErrorScope);
if (Parser.GetToken(Token) && (Token.Type != CPT_String || Token.TokenType != TOKEN_Const))
{
FError::Throwf(TEXT("Expected deprecation message in %s macro"), MacroToken.Identifier);
}
Parser.RequireSymbol(TEXT(")"), *ErrorScope);
}
}
/////////////////////////////////////////////////////
// FScriptLocation
FHeaderParser* FScriptLocation::Compiler = NULL;
FScriptLocation::FScriptLocation()
{
if ( Compiler != NULL )
{
Compiler->InitScriptLocation(*this);
}
}
/////////////////////////////////////////////////////
// FHeaderParser
FString FHeaderParser::GetContext()
{
FFileScope* FileScope = GetCurrentFileScope();
FUnrealSourceFile* SourceFile = FileScope ? FileScope->GetSourceFile() : GetCurrentSourceFile();
FString ScopeFilename = SourceFile
? IFileManager::Get().ConvertToAbsolutePathForExternalAppForRead(*SourceFile->GetFilename())
: TEXT("UNKNOWN");
return FString::Printf(TEXT("%s(%i)"), *ScopeFilename, InputLine);
}
/*-----------------------------------------------------------------------------
Code emitting.
-----------------------------------------------------------------------------*/
//
// Get a qualified class.
//
FClass* FHeaderParser::GetQualifiedClass(const FClasses& AllClasses, const TCHAR* Thing)
{
TCHAR ClassName[256]=TEXT("");
FToken Token;
if (GetIdentifier(Token))
{
RedirectTypeIdentifier(Token);
FCString::Strncat( ClassName, Token.Identifier, ARRAY_COUNT(ClassName) );
}
if (!ClassName[0])
{
FError::Throwf(TEXT("%s: Missing class name"), Thing );
}
return AllClasses.FindScriptClassOrThrow(ClassName);
}
/*-----------------------------------------------------------------------------
Fields.
-----------------------------------------------------------------------------*/
/**
* Find a field in the specified context. Starts with the specified scope, then iterates
* through the Outer chain until the field is found.
*
* @param InScope scope to start searching for the field in
* @param InIdentifier name of the field we're searching for
* @param bIncludeParents whether to allow searching in the scope of a parent struct
* @param FieldClass class of the field to search for. used to e.g. search for functions only
* @param Thing hint text that will be used in the error message if an error is encountered
*
* @return a pointer to a UField with a name matching InIdentifier, or NULL if it wasn't found
*/
UField* FHeaderParser::FindField
(
UStruct* Scope,
const TCHAR* InIdentifier,
bool bIncludeParents,
UClass* FieldClass,
const TCHAR* Thing
)
{
check(InIdentifier);
FName InName(InIdentifier, FNAME_Find);
if (InName != NAME_None)
{
for( ; Scope; Scope = Cast<UStruct>(Scope->GetOuter()) )
{
for( TFieldIterator<UField> It(Scope); It; ++It )
{
if (It->GetFName() == InName)
{
if (!It->IsA(FieldClass))
{
if (Thing)
{
FError::Throwf(TEXT("%s: expecting %s, got %s"), Thing, *FieldClass->GetName(), *It->GetClass()->GetName() );
}
return NULL;
}
return *It;
}
}
if (!bIncludeParents)
{
break;
}
}
}
return NULL;
}
/**
* @return true if Scope has UProperty objects in its list of fields
*/
bool FHeaderParser::HasMemberProperties( const UStruct* Scope )
{
// it's safe to pass a NULL Scope to TFieldIterator, but this function shouldn't be called with a NULL Scope
checkSlow(Scope);
TFieldIterator<UProperty> It(Scope,EFieldIteratorFlags::ExcludeSuper);
return It ? true : false;
}
/**
* Get the parent struct specified.
*
* @param CurrentScope scope to start in
* @param SearchName parent scope to search for
*
* @return a pointer to the parent struct with the specified name, or NULL if the parent couldn't be found
*/
UStruct* FHeaderParser::GetSuperScope( UStruct* CurrentScope, const FName& SearchName )
{
UStruct* SuperScope = CurrentScope;
while (SuperScope && !SuperScope->GetInheritanceSuper())
{
SuperScope = CastChecked<UStruct>(SuperScope->GetOuter());
}
if (SuperScope != NULL)
{
// iterate up the inheritance chain looking for one that has the desired name
do
{
UStruct* NextScope = SuperScope->GetInheritanceSuper();
if (NextScope)
{
SuperScope = NextScope;
}
else
{
// otherwise we've failed
SuperScope = NULL;
}
} while (SuperScope != NULL && SuperScope->GetFName() != SearchName);
}
return SuperScope;
}
/**
* Adds source file's include path to given metadata.
*
* @param Type Type for which to add include path.
* @param MetaData Meta data to fill the information.
*/
void AddIncludePathToMetadata(UField* Type, TMap<FName, FString> &MetaData)
{
// Add metadata for the include path.
TSharedRef<FUnrealTypeDefinitionInfo>* TypeDefinitionPtr = GTypeDefinitionInfoMap.Find(Type);
if (TypeDefinitionPtr != nullptr)
{
MetaData.Add(TEXT("IncludePath"), *(*TypeDefinitionPtr)->GetUnrealSourceFile().GetIncludePath());
}
}
/**
* Adds module's relative path from given file.
*
* @param SourceFile Given source file.
* @param MetaData Meta data to fill the information.
*/
void AddModuleRelativePathToMetadata(FUnrealSourceFile& SourceFile, TMap<FName, FString> &MetaData)
{
MetaData.Add(TEXT("ModuleRelativePath"), *SourceFile.GetModuleRelativePath());
}
/**
* Adds module's relative path to given metadata.
*
* @param Type Type for which to add module's relative path.
* @param MetaData Meta data to fill the information.
*/
void AddModuleRelativePathToMetadata(UField* Type, TMap<FName, FString> &MetaData)
{
// Add metadata for the module relative path.
TSharedRef<FUnrealTypeDefinitionInfo>* TypeDefinitionPtr = GTypeDefinitionInfoMap.Find(Type);
if (TypeDefinitionPtr != nullptr)
{
MetaData.Add(TEXT("ModuleRelativePath"), *(*TypeDefinitionPtr)->GetUnrealSourceFile().GetModuleRelativePath());
}
}
/*-----------------------------------------------------------------------------
Variables.
-----------------------------------------------------------------------------*/
//
// Compile an enumeration definition.
//
UEnum* FHeaderParser::CompileEnum()
{
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
TSharedPtr<FFileScope> Scope = CurrentSrcFile->GetScope();
CheckAllow( TEXT("'Enum'"), ENestAllowFlags::TypeDecl );
// Get the enum specifier list
FToken EnumToken;
TArray<FPropertySpecifier> SpecifiersFound;
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Enum"), EnumToken.MetaData);
// We don't handle any non-metadata enum specifiers at the moment
if (SpecifiersFound.Num() != 0)
{
FError::Throwf(TEXT("Unknown enum specifier '%s'"), *SpecifiersFound[0].Key);
}
FScriptLocation DeclarationPosition;
// Check enum type. This can be global 'enum', 'namespace' or 'enum class' enums.
bool bReadEnumName = false;
UEnum::ECppForm CppForm = UEnum::ECppForm::Regular;
if (!GetIdentifier(EnumToken))
{
FError::Throwf(TEXT("Missing identifier after UENUM()") );
}
if (EnumToken.Matches(TEXT("namespace"), ESearchCase::CaseSensitive))
{
CppForm = UEnum::ECppForm::Namespaced;
bReadEnumName = GetIdentifier(EnumToken);
}
else if (EnumToken.Matches(TEXT("enum"), ESearchCase::CaseSensitive))
{
SkipAlignasIfNecessary(*this);
if (!GetIdentifier(EnumToken))
{
FError::Throwf(TEXT("Missing identifier after enum") );
}
if (EnumToken.Matches(TEXT("class"), ESearchCase::CaseSensitive) || EnumToken.Matches(TEXT("struct"), ESearchCase::CaseSensitive))
{
// You can't actually have an alignas() before the class/struct keyword, but this
// makes the parsing easier and illegal syntax will be caught by the compiler anyway.
SkipAlignasIfNecessary(*this);
CppForm = UEnum::ECppForm::EnumClass;
bReadEnumName = GetIdentifier(EnumToken);
}
else
{
CppForm = UEnum::ECppForm::Regular;
bReadEnumName = true;
}
}
else
{
FError::Throwf(TEXT("UENUM() should be followed by \'enum\' or \'namespace\' keywords.") );
}
// Get enumeration name.
if (!bReadEnumName)
{
FError::Throwf(TEXT("Missing enumeration name") );
}
// Verify that the enumeration definition is unique within this scope.
UField* Existing = Scope->FindTypeByName(EnumToken.Identifier);
if (Existing)
{
FError::Throwf(TEXT("enum: '%s' already defined here"), *EnumToken.TokenName.ToString());
}
ParseFieldMetaData(EnumToken.MetaData, EnumToken.Identifier);
// Create enum definition.
UEnum* Enum = new(EC_InternalUseOnlyConstructor, CurrentSrcFile->GetPackage(), EnumToken.Identifier, RF_Public) UEnum(FObjectInitializer());
Scope->AddType(Enum);
if (CompilerDirectiveStack.Num() > 0 && (CompilerDirectiveStack.Last() & ECompilerDirective::WithEditorOnlyData) != 0)
{
GEditorOnlyDataTypes.Add(Enum);
}
GTypeDefinitionInfoMap.Add(Enum, MakeShared<FUnrealTypeDefinitionInfo>(*CurrentSrcFile, InputLine));
// Validate the metadata for the enum
ValidateMetaDataFormat(Enum, EnumToken.MetaData);
// Read base for enum class
EUnderlyingEnumType UnderlyingType = EUnderlyingEnumType::uint8;
if (CppForm == UEnum::ECppForm::EnumClass)
{
if (MatchSymbol(TEXT(":")))
{
FToken BaseToken;
if (!GetIdentifier(BaseToken))
{
FError::Throwf(TEXT("Missing enum base") );
}
if (!FCString::Strcmp(BaseToken.Identifier, TEXT("uint8")))
{
UnderlyingType = EUnderlyingEnumType::uint8;
}
else if (!FCString::Strcmp(BaseToken.Identifier, TEXT("uint16")))
{
UnderlyingType = EUnderlyingEnumType::uint16;
}
else if (!FCString::Strcmp(BaseToken.Identifier, TEXT("uint32")))
{
UnderlyingType = EUnderlyingEnumType::uint32;
}
else if (!FCString::Strcmp(BaseToken.Identifier, TEXT("uint64")))
{
UnderlyingType = EUnderlyingEnumType::uint64;
}
else if (!FCString::Strcmp(BaseToken.Identifier, TEXT("int8")))
{
UnderlyingType = EUnderlyingEnumType::int8;
}
else if (!FCString::Strcmp(BaseToken.Identifier, TEXT("int16")))
{
UnderlyingType = EUnderlyingEnumType::int16;
}
else if (!FCString::Strcmp(BaseToken.Identifier, TEXT("int32")))
{
UnderlyingType = EUnderlyingEnumType::int32;
}
else if (!FCString::Strcmp(BaseToken.Identifier, TEXT("int64")))
{
UnderlyingType = EUnderlyingEnumType::int64;
}
else
{
FError::Throwf(TEXT("Unsupported enum class base type: %s"), BaseToken.Identifier);
}
}
else
{
UnderlyingType = EUnderlyingEnumType::Unspecified;
}
GEnumUnderlyingTypes.Add(Enum, UnderlyingType);
}
static const FName BlueprintTypeName = TEXT("BlueprintType");
if (UnderlyingType != EUnderlyingEnumType::uint8 && EnumToken.MetaData.Contains(BlueprintTypeName))
{
FError::Throwf(TEXT("Invalid BlueprintType enum base - currently only uint8 supported"));
}
// Get opening brace.
RequireSymbol( TEXT("{"), TEXT("'Enum'") );
switch (CppForm)
{
case UEnum::ECppForm::Namespaced:
{
// Now handle the inner true enum portion
RequireIdentifier(TEXT("enum"), TEXT("'Enum'"));
SkipAlignasIfNecessary(*this);
FToken InnerEnumToken;
if (!GetIdentifier(InnerEnumToken))
{
FError::Throwf(TEXT("Missing enumeration name") );
}
Enum->CppType = FString::Printf(TEXT("%s::%s"), EnumToken.Identifier, InnerEnumToken.Identifier);
RequireSymbol( TEXT("{"), TEXT("'Enum'") );
}
break;
case UEnum::ECppForm::Regular:
case UEnum::ECppForm::EnumClass:
{
Enum->CppType = EnumToken.Identifier;
}
break;
}
// List of all metadata generated for this enum
TMap<FName,FString> EnumValueMetaData = EnumToken.MetaData;
AddModuleRelativePathToMetadata(Enum, EnumValueMetaData);
AddFormattedPrevCommentAsTooltipMetaData(EnumValueMetaData);
// Parse all enums tags.
FToken TagToken;
TArray<TPair<FName, int64>> EnumNames;
int64 CurrentEnumValue = 0;
while (GetIdentifier(TagToken))
{
AddFormattedPrevCommentAsTooltipMetaData(TagToken.MetaData);
// Try to read an optional explicit enum value specification
if (MatchSymbol(TEXT("=")))
{
FToken InitToken;
if (!GetToken(InitToken))
{
FError::Throwf(TEXT("UENUM: missing enumerator initializer"));
}
int64 NewEnumValue = -1;
if (!InitToken.GetConstInt64(NewEnumValue))
{
// We didn't parse a literal, so set an invalid value
NewEnumValue = -1;
}
// Skip tokens until we encounter a comma, a closing brace or a UMETA declaration
for (;;)
{
if (!GetToken(InitToken))
{
FError::Throwf(TEXT("Enumerator: end of file encountered while parsing the initializer"));
}
if (InitToken.TokenType == TOKEN_Symbol)
{
if (FCString::Stricmp(InitToken.Identifier, TEXT(",")) == 0 || FCString::Stricmp(InitToken.Identifier, TEXT("}")) == 0)
{
UngetToken(InitToken);
break;
}
}
else if (InitToken.TokenType == TOKEN_Identifier)
{
if (FCString::Stricmp(InitToken.Identifier, TEXT("UMETA")) == 0)
{
UngetToken(InitToken);
break;
}
}
// There are tokens after the initializer so it's not a standalone literal,
// so set it to an invalid value.
NewEnumValue = -1;
}
CurrentEnumValue = NewEnumValue;
}
FName NewTag;
switch (CppForm)
{
case UEnum::ECppForm::Namespaced:
case UEnum::ECppForm::EnumClass:
{
NewTag = FName(*FString::Printf(TEXT("%s::%s"), EnumToken.Identifier, TagToken.Identifier), FNAME_Add);
}
break;
case UEnum::ECppForm::Regular:
{
NewTag = FName(TagToken.Identifier, FNAME_Add);
}
break;
}
// Save the new tag
EnumNames.Emplace(NewTag, CurrentEnumValue);
// Autoincrement the current enumeration value
if (CurrentEnumValue != -1)
{
++CurrentEnumValue;
}
// check for metadata on this enum value
ParseFieldMetaData(TagToken.MetaData, TagToken.Identifier);
if (TagToken.MetaData.Num() > 0)
{
// special case for enum value metadata - we need to prepend the key name with the enum value name
const FString TokenString = TagToken.Identifier;
for (const auto& MetaData : TagToken.MetaData)
{
FString KeyString = TokenString + TEXT(".") + MetaData.Key.ToString();
EnumValueMetaData.Emplace(*KeyString, MetaData.Value);
}
// now clear the metadata because we're going to reuse this token for parsing the next enum value
TagToken.MetaData.Empty();
}
if (!MatchSymbol(TEXT(",")))
{
FToken ClosingBrace;
if (!GetToken(ClosingBrace))
{
FError::Throwf(TEXT("UENUM: end of file encountered"));
}
if (ClosingBrace.TokenType == TOKEN_Symbol && !FCString::Stricmp(ClosingBrace.Identifier, TEXT("}")))
{
UngetToken(ClosingBrace);
break;
}
}
}
// Add the metadata gathered for the enum to the package
if (EnumValueMetaData.Num() > 0)
{
UMetaData* PackageMetaData = Enum->GetOutermost()->GetMetaData();
checkSlow(PackageMetaData);
PackageMetaData->SetObjectValues(Enum, EnumValueMetaData);
}
// Trailing brace and semicolon for the enum
RequireSymbol( TEXT("}"), TEXT("'Enum'") );
MatchSemi();
if (CppForm == UEnum::ECppForm::Namespaced)
{
// Trailing brace for the namespace.
RequireSymbol( TEXT("}"), TEXT("'Enum'") );
}
// Register the list of enum names.
if (!Enum->SetEnums(EnumNames, CppForm, false))
{
const FName MaxEnumItem = *(Enum->GenerateEnumPrefix() + TEXT("_MAX"));
const int32 MaxEnumItemIndex = Enum->GetIndexByName(MaxEnumItem);
if (MaxEnumItemIndex != INDEX_NONE)
{
FError::Throwf(TEXT("Illegal enumeration tag specified. Conflicts with auto-generated tag '%s'"), *MaxEnumItem.ToString());
}
FError::Throwf(TEXT("Unable to generate enum MAX entry '%s' due to name collision"), *MaxEnumItem.ToString());
}
return Enum;
}
/**
* Checks if a string is made up of all the same character.
*
* @param Str The string to check for all
* @param Ch The character to check for
*
* @return True if the string is made up only of Ch characters.
*/
bool IsAllSameChar(const TCHAR* Str, TCHAR Ch)
{
check(Str);
while (TCHAR StrCh = *Str++)
{
if (StrCh != Ch)
return false;
}
return true;
}
/**
* Checks if a string is made up of all the same character.
*
* @param Str The string to check for all
* @param Ch The character to check for
*
* @return True if the string is made up only of Ch characters.
*/
bool IsLineSeparator(const TCHAR* Str)
{
check(Str);
return IsAllSameChar(Str, TEXT('-')) || IsAllSameChar(Str, TEXT('=')) || IsAllSameChar(Str, TEXT('*'));
}
/**
* @param Input An input string, expected to be a script comment.
* @return The input string, reformatted in such a way as to be appropriate for use as a tooltip.
*/
FString FHeaderParser::FormatCommentForToolTip(const FString& Input)
{
// Return an empty string if there are no alpha-numeric characters or a Unicode characters above 0xFF
// (which would be the case for pure CJK comments) in the input string.
bool bFoundAlphaNumericChar = false;
for ( int32 i = 0 ; i < Input.Len() ; ++i )
{
if ( FChar::IsAlnum(Input[i]) || (Input[i] > 0xFF) )
{
bFoundAlphaNumericChar = true;
break;
}
}
if ( !bFoundAlphaNumericChar )
{
return FString( TEXT("") );
}
FString Result(Input);
// Sweep out comments marked to be ignored.
{
int32 CommentStart, CommentEnd;
// Block comments go first
for (CommentStart = Result.Find(TEXT("/*~")); CommentStart != INDEX_NONE; CommentStart = Result.Find(TEXT("/*~")))
{
CommentEnd = Result.Find(TEXT("*/"), ESearchCase::CaseSensitive, ESearchDir::FromStart, CommentStart);
if (CommentEnd != INDEX_NONE)
{
Result.RemoveAt(CommentStart, (CommentEnd + 2) - CommentStart, false);
}
else
{
// This looks like an error - an unclosed block comment.
break;
}
}
// Leftover line comments go next
for (CommentStart = Result.Find(TEXT("//~")); CommentStart != INDEX_NONE; CommentStart = Result.Find(TEXT("//~")))
{
CommentEnd = Result.Find(TEXT("\n"), ESearchCase::CaseSensitive, ESearchDir::FromStart, CommentStart);
if (CommentEnd != INDEX_NONE)
{
Result.RemoveAt(CommentStart, (CommentEnd + 1) - CommentStart, false);
}
else
{
Result.RemoveAt(CommentStart, Result.Len() - CommentStart, false);
break;
}
}
// Finish by shrinking if anything was removed, since we deferred this during the search.
Result.Shrink();
}
// Check for known commenting styles.
const bool bJavaDocStyle = Result.Contains(TEXT("/**"));
const bool bCStyle = Result.Contains(TEXT("/*"));
const bool bCPPStyle = Result.StartsWith(TEXT("//"));
if ( bJavaDocStyle || bCStyle)
{
// Remove beginning and end markers.
Result = Result.Replace( TEXT("/**"), TEXT("") );
Result = Result.Replace( TEXT("/*"), TEXT("") );
Result = Result.Replace( TEXT("*/"), TEXT("") );
}
if ( bCPPStyle )
{
// Remove c++-style comment markers. Also handle javadoc-style comments by replacing
// all triple slashes with double-slashes
Result = Result.Replace(TEXT("///"), TEXT("//")).Replace( TEXT("//"), TEXT("") );
// Parser strips cpptext and replaces it with "// (cpptext)" -- prevent
// this from being treated as a comment on variables declared below the
// cpptext section
Result = Result.Replace( TEXT("(cpptext)"), TEXT("") );
}
// Get rid of carriage return or tab characters, which mess up tooltips.
Result = Result.Replace( TEXT( "\r" ), TEXT( "" ) );
//wx widgets has a hard coded tab size of 8
{
const int32 SpacesPerTab = 8;
Result = Result.ConvertTabsToSpaces (SpacesPerTab);
}
// get rid of uniform leading whitespace and all trailing whitespace, on each line
TArray<FString> Lines;
Result.ParseIntoArray(Lines, TEXT("\n"), false);
for (FString& Line : Lines)
{
// Remove trailing whitespace
Line.TrimEndInline();
// Remove leading "*" and "* " in javadoc comments.
if (bJavaDocStyle)
{
// Find first non-whitespace character
int32 Pos = 0;
while (Pos < Line.Len() && FChar::IsWhitespace(Line[Pos]))
{
++Pos;
}
// Is it a *?
if (Pos < Line.Len() && Line[Pos] == '*')
{
// Eat next space as well
if (Pos+1 < Line.Len() && FChar::IsWhitespace(Line[Pos+1]))
{
++Pos;
}
Line = Line.RightChop(Pos + 1);
}
}
}
// Find first meaningful line
int32 FirstIndex = 0;
for (FString Line : Lines)
{
Line.TrimStartInline();
if (Line.Len() && !IsLineSeparator(*Line))
break;
++FirstIndex;
}
int32 LastIndex = Lines.Num();
while (LastIndex != FirstIndex)
{
FString Line = Lines[LastIndex - 1];
Line.TrimStartInline();
if (Line.Len() && !IsLineSeparator(*Line))
break;
--LastIndex;
}
Result.Empty();
if (FirstIndex != LastIndex)
{
FString& FirstLine = Lines[FirstIndex];
// Figure out how much whitespace is on the first line
int32 MaxNumWhitespaceToRemove;
for (MaxNumWhitespaceToRemove = 0; MaxNumWhitespaceToRemove < FirstLine.Len(); MaxNumWhitespaceToRemove++)
{
if (!FChar::IsLinebreak(FirstLine[MaxNumWhitespaceToRemove]) && !FChar::IsWhitespace(FirstLine[MaxNumWhitespaceToRemove]))
{
break;
}
}
for (int32 Index = FirstIndex; Index != LastIndex; ++Index)
{
FString Line = Lines[Index];
int32 TemporaryMaxWhitespace = MaxNumWhitespaceToRemove;
// Allow eating an extra tab on subsequent lines if it's present
if ((Index > 0) && (Line.Len() > 0) && (Line[0] == '\t'))
{
TemporaryMaxWhitespace++;
}
// Advance past whitespace
int32 Pos = 0;
while (Pos < TemporaryMaxWhitespace && Pos < Line.Len() && FChar::IsWhitespace(Line[Pos]))
{
++Pos;
}
if (Pos > 0)
{
Line = Line.Mid(Pos);
}
if (Index > 0)
{
Result += TEXT("\n");
}
if (Line.Len() && !IsAllSameChar(*Line, TEXT('=')))
{
Result += Line;
}
}
}
//@TODO: UCREMOVAL: Really want to trim an arbitrary number of newlines above and below, but keep multiple newlines internally
// Make sure it doesn't start with a newline
if (!Result.IsEmpty() && FChar::IsLinebreak(Result[0]))
{
Result = Result.Mid(1);
}
// Make sure it doesn't end with a dead newline
if (!Result.IsEmpty() && FChar::IsLinebreak(Result[Result.Len() - 1]))
{
Result = Result.Left(Result.Len() - 1);
}
// Done.
return Result;
}
void FHeaderParser::AddFormattedPrevCommentAsTooltipMetaData(TMap<FName, FString>& MetaData)
{
// Don't add a tooltip if one already exists.
if (MetaData.Find(NAME_ToolTip))
{
return;
}
// Don't add a tooltip if the comment is empty after formatting.
FString FormattedComment = FormatCommentForToolTip(PrevComment);
if (!FormattedComment.Len())
{
return;
}
MetaData.Add(NAME_ToolTip, *FormattedComment);
// We've already used this comment as a tooltip, so clear it so that it doesn't get used again
PrevComment.Empty();
}
static const TCHAR* GetAccessSpecifierName(EAccessSpecifier AccessSpecifier)
{
switch (AccessSpecifier)
{
case ACCESS_Public:
return TEXT("public");
case ACCESS_Protected:
return TEXT("protected");
case ACCESS_Private:
return TEXT("private");
default:
check(0);
}
return TEXT("");
}
// Tries to parse the token as an access protection specifier (public:, protected:, or private:)
EAccessSpecifier FHeaderParser::ParseAccessProtectionSpecifier(FToken& Token)
{
EAccessSpecifier ResultAccessSpecifier = ACCESS_NotAnAccessSpecifier;
for (EAccessSpecifier Test = EAccessSpecifier(ACCESS_NotAnAccessSpecifier + 1); Test != ACCESS_Num; Test = EAccessSpecifier(Test + 1))
{
if (Token.Matches(GetAccessSpecifierName(Test)) || (Token.Matches(TEXT("private_subobject")) && Test == ACCESS_Public))
{
// Consume the colon after the specifier
RequireSymbol(TEXT(":"), *FString::Printf(TEXT("after %s"), Token.Identifier));
return Test;
}
}
return ACCESS_NotAnAccessSpecifier;
}
/**
* Compile a struct definition.
*/
UScriptStruct* FHeaderParser::CompileStructDeclaration(FClasses& AllClasses)
{
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
TSharedPtr<FFileScope> Scope = CurrentSrcFile->GetScope();
// Make sure structs can be declared here.
CheckAllow( TEXT("'struct'"), ENestAllowFlags::TypeDecl );
FScriptLocation StructDeclaration;
bool IsNative = false;
bool IsExport = false;
bool IsTransient = false;
uint32 StructFlags = STRUCT_Native;
TMap<FName, FString> MetaData;
// Get the struct specifier list
TArray<FPropertySpecifier> SpecifiersFound;
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Struct"), MetaData);
// Consume the struct keyword
RequireIdentifier(TEXT("struct"), TEXT("Struct declaration specifier"));
// The struct name as parsed in script and stripped of it's prefix
FString StructNameInScript;
// The struct name stripped of it's prefix
FString StructNameStripped;
// The required API module for this struct, if any
FString RequiredAPIMacroIfPresent;
// alignas() can come before or after the deprecation macro.
// We can't have both, but the compiler will catch that anyway.
SkipAlignasIfNecessary(*this);
SkipDeprecatedMacroIfNecessary(*this);
SkipAlignasIfNecessary(*this);
// Read the struct name
ParseNameWithPotentialAPIMacroPrefix(/*out*/ StructNameInScript, /*out*/ RequiredAPIMacroIfPresent, TEXT("struct"));
// Record that this struct is RequiredAPI if the CORE_API style macro was present
if (!RequiredAPIMacroIfPresent.IsEmpty())
{
StructFlags |= STRUCT_RequiredAPI;
}
StructNameStripped = GetClassNameWithPrefixRemoved(StructNameInScript);
// Effective struct name
const FString EffectiveStructName = *StructNameStripped;
// Process the list of specifiers
for (const FPropertySpecifier& Specifier : SpecifiersFound)
{
switch ((EStructSpecifier)Algo::FindSortedStringCaseInsensitive(*Specifier.Key, GStructSpecifierStrings))
{
default:
{
FError::Throwf(TEXT("Unknown struct specifier '%s'"), *Specifier.Key);
}
break;
case EStructSpecifier::NoExport:
{
//UE_LOG_WARNING_UHT(TEXT("Struct named %s in %s is still marked noexport"), *EffectiveStructName, *(Class->GetName()));//@TODO: UCREMOVAL: Debug printing
StructFlags &= ~STRUCT_Native;
StructFlags |= STRUCT_NoExport;
}
break;
case EStructSpecifier::Atomic:
{
StructFlags |= STRUCT_Atomic;
}
break;
case EStructSpecifier::Immutable:
{
StructFlags |= STRUCT_Immutable | STRUCT_Atomic;
if (!FPaths::IsSamePath(Filename, GTypeDefinitionInfoMap[UObject::StaticClass()]->GetUnrealSourceFile().GetFilename()))
{
UE_LOG_ERROR_UHT(TEXT("Immutable is being phased out in favor of SerializeNative, and is only legal on the mirror structs declared in UObject"));
}
}
break;
}
}
// Verify uniqueness (if declared within UClass).
{
UField* Existing = Scope->FindTypeByName(*EffectiveStructName);
if (Existing)
{
FError::Throwf(TEXT("struct: '%s' already defined here"), *EffectiveStructName);
}
if (UStruct* FoundType = FindObject<UStruct>(ANY_PACKAGE, *EffectiveStructName))
{
if (TTuple<TSharedRef<FUnrealSourceFile>, int32>* FoundTypeInfo = GStructToSourceLine.Find(FoundType))
{
FError::Throwf(
TEXT("struct: '%s' conflicts with another type of the same name defined at %s(%d)"),
*EffectiveStructName,
*FoundTypeInfo->Get<0>()->GetFilename(),
FoundTypeInfo->Get<1>()
);
}
else
{
FError::Throwf(TEXT("struct: '%s' conflicts with another type of the same name"), *EffectiveStructName);
}
}
}
// Get optional superstruct.
bool bExtendsBaseStruct = false;
if (MatchSymbol(TEXT(":")))
{
RequireIdentifier(TEXT("public"), TEXT("struct inheritance"));
bExtendsBaseStruct = true;
}
UScriptStruct* BaseStruct = NULL;
if (bExtendsBaseStruct)
{
FToken ParentScope, ParentName;
if (GetIdentifier( ParentScope ))
{
RedirectTypeIdentifier(ParentScope);
TSharedPtr<FScope> StructScope = Scope;
FString ParentStructNameInScript = FString(ParentScope.Identifier);
if (MatchSymbol(TEXT(".")))
{
if (GetIdentifier(ParentName))
{
RedirectTypeIdentifier(ParentName);
ParentStructNameInScript = FString(ParentName.Identifier);
FString ParentNameStripped = GetClassNameWithPrefixRemoved(ParentScope.Identifier);
FClass* StructClass = AllClasses.FindClass(*ParentNameStripped);
if( !StructClass )
{
// If we find the literal class name, the user didn't use a prefix
StructClass = AllClasses.FindClass(ParentScope.Identifier);
if( StructClass )
{
FError::Throwf(TEXT("'struct': Parent struct class '%s' is missing a prefix, expecting '%s'"), ParentScope.Identifier, *FString::Printf(TEXT("%s%s"),StructClass->GetPrefixCPP(),ParentScope.Identifier) );
}
else
{
FError::Throwf(TEXT("'struct': Can't find parent struct class '%s'"), ParentScope.Identifier );
}
}
StructScope = FScope::GetTypeScope(StructClass);
}
else
{
FError::Throwf( TEXT("'struct': Missing parent struct type after '%s.'"), ParentScope.Identifier );
}
}
FString ParentStructNameStripped;
const UField* Type = nullptr;
bool bOverrideParentStructName = false;
if( !StructsWithNoPrefix.Contains(ParentStructNameInScript) )
{
bOverrideParentStructName = true;
ParentStructNameStripped = GetClassNameWithPrefixRemoved(ParentStructNameInScript);
}
// If we're expecting a prefix, first try finding the correct field with the stripped struct name
if (bOverrideParentStructName)
{
Type = StructScope->FindTypeByName(*ParentStructNameStripped);
}
// If it wasn't found, try to find the literal name given
if (Type == NULL)
{
Type = StructScope->FindTypeByName(*ParentStructNameInScript);
}
// Resolve structs declared in another class //@TODO: UCREMOVAL: This seems extreme
if (Type == NULL)
{
if (bOverrideParentStructName)
{
Type = FindObject<UScriptStruct>(ANY_PACKAGE, *ParentStructNameStripped);
}
if (Type == NULL)
{
Type = FindObject<UScriptStruct>(ANY_PACKAGE, *ParentStructNameInScript);
}
}
// If the struct still wasn't found, throw an error
if (Type == NULL)
{
FError::Throwf(TEXT("'struct': Can't find struct '%s'"), *ParentStructNameInScript );
}
else
{
// If the struct was found, confirm it adheres to the correct syntax. This should always fail if we were expecting an override that was not found.
BaseStruct = ((UScriptStruct*)Type);
if( bOverrideParentStructName )
{
const TCHAR* PrefixCPP = StructsWithTPrefix.Contains(ParentStructNameStripped) ? TEXT("T") : BaseStruct->GetPrefixCPP();
if( ParentStructNameInScript != FString::Printf(TEXT("%s%s"), PrefixCPP, *ParentStructNameStripped) )
{
BaseStruct = NULL;
FError::Throwf(TEXT("Parent Struct '%s' is missing a valid Unreal prefix, expecting '%s'"), *ParentStructNameInScript, *FString::Printf(TEXT("%s%s"), PrefixCPP, *Type->GetName()));
}
}
}
}
else
{
FError::Throwf(TEXT("'struct': Missing parent struct after ': public'") );
}
}
// if we have a base struct, propagate inherited struct flags now
if (BaseStruct != NULL)
{
StructFlags |= (BaseStruct->StructFlags&STRUCT_Inherit);
}
// Create.
UScriptStruct* Struct = new(EC_InternalUseOnlyConstructor, CurrentSrcFile->GetPackage(), *EffectiveStructName, RF_Public) UScriptStruct(FObjectInitializer(), BaseStruct);
Scope->AddType(Struct);
GTypeDefinitionInfoMap.Add(Struct, MakeShared<FUnrealTypeDefinitionInfo>(*CurrentSrcFile, InputLine));
FScope::AddTypeScope(Struct, &CurrentSrcFile->GetScope().Get());
AddModuleRelativePathToMetadata(Struct, MetaData);
// Check to make sure the syntactic native prefix was set-up correctly.
// If this check results in a false positive, it will be flagged as an identifier failure.
FString DeclaredPrefix = GetClassPrefix( StructNameInScript );
if( DeclaredPrefix == Struct->GetPrefixCPP() || DeclaredPrefix == TEXT("T") )
{
// Found a prefix, do a basic check to see if it's valid
const TCHAR* ExpectedPrefixCPP = StructsWithTPrefix.Contains(StructNameStripped) ? TEXT("T") : Struct->GetPrefixCPP();
FString ExpectedStructName = FString::Printf(TEXT("%s%s"), ExpectedPrefixCPP, *StructNameStripped);
if (StructNameInScript != ExpectedStructName)
{
FError::Throwf(TEXT("Struct '%s' has an invalid Unreal prefix, expecting '%s'"), *StructNameInScript, *ExpectedStructName);
}
}
else
{
const TCHAR* ExpectedPrefixCPP = StructsWithTPrefix.Contains(StructNameInScript) ? TEXT("T") : Struct->GetPrefixCPP();
FString ExpectedStructName = FString::Printf(TEXT("%s%s"), ExpectedPrefixCPP, *StructNameInScript);
FError::Throwf(TEXT("Struct '%s' is missing a valid Unreal prefix, expecting '%s'"), *StructNameInScript, *ExpectedStructName);
}
Struct->StructFlags = EStructFlags(Struct->StructFlags | StructFlags);
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
// Register the metadata
AddMetaDataToClassData(Struct, MetaData);
// Get opening brace.
RequireSymbol( TEXT("{"), TEXT("'struct'") );
// Members of structs have a default public access level in c++
// Assume that, but restore the parser state once we finish parsing this struct
TGuardValue<EAccessSpecifier> HoldFromClass(CurrentAccessSpecifier, ACCESS_Public);
{
FToken StructToken;
StructToken.Struct = Struct;
// add this struct to the compiler's persistent tracking system
FClassMetaData* ClassMetaData = GScriptHelper.AddClassData(StructToken.Struct, CurrentSrcFile);
}
int32 SavedLineNumber = InputLine;
// Clear comment before parsing body of the struct.
// Parse all struct variables.
FToken Token;
while (1)
{
ClearComment();
GetToken( Token );
if (EAccessSpecifier AccessSpecifier = ParseAccessProtectionSpecifier(Token))
{
CurrentAccessSpecifier = AccessSpecifier;
}
else if (Token.Matches(TEXT("UPROPERTY"), ESearchCase::CaseSensitive))
{
CompileVariableDeclaration(AllClasses, Struct);
}
else if (Token.Matches(TEXT("UFUNCTION"), ESearchCase::CaseSensitive))
{
FError::Throwf(TEXT("USTRUCTs cannot contain UFUNCTIONs."));
}
else if (Token.Matches(TEXT("GENERATED_USTRUCT_BODY")) || Token.Matches(TEXT("GENERATED_BODY")))
{
// Match 'GENERATED_USTRUCT_BODY' '(' [StructName] ')' or 'GENERATED_BODY' '(' [StructName] ')'
if (CurrentAccessSpecifier != ACCESS_Public)
{
FError::Throwf(TEXT("%s must be in the public scope of '%s', not private or protected."), Token.Identifier, *StructNameInScript);
}
if (Struct->StructMacroDeclaredLineNumber != INDEX_NONE)
{
FError::Throwf(TEXT("Multiple %s declarations found in '%s'"), Token.Identifier, *StructNameInScript);
}
Struct->StructMacroDeclaredLineNumber = InputLine;
RequireSymbol(TEXT("("), TEXT("'struct'"));
CompileVersionDeclaration(Struct);
RequireSymbol(TEXT(")"), TEXT("'struct'"));
// Eat a semicolon if present (not required)
SafeMatchSymbol(TEXT(";"));
}
else if ( Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("ifdef")) )
{
PushCompilerDirective(ECompilerDirective::Insignificant);
}
else if ( Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("ifndef")) )
{
PushCompilerDirective(ECompilerDirective::Insignificant);
}
else if (Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("endif")))
{
if (CompilerDirectiveStack.Num() < 1)
{
FError::Throwf(TEXT("Unmatched '#endif' in class or global scope"));
}
CompilerDirectiveStack.Pop();
// Do nothing and hope that the if code below worked out OK earlier
}
else if ( Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("if")) )
{
//@TODO: This parsing should be combined with CompileDirective and probably happen much much higher up!
bool bInvertConditional = MatchSymbol(TEXT("!"));
bool bConsumeAsCppText = false;
if (MatchIdentifier(TEXT("WITH_EDITORONLY_DATA")) )
{
if (bInvertConditional)
{
FError::Throwf(TEXT("Cannot use !WITH_EDITORONLY_DATA"));
}
PushCompilerDirective(ECompilerDirective::WithEditorOnlyData);
}
else if (MatchIdentifier(TEXT("WITH_EDITOR")) )
{
if (bInvertConditional)
{
FError::Throwf(TEXT("Cannot use !WITH_EDITOR"));
}
PushCompilerDirective(ECompilerDirective::WithEditor);
}
else if (MatchIdentifier(TEXT("CPP")) || MatchConstInt(TEXT("0")) || MatchConstInt(TEXT("1")) || MatchIdentifier(TEXT("WITH_HOT_RELOAD")) || MatchIdentifier(TEXT("WITH_HOT_RELOAD_CTORS")))
{
bConsumeAsCppText = !bInvertConditional;
PushCompilerDirective(ECompilerDirective::Insignificant);
}
else
{
FError::Throwf(TEXT("'struct': Unsupported preprocessor directive inside a struct.") );
}
if (bConsumeAsCppText)
{
// Skip over the text, it is not recorded or processed
int32 nest = 1;
while (nest > 0)
{
TCHAR ch = GetChar(1);
if ( ch==0 )
{
FError::Throwf(TEXT("Unexpected end of struct definition %s"), *Struct->GetName());
}
else if ( ch=='{' || (ch=='#' && (PeekIdentifier(TEXT("if")) || PeekIdentifier(TEXT("ifdef")))) )
{
nest++;
}
else if ( ch=='}' || (ch=='#' && PeekIdentifier(TEXT("endif"))) )
{
nest--;
}
if (nest==0)
{
RequireIdentifier(TEXT("endif"),TEXT("'if'"));
}
}
}
}
else if (Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("pragma")))
{
// skip it and skip over the text, it is not recorded or processed
TCHAR c;
while (!IsEOL(c = GetChar()))
{
}
}
else if (ProbablyAnUnknownObjectLikeMacro(*this, Token))
{
// skip it
}
else
{
if ( !Token.Matches( TEXT("}") ) )
{
FToken DeclarationFirstToken = Token;
if (!SkipDeclaration(Token))
{
FError::Throwf(TEXT("'struct': Unexpected '%s'"), DeclarationFirstToken.Identifier );
}
}
else
{
MatchSemi();
break;
}
}
}
// Validation
bool bStructBodyFound = Struct->StructMacroDeclaredLineNumber != INDEX_NONE;
bool bExported = !!(StructFlags & STRUCT_Native);
if (!bStructBodyFound && bExported)
{
// Roll the line number back to the start of the struct body and error out
InputLine = SavedLineNumber;
FError::Throwf(TEXT("Expected a GENERATED_BODY() at the start of struct"));
}
// Link the properties within the struct
Struct->StaticLink(true);
return Struct;
}
/*-----------------------------------------------------------------------------
Retry management.
-----------------------------------------------------------------------------*/
/**
* Remember the current compilation points, both in the source being
* compiled and the object code being emitted.
*
* @param Retry [out] filled in with current compiler position information
*/
void FHeaderParser::InitScriptLocation( FScriptLocation& Retry )
{
Retry.Input = Input;
Retry.InputPos = InputPos;
Retry.InputLine = InputLine;
}
/**
* Return to a previously-saved retry point.
*
* @param Retry the point to return to
* @param Binary whether to modify the compiled bytecode
* @param bText whether to modify the compiler's current location in the text
*/
void FHeaderParser::ReturnToLocation(const FScriptLocation& Retry, bool Binary, bool bText)
{
if (bText)
{
Input = Retry.Input;
InputPos = Retry.InputPos;
InputLine = Retry.InputLine;
}
}
/*-----------------------------------------------------------------------------
Nest information.
-----------------------------------------------------------------------------*/
//
// Return the name for a nest type.
//
const TCHAR *FHeaderParser::NestTypeName( ENestType NestType )
{
switch( NestType )
{
case ENestType::GlobalScope:
return TEXT("Global Scope");
case ENestType::Class:
return TEXT("Class");
case ENestType::NativeInterface:
case ENestType::Interface:
return TEXT("Interface");
case ENestType::FunctionDeclaration:
return TEXT("Function");
default:
check(false);
return TEXT("Unknown");
}
}
// Checks to see if a particular kind of command is allowed on this nesting level.
bool FHeaderParser::IsAllowedInThisNesting(ENestAllowFlags AllowFlags)
{
return (TopNest->Allow & AllowFlags) != ENestAllowFlags::None;
}
//
// Make sure that a particular kind of command is allowed on this nesting level.
// If it's not, issues a compiler error referring to the token and the current
// nesting level.
//
void FHeaderParser::CheckAllow( const TCHAR* Thing, ENestAllowFlags AllowFlags )
{
if (!IsAllowedInThisNesting(AllowFlags))
{
if (TopNest->NestType == ENestType::GlobalScope)
{
FError::Throwf(TEXT("%s is not allowed before the Class definition"), Thing );
}
else
{
FError::Throwf(TEXT("%s is not allowed here"), Thing );
}
}
}
bool FHeaderParser::AllowReferenceToClass(UStruct* Scope, UClass* CheckClass) const
{
check(CheckClass);
return (Scope->GetOutermost() == CheckClass->GetOutermost())
|| ((CheckClass->ClassFlags&CLASS_Parsed) != 0)
|| ((CheckClass->ClassFlags&CLASS_Intrinsic) != 0);
}
/*-----------------------------------------------------------------------------
Nest management.
-----------------------------------------------------------------------------*/
void FHeaderParser::PushNest(ENestType NestType, UStruct* InNode, FUnrealSourceFile* SourceFile)
{
// Update pointer to top nesting level.
TopNest = &Nest[NestLevel++];
TopNest->SetScope(NestType == ENestType::GlobalScope ? &SourceFile->GetScope().Get() : &FScope::GetTypeScope(InNode).Get());
TopNest->NestType = NestType;
// Prevent overnesting.
if (NestLevel >= MAX_NEST_LEVELS)
{
FError::Throwf(TEXT("Maximum nesting limit exceeded"));
}
// Inherit info from stack node above us.
if (NestLevel > 1 && NestType == ENestType::GlobalScope)
{
// Use the existing stack node.
TopNest->SetScope(TopNest[-1].GetScope());
}
// NestType specific logic.
switch (NestType)
{
case ENestType::GlobalScope:
TopNest->Allow = ENestAllowFlags::Class | ENestAllowFlags::TypeDecl | ENestAllowFlags::ImplicitDelegateDecl;
break;
case ENestType::Class:
TopNest->Allow = ENestAllowFlags::VarDecl | ENestAllowFlags::Function | ENestAllowFlags::ImplicitDelegateDecl;
break;
case ENestType::NativeInterface:
case ENestType::Interface:
TopNest->Allow = ENestAllowFlags::Function;
break;
case ENestType::FunctionDeclaration:
TopNest->Allow = ENestAllowFlags::VarDecl;
break;
default:
FError::Throwf(TEXT("Internal error in PushNest, type %i"), (uint8)NestType);
break;
}
}
/**
* Decrease the nesting level and handle any errors that result.
*
* @param NestType nesting type of the current node
* @param Descr text to use in error message if any errors are encountered
*/
void FHeaderParser::PopNest(ENestType NestType, const TCHAR* Descr)
{
// Validate the nesting state.
if (NestLevel <= 0)
{
FError::Throwf(TEXT("Unexpected '%s' at global scope"), Descr, NestTypeName(NestType));
}
else if (TopNest->NestType != NestType)
{
FError::Throwf(TEXT("Unexpected end of %s in '%s' block"), Descr, NestTypeName(TopNest->NestType));
}
if (NestType != ENestType::GlobalScope && NestType != ENestType::Class && NestType != ENestType::Interface && NestType != ENestType::NativeInterface && NestType != ENestType::FunctionDeclaration)
{
FError::Throwf(TEXT("Bad first pass NestType %i"), (uint8)NestType);
}
bool bLinkProps = true;
if (NestType == ENestType::Class)
{
UClass* TopClass = GetCurrentClass();
bLinkProps = !TopClass->HasAnyClassFlags(CLASS_Intrinsic);
}
if (NestType != ENestType::GlobalScope)
{
GetCurrentClass()->StaticLink(bLinkProps);
}
// Pop the nesting level.
NestType = TopNest->NestType;
NestLevel--;
if (NestLevel == 0)
{
TopNest = nullptr;
}
else
{
TopNest--;
check(TopNest >= Nest);
}
}
void FHeaderParser::FixupDelegateProperties( FClasses& AllClasses, UStruct* Struct, FScope& Scope, TMap<FName, UFunction*>& DelegateCache )
{
check(Struct);
for ( UField* Field = Struct->Children; Field; Field = Field->Next )
{
UProperty* Property = Cast<UProperty>(Field);
if ( Property != NULL )
{
UDelegateProperty* DelegateProperty = Cast<UDelegateProperty>(Property);
UMulticastDelegateProperty* MulticastDelegateProperty = Cast<UMulticastDelegateProperty>(Property);
if ( DelegateProperty == NULL && MulticastDelegateProperty == NULL )
{
// if this is an array property, see if the array's type is a delegate
UArrayProperty* ArrayProp = Cast<UArrayProperty>(Property);
if ( ArrayProp != NULL )
{
DelegateProperty = Cast<UDelegateProperty>(ArrayProp->Inner);
MulticastDelegateProperty = Cast<UMulticastDelegateProperty>(ArrayProp->Inner);
}
}
if (DelegateProperty != nullptr || MulticastDelegateProperty != nullptr)
{
// this UDelegateProperty corresponds to an actual delegate variable (i.e. delegate<SomeDelegate> Foo); we need to lookup the token data for
// this property and verify that the delegate property's "type" is an actual delegate function
FClassMetaData* StructData = GScriptHelper.FindClassData(Struct);
check(StructData);
FTokenData* DelegatePropertyToken = StructData->FindTokenData(Property);
check(DelegatePropertyToken);
// attempt to find the delegate function in the map of functions we've already found
UFunction* SourceDelegateFunction = DelegateCache.FindRef(DelegatePropertyToken->Token.DelegateName);
if (SourceDelegateFunction == nullptr)
{
FString NameOfDelegateFunction = DelegatePropertyToken->Token.DelegateName.ToString() + FString( HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX );
if ( !NameOfDelegateFunction.Contains(TEXT(".")) )
{
// an unqualified delegate function name - search for a delegate function by this name within the current scope
SourceDelegateFunction = Cast<UFunction>(Scope.FindTypeByName(*NameOfDelegateFunction));
if (SourceDelegateFunction == nullptr)
{
// Try to find in other packages.
UObject* DelegateSignatureOuter = DelegatePropertyToken->Token.DelegateSignatureOwnerClass
? ((UObject*)DelegatePropertyToken->Token.DelegateSignatureOwnerClass)
: ((UObject*)ANY_PACKAGE);
SourceDelegateFunction = Cast<UFunction>(StaticFindObject(UFunction::StaticClass(), DelegateSignatureOuter, *NameOfDelegateFunction));
if (SourceDelegateFunction == nullptr)
{
// convert this into a fully qualified path name for the error message.
NameOfDelegateFunction = Scope.GetName().ToString() + TEXT(".") + NameOfDelegateFunction;
}
}
}
else
{
FString DelegateClassName, DelegateName;
NameOfDelegateFunction.Split(TEXT("."), &DelegateClassName, &DelegateName);
// verify that we got a valid string for the class name
if ( DelegateClassName.Len() == 0 )
{
UngetToken(DelegatePropertyToken->Token);
FError::Throwf(TEXT("Invalid scope specified in delegate property function reference: '%s'"), *NameOfDelegateFunction);
}
// verify that we got a valid string for the name of the function
if ( DelegateName.Len() == 0 )
{
UngetToken(DelegatePropertyToken->Token);
FError::Throwf(TEXT("Invalid delegate name specified in delegate property function reference '%s'"), *NameOfDelegateFunction);
}
// make sure that the class that contains the delegate can be referenced here
UClass* DelegateOwnerClass = AllClasses.FindScriptClassOrThrow(DelegateClassName);
if (FScope::GetTypeScope(DelegateOwnerClass)->FindTypeByName(*DelegateName) != nullptr)
{
FError::Throwf(TEXT("Inaccessible type: '%s'"), *DelegateOwnerClass->GetPathName());
}
SourceDelegateFunction = Cast<UFunction>(FindField(DelegateOwnerClass, *DelegateName, false, UFunction::StaticClass(), NULL));
}
if ( SourceDelegateFunction == NULL )
{
UngetToken(DelegatePropertyToken->Token);
FError::Throwf(TEXT("Failed to find delegate function '%s'"), *NameOfDelegateFunction);
}
else if ( (SourceDelegateFunction->FunctionFlags&FUNC_Delegate) == 0 )
{
UngetToken(DelegatePropertyToken->Token);
FError::Throwf(TEXT("Only delegate functions can be used as the type for a delegate property; '%s' is not a delegate."), *NameOfDelegateFunction);
}
}
// successfully found the delegate function that this delegate property corresponds to
// save this into the delegate cache for faster lookup later
DelegateCache.Add(DelegatePropertyToken->Token.DelegateName, SourceDelegateFunction);
// bind it to the delegate property
if( DelegateProperty != NULL )
{
if( !SourceDelegateFunction->HasAnyFunctionFlags( FUNC_MulticastDelegate ) )
{
DelegateProperty->SignatureFunction = DelegatePropertyToken->Token.Function = SourceDelegateFunction;
}
else
{
FError::Throwf(TEXT("Unable to declare a single-cast delegate property for a multi-cast delegate type '%s'. Either add a 'multicast' qualifier to the property or change the delegate type to be single-cast as well."), *SourceDelegateFunction->GetName());
}
}
else if( MulticastDelegateProperty != NULL )
{
if( SourceDelegateFunction->HasAnyFunctionFlags( FUNC_MulticastDelegate ) )
{
MulticastDelegateProperty->SignatureFunction = DelegatePropertyToken->Token.Function = SourceDelegateFunction;
if(MulticastDelegateProperty->HasAnyPropertyFlags(CPF_BlueprintAssignable | CPF_BlueprintCallable))
{
for (TFieldIterator<UProperty> PropIt(SourceDelegateFunction); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
{
UProperty* FuncParam = *PropIt;
if (!IsPropertySupportedByBlueprint(FuncParam, false))
{
FString ExtendedCPPType;
FString CPPType = FuncParam->GetCPPType(&ExtendedCPPType);
UE_LOG_ERROR_UHT(TEXT("Type '%s%s' is not supported by blueprint. %s.%s"), *CPPType, *ExtendedCPPType, *SourceDelegateFunction->GetName(), *FuncParam->GetName());
}
if(FuncParam->HasAllPropertyFlags(CPF_OutParm) && !FuncParam->HasAllPropertyFlags(CPF_ConstParm) )
{
const bool bClassGeneratedFromBP = FClass::IsDynamic(Struct);
const bool bAllowedArrayRefFromBP = bClassGeneratedFromBP && FuncParam->IsA<UArrayProperty>();
if (!bAllowedArrayRefFromBP)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintAssignable delegates do not support non-const references at the moment. Function: %s Parameter: '%s'"), *SourceDelegateFunction->GetName(), *FuncParam->GetName());
}
}
}
}
}
else
{
FError::Throwf(TEXT("Unable to declare a multi-cast delegate property for a single-cast delegate type '%s'. Either remove the 'multicast' qualifier from the property or change the delegate type to be 'multicast' as well."), *SourceDelegateFunction->GetName());
}
}
}
}
else
{
// if this is a state, function, or script struct, it might have its own delegate properties which need to be validated
UStruct* InternalStruct = Cast<UStruct>(Field);
if ( InternalStruct != NULL )
{
FixupDelegateProperties(AllClasses, InternalStruct, Scope, DelegateCache);
}
}
}
}
void FHeaderParser::VerifyBlueprintPropertyGetter(UProperty* Prop, UFunction* TargetFunc)
{
check(TargetFunc);
UProperty* ReturnProp = TargetFunc->GetReturnProperty();
if (TargetFunc->NumParms > 1 || (TargetFunc->NumParms == 1 && ReturnProp == nullptr))
{
UE_LOG_ERROR_UHT(TEXT("Blueprint Property getter function %s must not have parameters."), *TargetFunc->GetName());
}
if (ReturnProp == nullptr || !Prop->SameType(ReturnProp))
{
FString ExtendedCPPType;
FString CPPType = Prop->GetCPPType(&ExtendedCPPType);
UE_LOG_ERROR_UHT(TEXT("Blueprint Property getter function %s must have return value of type %s%s."), *TargetFunc->GetName(), *CPPType, *ExtendedCPPType);
}
if (TargetFunc->HasAnyFunctionFlags(FUNC_Event))
{
UE_LOG_ERROR_UHT(TEXT("Blueprint Property setter function cannot be a blueprint event."));
}
else if (!TargetFunc->HasAnyFunctionFlags(FUNC_BlueprintPure))
{
UE_LOG_ERROR_UHT(TEXT("Blueprint Property getter function must be pure."));
}
}
void FHeaderParser::VerifyBlueprintPropertySetter(UProperty* Prop, UFunction* TargetFunc)
{
check(TargetFunc);
UProperty* ReturnProp = TargetFunc->GetReturnProperty();
if (ReturnProp)
{
UE_LOG_ERROR_UHT(TEXT("Blueprint Property setter function %s must not have a return value."), *TargetFunc->GetName());
}
else
{
TFieldIterator<UProperty> Parm(TargetFunc);
if (TargetFunc->NumParms != 1 || !Prop->SameType(*Parm))
{
FString ExtendedCPPType;
FString CPPType = Prop->GetCPPType(&ExtendedCPPType);
UE_LOG_ERROR_UHT(TEXT("Blueprint Property setter function %s must have exactly one parameter of type %s%s."), *TargetFunc->GetName(), *CPPType, *ExtendedCPPType);
}
}
if (TargetFunc->HasAnyFunctionFlags(FUNC_Event))
{
UE_LOG_ERROR_UHT(TEXT("Blueprint Property setter function cannot be a blueprint event."));
}
else if (!TargetFunc->HasAnyFunctionFlags(FUNC_BlueprintCallable))
{
UE_LOG_ERROR_UHT(TEXT("Blueprint Property setter function must be blueprint callable."));
}
else if (TargetFunc->HasAnyFunctionFlags(FUNC_BlueprintPure))
{
UE_LOG_ERROR_UHT(TEXT("Blueprint Property setter function must not be pure."));
}
}
void FHeaderParser::VerifyRepNotifyCallback(UProperty* Prop, UFunction* TargetFunc)
{
if( TargetFunc )
{
if (TargetFunc->GetReturnProperty())
{
UE_LOG_ERROR_UHT(TEXT("Replication notification function %s must not have return value."), *TargetFunc->GetName());
}
const bool bIsArrayProperty = ( Prop->ArrayDim > 1 || Cast<UArrayProperty>(Prop) );
const int32 MaxParms = bIsArrayProperty ? 2 : 1;
if ( TargetFunc->NumParms > MaxParms)
{
UE_LOG_ERROR_UHT(TEXT("Replication notification function %s has too many parameters."), *TargetFunc->GetName());
}
TFieldIterator<UProperty> Parm(TargetFunc);
if ( TargetFunc->NumParms >= 1 && Parm)
{
// First parameter is always the old value:
if ( !Prop->SameType(*Parm) )
{
FString ExtendedCPPType;
FString CPPType = Prop->GetCPPType(&ExtendedCPPType);
UE_LOG_ERROR_UHT(TEXT("Replication notification function %s has invalid parameter for property %s. First (optional) parameter must be of type %s%s."), *TargetFunc->GetName(), *Prop->GetName(), *CPPType, *ExtendedCPPType);
}
++Parm;
}
if ( TargetFunc->NumParms >= 2 && Parm)
{
// A 2nd parameter for arrays can be specified as a const TArray<uint8>&. This is a list of element indices that have changed
UArrayProperty *ArrayProp = Cast<UArrayProperty>(*Parm);
if (!(ArrayProp && Cast<UByteProperty>(ArrayProp->Inner)) || !(Parm->GetPropertyFlags() & CPF_ConstParm) || !(Parm->GetPropertyFlags() & CPF_ReferenceParm))
{
UE_LOG_ERROR_UHT(TEXT("Replication notification function %s (optional) second parameter must be of type 'const TArray<uint8>&'"), *TargetFunc->GetName());
}
}
}
else
{
// Couldn't find a valid function...
UE_LOG_ERROR_UHT(TEXT("Replication notification function %s not found"), *Prop->RepNotifyFunc.ToString() );
}
}
void FHeaderParser::VerifyPropertyMarkups( UClass* TargetClass )
{
// Iterate over all properties, looking for those flagged as CPF_RepNotify
for ( UField* Field = TargetClass->Children; Field; Field = Field->Next )
{
if (UProperty* Prop = Cast<UProperty>(Field))
{
auto FindTargetFunction = [&](const FName FuncName)
{
// Search through this class and its superclasses looking for the specified callback
UFunction* TargetFunc = nullptr;
UClass* SearchClass = TargetClass;
while( SearchClass && !TargetFunc )
{
// Since the function map is not valid yet, we have to iterate over the fields to look for the function
for( UField* TestField = SearchClass->Children; TestField; TestField = TestField->Next )
{
UFunction* TestFunc = Cast<UFunction>(TestField);
if (TestFunc && FNativeClassHeaderGenerator::GetOverriddenFName(TestFunc) == FuncName)
{
TargetFunc = TestFunc;
break;
}
}
SearchClass = SearchClass->GetSuperClass();
}
return TargetFunc;
};
FClassMetaData* TargetClassData = GScriptHelper.FindClassData(TargetClass);
check(TargetClassData);
FTokenData* PropertyToken = TargetClassData->FindTokenData(Prop);
check(PropertyToken);
TGuardValue<int32> GuardedInputPos(InputPos, PropertyToken->Token.StartPos);
TGuardValue<int32> GuardedInputLine(InputLine, PropertyToken->Token.StartLine);
if (Prop->HasAnyPropertyFlags(CPF_RepNotify))
{
VerifyRepNotifyCallback(Prop, FindTargetFunction(Prop->RepNotifyFunc));
}
if (Prop->HasAnyPropertyFlags(CPF_BlueprintVisible))
{
const FString& GetterFuncName = Prop->GetMetaData(TEXT("BlueprintGetter"));
if (!GetterFuncName.IsEmpty())
{
if (UFunction* TargetFunc = FindTargetFunction(*GetterFuncName))
{
VerifyBlueprintPropertyGetter(Prop, TargetFunc);
}
else
{
// Couldn't find a valid function...
UE_LOG_ERROR_UHT(TEXT("Blueprint Property getter function %s not found"), *GetterFuncName);
}
}
if (!Prop->HasAnyPropertyFlags(CPF_BlueprintReadOnly))
{
const FString& SetterFuncName = Prop->GetMetaData(TEXT("BlueprintSetter"));
if (!SetterFuncName.IsEmpty())
{
if (UFunction* TargetFunc = FindTargetFunction(*SetterFuncName))
{
VerifyBlueprintPropertySetter(Prop, TargetFunc);
}
else
{
// Couldn't find a valid function...
UE_LOG_ERROR_UHT(TEXT("Blueprint Property setter function %s not found"), *SetterFuncName);
}
}
}
}
}
}
}
/*-----------------------------------------------------------------------------
Compiler directives.
-----------------------------------------------------------------------------*/
//
// Process a compiler directive.
//
void FHeaderParser::CompileDirective(FClasses& AllClasses)
{
FUnrealSourceFile* CurrentSourceFilePtr = GetCurrentSourceFile();
TSharedRef<FUnrealSourceFile> CurrentSrcFile = CurrentSourceFilePtr->AsShared();
FToken Directive;
int32 LineAtStartOfDirective = InputLine;
// Define directive are skipped but they can be multiline.
bool bDefineDirective = false;
if (!GetIdentifier(Directive))
{
FError::Throwf(TEXT("Missing compiler directive after '#'") );
}
else if (Directive.Matches(TEXT("Error")))
{
FError::Throwf(TEXT("#Error directive encountered") );
}
else if (Directive.Matches(TEXT("pragma")))
{
// Ignore all pragmas
}
else if (Directive.Matches(TEXT("linenumber")))
{
FToken Number;
if (!GetToken(Number) || (Number.TokenType != TOKEN_Const) || (Number.Type != CPT_Int && Number.Type != CPT_Int64))
{
FError::Throwf(TEXT("Missing line number in line number directive"));
}
int32 newInputLine;
if ( Number.GetConstInt(newInputLine) )
{
InputLine = newInputLine;
}
}
else if (Directive.Matches(TEXT("include")))
{
FString ExpectedHeaderName = CurrentSrcFile->GetGeneratedHeaderFilename();
FToken IncludeName;
if (GetToken(IncludeName) && (IncludeName.TokenType == TOKEN_Const) && (IncludeName.Type == CPT_String))
{
if (FCString::Stricmp(IncludeName.String, *ExpectedHeaderName) == 0)
{
bSpottedAutogeneratedHeaderInclude = true;
}
}
}
else if (Directive.Matches(TEXT("if")))
{
// Eat the ! if present
bool bNotDefined = MatchSymbol(TEXT("!"));
int32 TempInt;
const bool bParsedInt = GetConstInt(TempInt);
if (bParsedInt && (TempInt == 0 || TempInt == 1))
{
PushCompilerDirective(ECompilerDirective::Insignificant);
}
else
{
FToken Define;
if (!GetIdentifier(Define))
{
FError::Throwf(TEXT("Missing define name '#if'") );
}
if ( Define.Matches(TEXT("WITH_EDITORONLY_DATA")) )
{
PushCompilerDirective(ECompilerDirective::WithEditorOnlyData);
}
else if ( Define.Matches(TEXT("WITH_EDITOR")) )
{
PushCompilerDirective(ECompilerDirective::WithEditor);
}
else if (Define.Matches(TEXT("WITH_HOT_RELOAD")) || Define.Matches(TEXT("WITH_HOT_RELOAD_CTORS")) || Define.Matches(TEXT("1")))
{
PushCompilerDirective(ECompilerDirective::Insignificant);
}
else if ( Define.Matches(TEXT("CPP")) && bNotDefined)
{
PushCompilerDirective(ECompilerDirective::Insignificant);
}
else
{
FError::Throwf(TEXT("Unknown define '#if %s' in class or global scope"), Define.Identifier);
}
}
}
else if (Directive.Matches(TEXT("endif")))
{
if (CompilerDirectiveStack.Num() < 1)
{
FError::Throwf(TEXT("Unmatched '#endif' in class or global scope"));
}
CompilerDirectiveStack.Pop();
}
else if (Directive.Matches(TEXT("define")))
{
// Ignore the define directive (can be multiline).
bDefineDirective = true;
}
else if (Directive.Matches(TEXT("ifdef")) || Directive.Matches(TEXT("ifndef")))
{
PushCompilerDirective(ECompilerDirective::Insignificant);
}
else if (Directive.Matches(TEXT("undef")) || Directive.Matches(TEXT("else")))
{
// Ignore. UHT can only handle #if directive
}
else
{
FError::Throwf(TEXT("Unrecognized compiler directive %s"), Directive.Identifier );
}
// Skip to end of line (or end of multiline #define).
if (LineAtStartOfDirective == InputLine)
{
TCHAR LastCharacter = '\0';
TCHAR c;
do
{
while ( !IsEOL( c=GetChar() ) )
{
LastCharacter = c;
}
}
// Continue until the entire multiline directive has been skipped.
while (LastCharacter == '\\' && bDefineDirective);
if (c == 0)
{
UngetChar();
}
}
}
/*-----------------------------------------------------------------------------
Variable declaration parser.
-----------------------------------------------------------------------------*/
void FHeaderParser::GetVarType(
FClasses& AllClasses,
FScope* Scope,
FPropertyBase& VarProperty,
EPropertyFlags Disallow,
const FToken* OuterPropertyType,
EPropertyDeclarationStyle::Type PropertyDeclarationStyle,
EVariableCategory::Type VariableCategory,
FIndexRange* ParsedVarIndexRange
)
{
UStruct* OwnerStruct = Scope->IsFileScope() ? nullptr : ((FStructScope*)Scope)->GetStruct();
FName RepCallbackName = FName(NAME_None);
// Get flags.
EPropertyFlags Flags = CPF_None;
EPropertyFlags ImpliedFlags = CPF_None;
// force members to be 'blueprint read only' if in a const class
if (VariableCategory == EVariableCategory::Member)
{
if (UClass* OwnerClass = Cast<UClass>(OwnerStruct))
{
if (OwnerClass->ClassFlags & CLASS_Const)
{
ImpliedFlags |= CPF_BlueprintReadOnly;
}
}
}
uint32 ExportFlags = PROPEXPORT_Public;
// Build up a list of specifiers
TArray<FPropertySpecifier> SpecifiersFound;
TMap<FName, FString> MetaDataFromNewStyle;
bool bNativeConst = false;
bool bNativeConstTemplateArg = false;
const bool bIsParamList = (VariableCategory != EVariableCategory::Member) && MatchIdentifier(TEXT("UPARAM"));
// No specifiers are allowed inside a TArray
if ((OuterPropertyType == NULL) || !OuterPropertyType->Matches(TEXT("TArray")))
{
// New-style UPROPERTY() syntax
if (PropertyDeclarationStyle == EPropertyDeclarationStyle::UPROPERTY || bIsParamList)
{
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Variable"), MetaDataFromNewStyle);
}
}
if (VariableCategory != EVariableCategory::Member)
{
// const before the variable type support (only for params)
if (MatchIdentifier(TEXT("const")))
{
Flags |= CPF_ConstParm;
bNativeConst = true;
}
}
if (CompilerDirectiveStack.Num() > 0 && (CompilerDirectiveStack.Last()&ECompilerDirective::WithEditorOnlyData) != 0)
{
Flags |= CPF_EditorOnly;
}
// Store the start and end positions of the parsed type
if (ParsedVarIndexRange)
{
ParsedVarIndexRange->StartIndex = InputPos;
}
// Process the list of specifiers
bool bSeenEditSpecifier = false;
bool bSeenBlueprintWriteSpecifier = false;
bool bSeenBlueprintReadOnlySpecifier = false;
bool bSeenBlueprintGetterSpecifier = false;
for (const FPropertySpecifier& Specifier : SpecifiersFound)
{
EVariableSpecifier SpecID = (EVariableSpecifier)Algo::FindSortedStringCaseInsensitive(*Specifier.Key, GVariableSpecifierStrings);
if (VariableCategory == EVariableCategory::Member)
{
switch (SpecID)
{
case EVariableSpecifier::EditAnywhere:
{
if (bSeenEditSpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier.Key);
}
Flags |= CPF_Edit;
bSeenEditSpecifier = true;
}
break;
case EVariableSpecifier::EditInstanceOnly:
{
if (bSeenEditSpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier.Key);
}
Flags |= CPF_Edit | CPF_DisableEditOnTemplate;
bSeenEditSpecifier = true;
}
break;
case EVariableSpecifier::EditDefaultsOnly:
{
if (bSeenEditSpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier.Key);
}
Flags |= CPF_Edit | CPF_DisableEditOnInstance;
bSeenEditSpecifier = true;
}
break;
case EVariableSpecifier::VisibleAnywhere:
{
if (bSeenEditSpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier.Key);
}
Flags |= CPF_Edit | CPF_EditConst;
bSeenEditSpecifier = true;
}
break;
case EVariableSpecifier::VisibleInstanceOnly:
{
if (bSeenEditSpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier.Key);
}
Flags |= CPF_Edit | CPF_EditConst | CPF_DisableEditOnTemplate;
bSeenEditSpecifier = true;
}
break;
case EVariableSpecifier::VisibleDefaultsOnly:
{
if (bSeenEditSpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier.Key);
}
Flags |= CPF_Edit | CPF_EditConst | CPF_DisableEditOnInstance;
bSeenEditSpecifier = true;
}
break;
case EVariableSpecifier::BlueprintReadWrite:
{
if (bSeenBlueprintReadOnlySpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Cannot specify a property as being both BlueprintReadOnly and BlueprintReadWrite."));
}
const FString* PrivateAccessMD = MetaDataFromNewStyle.Find(TEXT("AllowPrivateAccess")); // FBlueprintMetadata::MD_AllowPrivateAccess
const bool bAllowPrivateAccess = PrivateAccessMD ? (*PrivateAccessMD == TEXT("true")) : false;
if (CurrentAccessSpecifier == ACCESS_Private && !bAllowPrivateAccess)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintReadWrite should not be used on private members"));
}
if ((Flags & CPF_EditorOnly) != 0 && OwnerStruct->IsA<UScriptStruct>())
{
UE_LOG_ERROR_UHT(TEXT("Blueprint exposed struct members cannot be editor only"));
}
Flags |= CPF_BlueprintVisible;
bSeenBlueprintWriteSpecifier = true;
}
break;
case EVariableSpecifier::BlueprintSetter:
{
if (bSeenBlueprintReadOnlySpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Cannot specify a property as being both BlueprintReadOnly and having a BlueprintSetter."));
}
if (OwnerStruct->IsA<UScriptStruct>())
{
UE_LOG_ERROR_UHT(TEXT("Cannot specify BlueprintSetter for a struct member."))
}
const FString BlueprintSetterFunction = RequireExactlyOneSpecifierValue(Specifier);
MetaDataFromNewStyle.Add(TEXT("BlueprintSetter"), BlueprintSetterFunction);
Flags |= CPF_BlueprintVisible;
bSeenBlueprintWriteSpecifier = true;
}
break;
case EVariableSpecifier::BlueprintReadOnly:
{
if (bSeenBlueprintWriteSpecifier)
{
UE_LOG_ERROR_UHT(TEXT("Cannot specify both BlueprintReadOnly and BlueprintReadWrite or BlueprintSetter."), *Specifier.Key);
}
const FString* PrivateAccessMD = MetaDataFromNewStyle.Find(TEXT("AllowPrivateAccess")); // FBlueprintMetadata::MD_AllowPrivateAccess
const bool bAllowPrivateAccess = PrivateAccessMD ? (*PrivateAccessMD == TEXT("true")) : false;
if (CurrentAccessSpecifier == ACCESS_Private && !bAllowPrivateAccess)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintReadOnly should not be used on private members"));
}
if ((Flags & CPF_EditorOnly) != 0 && OwnerStruct->IsA<UScriptStruct>())
{
UE_LOG_ERROR_UHT(TEXT("Blueprint exposed struct members cannot be editor only"));
}
Flags |= CPF_BlueprintVisible | CPF_BlueprintReadOnly;
ImpliedFlags &= ~CPF_BlueprintReadOnly;
bSeenBlueprintReadOnlySpecifier = true;
}
break;
case EVariableSpecifier::BlueprintGetter:
{
if (OwnerStruct->IsA<UScriptStruct>())
{
UE_LOG_ERROR_UHT(TEXT("Cannot specify BlueprintGetter for a struct member."))
}
const FString BlueprintGetterFunction = RequireExactlyOneSpecifierValue(Specifier);
MetaDataFromNewStyle.Add(TEXT("BlueprintGetter"), BlueprintGetterFunction);
Flags |= CPF_BlueprintVisible;
bSeenBlueprintGetterSpecifier = true;
}
break;
case EVariableSpecifier::Config:
{
Flags |= CPF_Config;
}
break;
case EVariableSpecifier::GlobalConfig:
{
Flags |= CPF_GlobalConfig | CPF_Config;
}
break;
case EVariableSpecifier::Localized:
{
UE_LOG_ERROR_UHT(TEXT("The Localized specifier is deprecated"));
}
break;
case EVariableSpecifier::Transient:
{
Flags |= CPF_Transient;
}
break;
case EVariableSpecifier::DuplicateTransient:
{
Flags |= CPF_DuplicateTransient;
}
break;
case EVariableSpecifier::TextExportTransient:
{
Flags |= CPF_TextExportTransient;
}
break;
case EVariableSpecifier::NonPIETransient:
{
UE_LOG_WARNING_UHT(TEXT("NonPIETransient is deprecated - NonPIEDuplicateTransient should be used instead"));
Flags |= CPF_NonPIEDuplicateTransient;
}
break;
case EVariableSpecifier::NonPIEDuplicateTransient:
{
Flags |= CPF_NonPIEDuplicateTransient;
}
break;
case EVariableSpecifier::Export:
{
Flags |= CPF_ExportObject;
}
break;
case EVariableSpecifier::EditInline:
{
UE_LOG_ERROR_UHT(TEXT("EditInline is deprecated. Remove it, or use Instanced instead."));
}
break;
case EVariableSpecifier::NoClear:
{
Flags |= CPF_NoClear;
}
break;
case EVariableSpecifier::EditFixedSize:
{
Flags |= CPF_EditFixedSize;
}
break;
case EVariableSpecifier::Replicated:
case EVariableSpecifier::ReplicatedUsing:
{
if (OwnerStruct->IsA<UScriptStruct>())
{
UE_LOG_ERROR_UHT(TEXT("Struct members cannot be replicated"));
}
Flags |= CPF_Net;
// See if we've specified a rep notification function
if (SpecID == EVariableSpecifier::ReplicatedUsing)
{
RepCallbackName = FName(*RequireExactlyOneSpecifierValue(Specifier));
Flags |= CPF_RepNotify;
}
}
break;
case EVariableSpecifier::NotReplicated:
{
if (!OwnerStruct->IsA<UScriptStruct>())
{
UE_LOG_ERROR_UHT(TEXT("Only Struct members can be marked NotReplicated"));
}
Flags |= CPF_RepSkip;
}
break;
case EVariableSpecifier::RepRetry:
{
UE_LOG_ERROR_UHT(TEXT("'RepRetry' is deprecated."));
}
break;
case EVariableSpecifier::Interp:
{
Flags |= CPF_Edit;
Flags |= CPF_BlueprintVisible;
Flags |= CPF_Interp;
}
break;
case EVariableSpecifier::NonTransactional:
{
Flags |= CPF_NonTransactional;
}
break;
case EVariableSpecifier::Instanced:
{
Flags |= CPF_PersistentInstance | CPF_ExportObject | CPF_InstancedReference;
AddEditInlineMetaData(MetaDataFromNewStyle);
}
break;
case EVariableSpecifier::BlueprintAssignable:
{
Flags |= CPF_BlueprintAssignable;
}
break;
case EVariableSpecifier::BlueprintCallable:
{
Flags |= CPF_BlueprintCallable;
}
break;
case EVariableSpecifier::BlueprintAuthorityOnly:
{
Flags |= CPF_BlueprintAuthorityOnly;
}
break;
case EVariableSpecifier::AssetRegistrySearchable:
{
Flags |= CPF_AssetRegistrySearchable;
}
break;
case EVariableSpecifier::SimpleDisplay:
{
Flags |= CPF_SimpleDisplay;
}
break;
case EVariableSpecifier::AdvancedDisplay:
{
Flags |= CPF_AdvancedDisplay;
}
break;
case EVariableSpecifier::SaveGame:
{
Flags |= CPF_SaveGame;
}
break;
case EVariableSpecifier::SkipSerialization:
{
Flags |= CPF_SkipSerialization;
}
break;
default:
{
UE_LOG_ERROR_UHT(TEXT("Unknown variable specifier '%s'"), *Specifier.Key);
}
break;
}
}
else
{
switch (SpecID)
{
case EVariableSpecifier::Const:
{
Flags |= CPF_ConstParm;
}
break;
case EVariableSpecifier::Ref:
{
Flags |= CPF_OutParm | CPF_ReferenceParm;
}
break;
case EVariableSpecifier::NotReplicated:
{
if (VariableCategory == EVariableCategory::ReplicatedParameter)
{
VariableCategory = EVariableCategory::RegularParameter;
Flags |= CPF_RepSkip;
}
else
{
UE_LOG_ERROR_UHT(TEXT("Only parameters in service request functions can be marked NotReplicated"));
}
}
break;
default:
{
UE_LOG_ERROR_UHT(TEXT("Unknown variable specifier '%s'"), *Specifier.Key);
}
break;
}
}
}
// If we saw a BlueprintGetter but did not see BlueprintSetter or
// or BlueprintReadWrite then treat as BlueprintReadOnly
if (bSeenBlueprintGetterSpecifier && !bSeenBlueprintWriteSpecifier)
{
Flags |= CPF_BlueprintReadOnly;
ImpliedFlags &= ~CPF_BlueprintReadOnly;
}
{
const FString* ExposeOnSpawnStr = MetaDataFromNewStyle.Find(TEXT("ExposeOnSpawn"));
const bool bExposeOnSpawn = (NULL != ExposeOnSpawnStr);
if (bExposeOnSpawn)
{
if (0 != (CPF_DisableEditOnInstance & Flags))
{
UE_LOG_WARNING_UHT(TEXT("Property cannot have both 'DisableEditOnInstance' and 'ExposeOnSpawn' flags"));
}
if (0 == (CPF_BlueprintVisible & Flags))
{
UE_LOG_WARNING_UHT(TEXT("Property cannot have 'ExposeOnSpawn' without 'BlueprintVisible' flag."));
}
Flags |= CPF_ExposeOnSpawn;
}
}
if (CurrentAccessSpecifier == ACCESS_Public || VariableCategory != EVariableCategory::Member)
{
Flags &= ~CPF_Protected;
ExportFlags |= PROPEXPORT_Public;
ExportFlags &= ~(PROPEXPORT_Private|PROPEXPORT_Protected);
Flags &= ~CPF_NativeAccessSpecifiers;
Flags |= CPF_NativeAccessSpecifierPublic;
}
else if (CurrentAccessSpecifier == ACCESS_Protected)
{
Flags |= CPF_Protected;
ExportFlags |= PROPEXPORT_Protected;
ExportFlags &= ~(PROPEXPORT_Public|PROPEXPORT_Private);
Flags &= ~CPF_NativeAccessSpecifiers;
Flags |= CPF_NativeAccessSpecifierProtected;
}
else if (CurrentAccessSpecifier == ACCESS_Private)
{
Flags &= ~CPF_Protected;
ExportFlags |= PROPEXPORT_Private;
ExportFlags &= ~(PROPEXPORT_Public|PROPEXPORT_Protected);
Flags &= ~CPF_NativeAccessSpecifiers;
Flags |= CPF_NativeAccessSpecifierPrivate;
}
else
{
FError::Throwf(TEXT("Unknown access level"));
}
// Swallow inline keywords
if (VariableCategory == EVariableCategory::Return)
{
FToken InlineToken;
if (!GetIdentifier(InlineToken, true))
{
FError::Throwf(TEXT("%s: Missing variable type"), GetHintText(VariableCategory));
}
if (FCString::Strcmp(InlineToken.Identifier, TEXT("inline")) != 0
&& FCString::Strcmp(InlineToken.Identifier, TEXT("FORCENOINLINE")) != 0
&& FCString::Strncmp(InlineToken.Identifier, TEXT("FORCEINLINE"), 11) != 0)
{
UngetToken(InlineToken);
}
}
// Get variable type.
bool bUnconsumedStructKeyword = false;
bool bUnconsumedClassKeyword = false;
bool bUnconsumedEnumKeyword = false;
bool bUnconsumedConstKeyword = false;
if (MatchIdentifier(TEXT("const")))
{
//@TODO: UCREMOVAL: Should use this to set the new (currently non-existent) CPF_Const flag appropriately!
bUnconsumedConstKeyword = true;
bNativeConst = true;
}
if (MatchIdentifier(TEXT("mutable")))
{
//@TODO: Should flag as settable from a const context, but this is at least good enough to allow use for C++ land
}
if (MatchIdentifier(TEXT("struct")))
{
bUnconsumedStructKeyword = true;
}
else if (MatchIdentifier(TEXT("class")))
{
bUnconsumedClassKeyword = true;
}
else if (MatchIdentifier(TEXT("enum")))
{
if (VariableCategory == EVariableCategory::Member)
{
FError::Throwf(TEXT("%s: Cannot declare enum at variable declaration"), GetHintText(VariableCategory));
}
bUnconsumedEnumKeyword = true;
}
//
FToken VarType;
if ( !GetIdentifier(VarType,1) )
{
FError::Throwf(TEXT("%s: Missing variable type"), GetHintText(VariableCategory));
}
RedirectTypeIdentifier(VarType);
if ( VarType.Matches(TEXT("int8")) )
{
VarProperty = FPropertyBase(CPT_Int8);
}
else if ( VarType.Matches(TEXT("int16")) )
{
VarProperty = FPropertyBase(CPT_Int16);
}
else if ( VarType.Matches(TEXT("int32")) )
{
VarProperty = FPropertyBase(CPT_Int);
}
else if ( VarType.Matches(TEXT("int64")) )
{
VarProperty = FPropertyBase(CPT_Int64);
}
else if ( VarType.Matches(TEXT("uint32")) && IsBitfieldProperty() )
{
// 32-bit bitfield (bool) type, treat it like 8 bit type
VarProperty = FPropertyBase(CPT_Bool8);
}
else if ( VarType.Matches(TEXT("uint16")) && IsBitfieldProperty() )
{
// 16-bit bitfield (bool) type, treat it like 8 bit type.
VarProperty = FPropertyBase(CPT_Bool8);
}
else if ( VarType.Matches(TEXT("uint8")) && IsBitfieldProperty() )
{
// 8-bit bitfield (bool) type
VarProperty = FPropertyBase(CPT_Bool8);
}
else if ( VarType.Matches(TEXT("int")) )
{
VarProperty = FPropertyBase(CPT_Int, EIntType::Unsized);
}
else if ( VarType.Matches(TEXT("signed")) )
{
MatchIdentifier(TEXT("int"));
VarProperty = FPropertyBase(CPT_Int, EIntType::Unsized);
}
else if (VarType.Matches(TEXT("unsigned")))
{
MatchIdentifier(TEXT("int"));
VarProperty = FPropertyBase(CPT_UInt32, EIntType::Unsized);
}
else if ( VarType.Matches(TEXT("bool")) )
{
if (IsBitfieldProperty())
{
UE_LOG_ERROR_UHT(TEXT("bool bitfields are not supported."));
}
// C++ bool type
VarProperty = FPropertyBase(CPT_Bool);
}
else if ( VarType.Matches(TEXT("uint8")) )
{
// Intrinsic Byte type.
VarProperty = FPropertyBase(CPT_Byte);
}
else if ( VarType.Matches(TEXT("uint16")) )
{
VarProperty = FPropertyBase(CPT_UInt16);
}
else if ( VarType.Matches(TEXT("uint32")) )
{
VarProperty = FPropertyBase(CPT_UInt32);
}
else if ( VarType.Matches(TEXT("uint64")) )
{
VarProperty = FPropertyBase(CPT_UInt64);
}
else if ( VarType.Matches(TEXT("float")) )
{
// Intrinsic single precision floating point type.
VarProperty = FPropertyBase(CPT_Float);
}
else if ( VarType.Matches(TEXT("double")) )
{
// Intrinsic double precision floating point type type.
VarProperty = FPropertyBase(CPT_Double);
}
else if ( VarType.Matches(TEXT("FName")) )
{
// Intrinsic Name type.
VarProperty = FPropertyBase(CPT_Name);
}
else if ( VarType.Matches(TEXT("TArray")) )
{
RequireSymbol( TEXT("<"), TEXT("'tarray'") );
VarType.PropertyFlags = Flags;
GetVarType(AllClasses, Scope, VarProperty, Disallow, &VarType, EPropertyDeclarationStyle::None, VariableCategory);
if (VarProperty.IsContainer())
{
FError::Throwf(TEXT("Nested containers are not supported.") );
}
// TODO: Prevent sparse delegate types from being used in a container
if (VarProperty.MetaData.Find(TEXT("NativeConst")))
{
bNativeConstTemplateArg = true;
}
VarType.PropertyFlags = VarProperty.PropertyFlags & (CPF_ContainsInstancedReference | CPF_InstancedReference); // propagate these to the array, we will fix them later
VarProperty.ArrayType = EArrayType::Dynamic;
FToken CloseTemplateToken;
if (!GetToken(CloseTemplateToken, /*bNoConsts=*/ true, ESymbolParseOption::CloseTemplateBracket))
{
FError::Throwf(TEXT("Missing token while parsing TArray."));
}
if (CloseTemplateToken.TokenType != TOKEN_Symbol || FCString::Stricmp(CloseTemplateToken.Identifier, TEXT(">")))
{
// If we didn't find a comma, report it
if (FCString::Stricmp(CloseTemplateToken.Identifier, TEXT(",")))
{
FError::Throwf(TEXT("Expected '>' but found '%s'"), CloseTemplateToken.Identifier);
}
// If we found a comma, read the next thing, assume it's an allocator, and report that
FToken AllocatorToken;
if (!GetToken(AllocatorToken, /*bNoConsts=*/ true, ESymbolParseOption::CloseTemplateBracket))
{
FError::Throwf(TEXT("Expected '>' but found '%s'"), CloseTemplateToken.Identifier);
}
FError::Throwf(TEXT("Found '%s' - explicit allocators are not supported in TArray properties."), AllocatorToken.Identifier);
}
}
else if ( VarType.Matches(TEXT("TMap")) )
{
RequireSymbol( TEXT("<"), TEXT("'tmap'") );
VarType.PropertyFlags = Flags;
FToken MapKeyType;
GetVarType(AllClasses, Scope, MapKeyType, Disallow, &VarType, EPropertyDeclarationStyle::None, VariableCategory);
if (MapKeyType.IsContainer())
{
FError::Throwf(TEXT("Nested containers are not supported.") );
}
// TODO: Prevent sparse delegate types from being used in a container
if (MapKeyType.Type == CPT_Interface)
{
FError::Throwf(TEXT("UINTERFACEs are not currently supported as key types."));
}
if (MapKeyType.Type == CPT_Text)
{
FError::Throwf(TEXT("FText is not currently supported as a key type."));
}
FToken CommaToken;
if (!GetToken(CommaToken, /*bNoConsts=*/ true) || CommaToken.TokenType != TOKEN_Symbol || FCString::Stricmp(CommaToken.Identifier, TEXT(",")))
{
FError::Throwf(TEXT("Missing value type while parsing TMap."));
}
GetVarType(AllClasses, Scope, VarProperty, Disallow, &VarType, EPropertyDeclarationStyle::None, VariableCategory);
if (VarProperty.IsContainer())
{
FError::Throwf(TEXT("Nested containers are not supported.") );
}
// TODO: Prevent sparse delegate types from being used in a container
EPropertyFlags InnerFlags = (MapKeyType.PropertyFlags | VarProperty.PropertyFlags) & (CPF_ContainsInstancedReference | CPF_InstancedReference); // propagate these to the map value, we will fix them later
VarType.PropertyFlags = InnerFlags;
VarProperty.MapKeyProp = MakeShared<FToken>(MapKeyType);
VarProperty.MapKeyProp->PropertyFlags = InnerFlags | (VarProperty.MapKeyProp->PropertyFlags & CPF_UObjectWrapper); // Make sure the 'UObjectWrapper' flag is maintained so that 'TMap<TSubclassOf<...>, ...>' works
FToken CloseTemplateToken;
if (!GetToken(CloseTemplateToken, /*bNoConsts=*/ true, ESymbolParseOption::CloseTemplateBracket))
{
FError::Throwf(TEXT("Missing token while parsing TMap."));
}
if (CloseTemplateToken.TokenType != TOKEN_Symbol || FCString::Stricmp(CloseTemplateToken.Identifier, TEXT(">")))
{
// If we didn't find a comma, report it
if (FCString::Stricmp(CloseTemplateToken.Identifier, TEXT(",")))
{
FError::Throwf(TEXT("Expected '>' but found '%s'"), CloseTemplateToken.Identifier);
}
// If we found a comma, read the next thing, assume it's an allocator, and report that
FToken AllocatorToken;
if (!GetToken(AllocatorToken, /*bNoConsts=*/ true, ESymbolParseOption::CloseTemplateBracket))
{
FError::Throwf(TEXT("Expected '>' but found '%s'"), CloseTemplateToken.Identifier);
}
FError::Throwf(TEXT("Found '%s' - explicit allocators are not supported in TMap properties."), AllocatorToken.Identifier);
}
}
else if ( VarType.Matches(TEXT("TSet")) )
{
RequireSymbol( TEXT("<"), TEXT("'tset'") );
VarType.PropertyFlags = Flags;
GetVarType(AllClasses, Scope, VarProperty, Disallow, &VarType, EPropertyDeclarationStyle::None, VariableCategory);
if (VarProperty.IsContainer())
{
FError::Throwf(TEXT("Nested containers are not supported.") );
}
// TODO: Prevent sparse delegate types from being used in a container
if (VarProperty.Type == CPT_Interface)
{
FError::Throwf(TEXT("UINTERFACEs are not currently supported as element types."));
}
if (VarProperty.Type == CPT_Text)
{
FError::Throwf(TEXT("FText is not currently supported as an element type."));
}
VarType.PropertyFlags = VarProperty.PropertyFlags & (CPF_ContainsInstancedReference | CPF_InstancedReference); // propagate these to the set, we will fix them later
VarProperty.ArrayType = EArrayType::Set;
FToken CloseTemplateToken;
if (!GetToken(CloseTemplateToken, /*bNoConsts=*/ true, ESymbolParseOption::CloseTemplateBracket))
{
FError::Throwf(TEXT("Missing token while parsing TArray."));
}
if (CloseTemplateToken.TokenType != TOKEN_Symbol || FCString::Stricmp(CloseTemplateToken.Identifier, TEXT(">")))
{
// If we didn't find a comma, report it
if (FCString::Stricmp(CloseTemplateToken.Identifier, TEXT(",")))
{
FError::Throwf(TEXT("Expected '>' but found '%s'"), CloseTemplateToken.Identifier);
}
// If we found a comma, read the next thing, assume it's a keyfuncs, and report that
FToken AllocatorToken;
if (!GetToken(AllocatorToken, /*bNoConsts=*/ true, ESymbolParseOption::CloseTemplateBracket))
{
FError::Throwf(TEXT("Expected '>' but found '%s'"), CloseTemplateToken.Identifier);
}
FError::Throwf(TEXT("Found '%s' - explicit KeyFuncs are not supported in TSet properties."), AllocatorToken.Identifier);
}
}
else if ( VarType.Matches(TEXT("FString")) )
{
VarProperty = FPropertyBase(CPT_String);
if (VariableCategory != EVariableCategory::Member)
{
if (MatchSymbol(TEXT("&")))
{
if (Flags & CPF_ConstParm)
{
// 'const FString& Foo' came from 'FString' in .uc, no flags
Flags &= ~CPF_ConstParm;
// We record here that we encountered a const reference, because we need to remove that information from flags for code generation purposes.
VarProperty.RefQualifier = ERefQualifier::ConstRef;
}
else
{
// 'FString& Foo' came from 'out FString' in .uc
Flags |= CPF_OutParm;
// And we record here that we encountered a non-const reference here too.
VarProperty.RefQualifier = ERefQualifier::NonConstRef;
}
}
}
}
else if ( VarType.Matches(TEXT("Text") ) )
{
FError::Throwf(TEXT("%s' is missing a prefix, expecting 'FText'"), VarType.Identifier);
}
else if ( VarType.Matches(TEXT("FText") ) )
{
VarProperty = FPropertyBase(CPT_Text);
}
else if (VarType.Matches(TEXT("TEnumAsByte")))
{
RequireSymbol(TEXT("<"), VarType.Identifier);
// Eat the forward declaration enum text if present
MatchIdentifier(TEXT("enum"));
bool bFoundEnum = false;
FToken InnerEnumType;
if (GetIdentifier(InnerEnumType, true))
{
if (UEnum* Enum = FindObject<UEnum>(ANY_PACKAGE, InnerEnumType.Identifier))
{
// In-scope enumeration.
VarProperty = FPropertyBase(Enum, CPT_Byte);
bFoundEnum = true;
}
}
// Try to handle namespaced enums
// Note: We do not verify the scoped part is correct, and trust in the C++ compiler to catch that sort of mistake
if (MatchSymbol(TEXT("::")))
{
FToken ScopedTrueEnumName;
if (!GetIdentifier(ScopedTrueEnumName, true))
{
FError::Throwf(TEXT("Expected a namespace scoped enum name.") );
}
}
if (!bFoundEnum)
{
FError::Throwf(TEXT("Expected the name of a previously defined enum"));
}
RequireSymbol(TEXT(">"), VarType.Identifier, ESymbolParseOption::CloseTemplateBracket);
}
else if (UEnum* Enum = FindObject<UEnum>(ANY_PACKAGE, VarType.Identifier))
{
EPropertyType UnderlyingType = CPT_Byte;
if (VariableCategory == EVariableCategory::Member)
{
EUnderlyingEnumType* EnumUnderlyingType = GEnumUnderlyingTypes.Find(Enum);
if (!EnumUnderlyingType)
{
FError::Throwf(TEXT("You cannot use the raw enum name as a type for member variables, instead use TEnumAsByte or a C++11 enum class with an explicit underlying type."), *Enum->CppType);
}
}
// Try to handle namespaced enums
// Note: We do not verify the scoped part is correct, and trust in the C++ compiler to catch that sort of mistake
if (MatchSymbol(TEXT("::")))
{
FToken ScopedTrueEnumName;
if (!GetIdentifier(ScopedTrueEnumName, true))
{
FError::Throwf(TEXT("Expected a namespace scoped enum name.") );
}
}
// In-scope enumeration.
VarProperty = FPropertyBase(Enum, UnderlyingType);
bUnconsumedEnumKeyword = false;
}
else
{
// Check for structs/classes
bool bHandledType = false;
FString IdentifierStripped = GetClassNameWithPrefixRemoved(VarType.Identifier);
bool bStripped = false;
UScriptStruct* Struct = FindObject<UScriptStruct>( ANY_PACKAGE, VarType.Identifier );
if (!Struct)
{
Struct = FindObject<UScriptStruct>( ANY_PACKAGE, *IdentifierStripped );
bStripped = true;
}
auto SetDelegateType = [&](UFunction* InFunction, const FString& InIdentifierStripped)
{
bHandledType = true;
VarProperty = FPropertyBase(InFunction->HasAnyFunctionFlags(FUNC_MulticastDelegate) ? CPT_MulticastDelegate : CPT_Delegate);
VarProperty.DelegateName = *InIdentifierStripped;
VarProperty.Function = InFunction;
if (!(Disallow & CPF_InstancedReference))
{
Flags |= CPF_InstancedReference;
}
};
if (!Struct && MatchSymbol(TEXT("::")))
{
FToken DelegateName;
if (GetIdentifier(DelegateName))
{
UClass* LocalOwnerClass = AllClasses.FindClass(*IdentifierStripped);
if (LocalOwnerClass)
{
TSharedRef<FScope> LocScope = FScope::GetTypeScope(LocalOwnerClass);
const FString DelegateIdentifierStripped = GetClassNameWithPrefixRemoved(DelegateName.Identifier);
if (UFunction* DelegateFunc = Cast<UFunction>(LocScope->FindTypeByName(*(DelegateIdentifierStripped + HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX))))
{
SetDelegateType(DelegateFunc, DelegateIdentifierStripped);
VarProperty.DelegateSignatureOwnerClass = LocalOwnerClass;
}
}
else
{
FError::Throwf(TEXT("Cannot find class '%s', to resolve delegate '%s'"), *IdentifierStripped, DelegateName.Identifier);
}
}
}
if (bHandledType)
{
}
else if (Struct)
{
if (bStripped)
{
const TCHAR* PrefixCPP = StructsWithTPrefix.Contains(IdentifierStripped) ? TEXT("T") : Struct->GetPrefixCPP();
FString ExpectedStructName = FString::Printf(TEXT("%s%s"), PrefixCPP, *Struct->GetName() );
if( FString(VarType.Identifier) != ExpectedStructName )
{
FError::Throwf( TEXT("Struct '%s' is missing or has an incorrect prefix, expecting '%s'"), VarType.Identifier, *ExpectedStructName );
}
}
else if( !StructsWithNoPrefix.Contains(VarType.Identifier) )
{
const TCHAR* PrefixCPP = StructsWithTPrefix.Contains(VarType.Identifier) ? TEXT("T") : Struct->GetPrefixCPP();
FError::Throwf(TEXT("Struct '%s' is missing a prefix, expecting '%s'"), VarType.Identifier, *FString::Printf(TEXT("%s%s"), PrefixCPP, *Struct->GetName()) );
}
bHandledType = true;
VarProperty = FPropertyBase( Struct );
if((Struct->StructFlags & STRUCT_HasInstancedReference) && !(Disallow & CPF_ContainsInstancedReference))
{
Flags |= CPF_ContainsInstancedReference;
}
// Struct keyword in front of a struct is legal, we 'consume' it
bUnconsumedStructKeyword = false;
}
else if ( FindObject<UScriptStruct>( ANY_PACKAGE, *IdentifierStripped ) != nullptr)
{
bHandledType = true;
// Struct keyword in front of a struct is legal, we 'consume' it
bUnconsumedStructKeyword = false;
}
else if (UFunction* DelegateFunc = Cast<UFunction>(Scope->FindTypeByName(*(IdentifierStripped + HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX))))
{
SetDelegateType(DelegateFunc, IdentifierStripped);
}
else
{
// An object reference of some type (maybe a restricted class?)
UClass* TempClass = NULL;
const bool bIsLazyPtrTemplate = VarType.Matches(TEXT("TLazyObjectPtr"));
const bool bIsSoftObjectPtrTemplate = VarType.Matches(TEXT("TSoftObjectPtr"));
const bool bIsSoftClassPtrTemplate = VarType.Matches(TEXT("TSoftClassPtr"));
const bool bIsWeakPtrTemplate = VarType.Matches(TEXT("TWeakObjectPtr"));
const bool bIsAutoweakPtrTemplate = VarType.Matches(TEXT("TAutoWeakObjectPtr"));
const bool bIsScriptInterfaceWrapper = VarType.Matches(TEXT("TScriptInterface"));
const bool bIsSubobjectPtrTemplate = VarType.Matches(TEXT("TSubobjectPtr"));
bool bIsWeak = false;
bool bIsLazy = false;
bool bIsSoft = false;
bool bWeakIsAuto = false;
if (VarType.Matches(TEXT("TSubclassOf")))
{
TempClass = UClass::StaticClass();
}
else if (VarType.Matches(TEXT("FScriptInterface")))
{
TempClass = UInterface::StaticClass();
Flags |= CPF_UObjectWrapper;
}
else if (bIsSoftClassPtrTemplate)
{
TempClass = UClass::StaticClass();
bIsSoft = true;
}
else if (bIsLazyPtrTemplate || bIsWeakPtrTemplate || bIsAutoweakPtrTemplate || bIsScriptInterfaceWrapper || bIsSoftObjectPtrTemplate || bIsSubobjectPtrTemplate)
{
RequireSymbol(TEXT("<"), VarType.Identifier);
// Consume a forward class declaration 'class' if present
MatchIdentifier(TEXT("class"));
// Also consume const
bNativeConstTemplateArg |= MatchIdentifier(TEXT("const"));
// Find the lazy/weak class
FToken InnerClass;
if (GetIdentifier(InnerClass))
{
RedirectTypeIdentifier(InnerClass);
TempClass = AllClasses.FindScriptClass(InnerClass.Identifier);
if (TempClass == nullptr)
{
FError::Throwf(TEXT("Unrecognized type '%s' (in expression %s<%s>) - type must be a UCLASS"), InnerClass.Identifier, VarType.Identifier, InnerClass.Identifier);
}
if (bIsAutoweakPtrTemplate)
{
bIsWeak = true;
bWeakIsAuto = true;
}
else if (bIsLazyPtrTemplate)
{
bIsLazy = true;
}
else if (bIsWeakPtrTemplate)
{
bIsWeak = true;
}
else if (bIsSoftObjectPtrTemplate)
{
bIsSoft = true;
}
else if (bIsSubobjectPtrTemplate)
{
Flags |= CPF_SubobjectReference | CPF_InstancedReference;
}
Flags |= CPF_UObjectWrapper;
}
else
{
FError::Throwf(TEXT("%s: Missing template type"), VarType.Identifier);
}
RequireSymbol(TEXT(">"), VarType.Identifier, ESymbolParseOption::CloseTemplateBracket);
}
else
{
TempClass = AllClasses.FindScriptClass(VarType.Identifier);
}
if (TempClass != NULL)
{
bHandledType = true;
bool bAllowWeak = !(Disallow & CPF_AutoWeak); // if it is not allowing anything, force it strong. this is probably a function arg
VarProperty = FPropertyBase(TempClass, bAllowWeak && bIsWeak, bWeakIsAuto, bIsLazy, bIsSoft);
if (TempClass->IsChildOf(UClass::StaticClass()))
{
if ( MatchSymbol(TEXT("<")) )
{
Flags |= CPF_UObjectWrapper;
// Consume a forward class declaration 'class' if present
MatchIdentifier(TEXT("class"));
// Get the actual class type to restrict this to
FToken Limitor;
if( !GetIdentifier(Limitor) )
{
FError::Throwf(TEXT("'class': Missing class limitor"));
}
RedirectTypeIdentifier(Limitor);
VarProperty.MetaClass = AllClasses.FindScriptClassOrThrow(Limitor.Identifier);
RequireSymbol( TEXT(">"), TEXT("'class limitor'"), ESymbolParseOption::CloseTemplateBracket );
}
else
{
VarProperty.MetaClass = UObject::StaticClass();
}
if (bIsWeak)
{
FError::Throwf(TEXT("Class variables cannot be weak, they are always strong."));
}
if (bIsLazy)
{
FError::Throwf(TEXT("Class variables cannot be lazy, they are always strong."));
}
if (bIsSoftObjectPtrTemplate)
{
FError::Throwf(TEXT("Class variables cannot be stored in TSoftObjectPtr, use TSoftClassPtr instead."));
}
}
// Inherit instancing flags
if (DoesAnythingInHierarchyHaveDefaultToInstanced(TempClass))
{
Flags |= ((CPF_InstancedReference|CPF_ExportObject) & (~Disallow));
}
// Eat the star that indicates this is a pointer to the UObject
if (!(Flags & CPF_UObjectWrapper))
{
// Const after variable type but before pointer symbol
bNativeConst |= MatchIdentifier(TEXT("const"));
RequireSymbol(TEXT("*"), TEXT("Expected a pointer type"));
// Swallow trailing 'const' after pointer properties
if (VariableCategory == EVariableCategory::Member)
{
MatchIdentifier(TEXT("const"));
}
VarProperty.PointerType = EPointerType::Native;
}
// Imply const if it's a parameter that is a pointer to a const class
if (VariableCategory != EVariableCategory::Member && (TempClass != NULL) && (TempClass->HasAnyClassFlags(CLASS_Const)))
{
Flags |= CPF_ConstParm;
}
// Class keyword in front of a class is legal, we 'consume' it
bUnconsumedClassKeyword = false;
bUnconsumedConstKeyword = false;
}
}
// Resolve delegates declared in another class //@TODO: UCREMOVAL: This seems extreme
if (!bHandledType)
{
if (UFunction* DelegateFunc = (UFunction*)StaticFindObject(UFunction::StaticClass(), ANY_PACKAGE, *(IdentifierStripped + HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX)))
{
SetDelegateType(DelegateFunc, IdentifierStripped);
}
if (!bHandledType)
{
FError::Throwf(TEXT("Unrecognized type '%s' - type must be a UCLASS, USTRUCT or UENUM"), VarType.Identifier );
}
}
}
if (VariableCategory != EVariableCategory::Member)
{
// const after the variable type support (only for params)
if (MatchIdentifier(TEXT("const")))
{
Flags |= CPF_ConstParm;
bNativeConst = true;
}
}
if (bUnconsumedConstKeyword)
{
if (VariableCategory == EVariableCategory::Member)
{
FError::Throwf(TEXT("Const properties are not supported."));
}
else
{
FError::Throwf(TEXT("Inappropriate keyword 'const' on variable of type '%s'"), VarType.Identifier);
}
}
if (bUnconsumedClassKeyword)
{
FError::Throwf(TEXT("Inappropriate keyword 'class' on variable of type '%s'"), VarType.Identifier );
}
if (bUnconsumedStructKeyword)
{
FError::Throwf(TEXT("Inappropriate keyword 'struct' on variable of type '%s'"), VarType.Identifier );
}
if (bUnconsumedEnumKeyword)
{
FError::Throwf(TEXT("Inappropriate keyword 'enum' on variable of type '%s'"), VarType.Identifier );
}
if (MatchSymbol(TEXT("*")))
{
FError::Throwf(TEXT("Inappropriate '*' on variable of type '%s', cannot have an exposed pointer to this type."), VarType.Identifier );
}
//@TODO: UCREMOVAL: 'const' member variables that will get written post-construction by defaultproperties
if (VariableCategory == EVariableCategory::Member && OwnerStruct->IsA<UClass>() && ((UClass*)OwnerStruct)->HasAnyClassFlags(CLASS_Const))
{
// Eat a 'not quite truthful' const after the type; autogenerated for member variables of const classes.
bNativeConst |= MatchIdentifier(TEXT("const"));
}
// Arrays are passed by reference but are only implicitly so; setting it explicitly could cause a problem with replicated functions
if (MatchSymbol(TEXT("&")))
{
switch (VariableCategory)
{
case EVariableCategory::RegularParameter:
case EVariableCategory::Return:
{
Flags |= CPF_OutParm;
//@TODO: UCREMOVAL: How to determine if we have a ref param?
if (Flags & CPF_ConstParm)
{
Flags |= CPF_ReferenceParm;
}
}
break;
case EVariableCategory::ReplicatedParameter:
{
if (!(Flags & CPF_ConstParm))
{
FError::Throwf(TEXT("Replicated %s parameters cannot be passed by non-const reference"), VarType.Identifier);
}
Flags |= CPF_ReferenceParm;
}
break;
default:
{
}
break;
}
if (Flags & CPF_ConstParm)
{
VarProperty.RefQualifier = ERefQualifier::ConstRef;
}
else
{
VarProperty.RefQualifier = ERefQualifier::NonConstRef;
}
}
VarProperty.PropertyExportFlags = ExportFlags;
// Set FPropertyBase info.
VarProperty.PropertyFlags |= Flags | ImpliedFlags;
VarProperty.ImpliedPropertyFlags |= ImpliedFlags;
// Set the RepNotify name, if the variable needs it
if( VarProperty.PropertyFlags & CPF_RepNotify )
{
if( RepCallbackName != NAME_None )
{
VarProperty.RepNotifyName = RepCallbackName;
}
else
{
FError::Throwf(TEXT("Must specify a valid function name for replication notifications"));
}
}
// Perform some more specific validation on the property flags
if (VarProperty.PropertyFlags & CPF_PersistentInstance)
{
if (VarProperty.Type == CPT_ObjectReference)
{
if (VarProperty.PropertyClass->IsChildOf<UClass>())
{
FError::Throwf(TEXT("'Instanced' cannot be applied to class properties (UClass* or TSubclassOf<>)"));
}
}
else
{
FError::Throwf(TEXT("'Instanced' is only allowed on object property (or array of objects)"));
}
}
if ( VarProperty.IsObject() && VarProperty.Type != CPT_SoftObjectReference && VarProperty.MetaClass == nullptr && (VarProperty.PropertyFlags&CPF_Config) != 0 )
{
FError::Throwf(TEXT("Not allowed to use 'config' with object variables"));
}
if ((VarProperty.PropertyFlags & CPF_BlueprintAssignable) && VarProperty.Type != CPT_MulticastDelegate)
{
FError::Throwf(TEXT("'BlueprintAssignable' is only allowed on multicast delegate properties"));
}
if ((VarProperty.PropertyFlags & CPF_BlueprintCallable) && VarProperty.Type != CPT_MulticastDelegate)
{
FError::Throwf(TEXT("'BlueprintCallable' is only allowed on a property when it is a multicast delegate"));
}
if ((VarProperty.PropertyFlags & CPF_BlueprintAuthorityOnly) && VarProperty.Type != CPT_MulticastDelegate)
{
FError::Throwf(TEXT("'BlueprintAuthorityOnly' is only allowed on a property when it is a multicast delegate"));
}
if (VariableCategory != EVariableCategory::Member)
{
// These conditions are checked externally for struct/member variables where the flag can be inferred later on from the variable name itself
ValidatePropertyIsDeprecatedIfNecessary(VarProperty, OuterPropertyType);
}
// Check for invalid transients
EPropertyFlags Transients = VarProperty.PropertyFlags & (CPF_DuplicateTransient | CPF_TextExportTransient | CPF_NonPIEDuplicateTransient);
if (Transients && !Cast<UClass>(OwnerStruct))
{
TArray<const TCHAR*> FlagStrs = ParsePropertyFlags(Transients);
FError::Throwf(TEXT("'%s' specifier(s) are only allowed on class member variables"), *FString::Join(FlagStrs, TEXT(", ")));
}
// Make sure the overrides are allowed here.
if( VarProperty.PropertyFlags & Disallow )
{
FError::Throwf(TEXT("Specified type modifiers not allowed here") );
}
// For now, copy the flags that a TMap value has to the key
if (FPropertyBase* KeyProp = VarProperty.MapKeyProp.Get())
{
// Make sure the 'UObjectWrapper' flag is maintained so that both 'TMap<TSubclassOf<...>, ...>' and 'TMap<UClass*, TSubclassOf<...>>' works correctly
KeyProp->PropertyFlags = (VarProperty.PropertyFlags & ~CPF_UObjectWrapper) | (KeyProp->PropertyFlags & CPF_UObjectWrapper);
}
VarProperty.MetaData = MetaDataFromNewStyle;
if (bNativeConst)
{
VarProperty.MetaData.Add(TEXT("NativeConst"), TEXT(""));
}
if (bNativeConstTemplateArg)
{
VarProperty.MetaData.Add(TEXT("NativeConstTemplateArg"), TEXT(""));
}
if (ParsedVarIndexRange)
{
ParsedVarIndexRange->Count = InputPos - ParsedVarIndexRange->StartIndex;
}
}
/**
* If the property has already been seen during compilation, then return add. If not,
* then return replace so that INI files don't mess with header exporting
*
* @param PropertyName the string token for the property
*
* @return FNAME_Replace_Not_Safe_For_Threading or FNAME_Add
*/
EFindName FHeaderParser::GetFindFlagForPropertyName(const TCHAR* PropertyName)
{
static TMap<FString,int32> PreviousNames;
FString PropertyStr(PropertyName);
FString UpperPropertyStr = PropertyStr.ToUpper();
// See if it's in the list already
if (PreviousNames.Find(UpperPropertyStr))
{
return FNAME_Add;
}
// Add it to the list for future look ups
PreviousNames.Add(UpperPropertyStr,1);
FName CurrentText(PropertyName,FNAME_Find); // keep generating this FName in case it has been affecting the case of future FNames.
return FNAME_Replace_Not_Safe_For_Threading;
}
UProperty* FHeaderParser::GetVarNameAndDim
(
UStruct* Scope,
FToken& VarProperty,
EVariableCategory::Type VariableCategory
)
{
check(Scope);
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
EObjectFlags ObjectFlags = RF_Public;
if (VariableCategory == EVariableCategory::Member && CurrentAccessSpecifier == ACCESS_Private)
{
ObjectFlags = RF_NoFlags;
}
const TCHAR* HintText = GetHintText(VariableCategory);
AddModuleRelativePathToMetadata(Scope, VarProperty.MetaData);
// Get variable name.
if (VariableCategory == EVariableCategory::Return)
{
// Hard-coded variable name, such as with return value.
VarProperty.TokenType = TOKEN_Identifier;
FCString::Strcpy( VarProperty.Identifier, TEXT("ReturnValue") );
}
else
{
FToken VarToken;
if (!GetIdentifier(VarToken))
{
FError::Throwf(TEXT("Missing variable name") );
}
VarProperty.TokenType = TOKEN_Identifier;
FCString::Strcpy(VarProperty.Identifier, VarToken.Identifier);
}
// Check to see if the variable is deprecated, and if so set the flag
{
FString VarName(VarProperty.Identifier);
const int32 DeprecatedIndex = VarName.Find(TEXT("_DEPRECATED"));
const int32 NativizedPropertyPostfixIndex = VarName.Find(TEXT("__pf")); //TODO: check OverrideNativeName in Meta Data, to be sure it's not a random occurrence of the "__pf" string.
bool bIgnoreDeprecatedWord = (NativizedPropertyPostfixIndex != INDEX_NONE) && (NativizedPropertyPostfixIndex > DeprecatedIndex);
if ((DeprecatedIndex != INDEX_NONE) && !bIgnoreDeprecatedWord)
{
if (DeprecatedIndex != VarName.Len() - 11)
{
FError::Throwf(TEXT("Deprecated variables must end with _DEPRECATED"));
}
// We allow deprecated properties in blueprints that have getters and setters assigned as they may be part of a backwards compatibility path
const bool bBlueprintVisible = (VarProperty.PropertyFlags & CPF_BlueprintVisible) > 0;
const bool bWarnOnGetter = bBlueprintVisible && !VarProperty.MetaData.Contains(TEXT("BlueprintGetter"));
const bool bWarnOnSetter = bBlueprintVisible && !(VarProperty.PropertyFlags & CPF_BlueprintReadOnly) && !VarProperty.MetaData.Contains(TEXT("BlueprintSetter"));
if (bWarnOnGetter)
{
UE_LOG_WARNING_UHT(TEXT("%s: Deprecated property '%s' should not be marked as blueprint visible without having a BlueprintGetter"), HintText, *VarName);
}
if (bWarnOnSetter)
{
UE_LOG_WARNING_UHT(TEXT("%s: Deprecated property '%s' should not be marked as blueprint writeable without having a BlueprintSetter"), HintText, *VarName);
}
// Warn if a deprecated property is visible
if (VarProperty.PropertyFlags & (CPF_Edit | CPF_EditConst) || // Property is marked as editable
(!bBlueprintVisible && (VarProperty.PropertyFlags & CPF_BlueprintReadOnly) && !(VarProperty.ImpliedPropertyFlags & CPF_BlueprintReadOnly)) ) // Is BPRO, but not via Implied Flags and not caught by Getter/Setter path above
{
UE_LOG_WARNING_UHT(TEXT("%s: Deprecated property '%s' should not be marked as visible or editable"), HintText, *VarName);
}
VarProperty.PropertyFlags |= CPF_Deprecated;
VarName = VarName.Mid(0, DeprecatedIndex);
FCString::Strcpy(VarProperty.Identifier, *VarName);
}
}
// Make sure it doesn't conflict.
int32 OuterContextCount = 0;
UField* Existing = FindField(Scope, VarProperty.Identifier, true, UField::StaticClass(), NULL);
if (Existing != nullptr)
{
bool bErrorDueToShadowing = true;
if (Existing->IsA(UFunction::StaticClass()) && (VariableCategory != EVariableCategory::Member))
{
// A function parameter with the same name as a method is allowed
bErrorDueToShadowing = false;
}
//@TODO: This exception does not seem sound either, but there is enough existing code that it will need to be
// fixed up first before the exception it is removed.
{
UProperty* ExistingProp = Cast<UProperty>(Existing);
const bool bExistingPropDeprecated = (ExistingProp != nullptr) && ExistingProp->HasAnyPropertyFlags(CPF_Deprecated);
const bool bNewPropDeprecated = (VariableCategory == EVariableCategory::Member) && ((VarProperty.PropertyFlags & CPF_Deprecated) != 0);
if (bNewPropDeprecated || bExistingPropDeprecated)
{
// if this is a property and one of them is deprecated, ignore it since it will be removed soon
bErrorDueToShadowing = false;
}
}
if (bErrorDueToShadowing)
{
FError::Throwf(TEXT("%s: '%s' cannot be defined in '%s' as it is already defined in scope '%s' (shadowing is not allowed)"), HintText, VarProperty.Identifier, *Scope->GetName(), *Existing->GetOuter()->GetName());
}
}
// Get optional dimension immediately after name.
FToken Dimensions;
if (MatchSymbol(TEXT("[")))
{
switch (VariableCategory)
{
case EVariableCategory::Return:
{
FError::Throwf(TEXT("Arrays aren't allowed as return types"));
}
case EVariableCategory::RegularParameter:
case EVariableCategory::ReplicatedParameter:
{
FError::Throwf(TEXT("Arrays aren't allowed as function parameters"));
}
}
if (VarProperty.IsContainer())
{
FError::Throwf(TEXT("Static arrays of containers are not allowed"));
}
if (VarProperty.IsBool())
{
FError::Throwf(TEXT("Bool arrays are not allowed") );
}
// Ignore how the actual array dimensions are actually defined - we'll calculate those with the compiler anyway.
if (!GetRawToken(Dimensions, TEXT(']')))
{
FError::Throwf(TEXT("%s %s: Missing ']'"), HintText, VarProperty.Identifier );
}
// Only static arrays are declared with []. Dynamic arrays use TArray<> instead.
VarProperty.ArrayType = EArrayType::Static;
UEnum* Enum = nullptr;
if (*Dimensions.String)
{
FString Temp = Dimensions.String;
bool bAgain;
do
{
bAgain = false;
// Remove any casts
static const TCHAR* Casts[] = {
TEXT("(uint32)"),
TEXT("(int32)"),
TEXT("(uint16)"),
TEXT("(int16)"),
TEXT("(uint8)"),
TEXT("(int8)"),
TEXT("(int)"),
TEXT("(unsigned)"),
TEXT("(signed)"),
TEXT("(unsigned int)"),
TEXT("(signed int)")
};
// Remove any brackets
if (Temp[0] == TEXT('('))
{
int32 TempLen = Temp.Len();
int32 ClosingParen = FindMatchingClosingParenthesis(Temp);
if (ClosingParen == TempLen - 1)
{
Temp = Temp.Mid(1, TempLen - 2);
bAgain = true;
}
}
for (const TCHAR* Cast : Casts)
{
if (Temp.StartsWith(Cast))
{
Temp = Temp.RightChop(FCString::Strlen(Cast));
bAgain = true;
}
}
}
while (bAgain);
UEnum::LookupEnumNameSlow(*Temp, &Enum);
}
if (!Enum)
{
// If the enum wasn't declared in this scope, then try to find it anywhere we can
Enum = FindObject<UEnum>(ANY_PACKAGE, Dimensions.String);
}
if (Enum)
{
// set the ArraySizeEnum if applicable
VarProperty.MetaData.Add("ArraySizeEnum", Enum->GetPathName());
}
MatchSymbol(TEXT("]"));
}
// Try gathering metadata for member fields
if (VariableCategory == EVariableCategory::Member)
{
ParseFieldMetaData(VarProperty.MetaData, VarProperty.Identifier);
AddFormattedPrevCommentAsTooltipMetaData(VarProperty.MetaData);
}
// validate UFunction parameters
else
{
// UFunctions with a smart pointer as input parameter wont compile anyway, because of missing P_GET_... macro.
// UFunctions with a smart pointer as return type will crash when called via blueprint, because they are not supported in VM.
// WeakPointer is supported by VM as return type (see UObject::execLetWeakObjPtr), but there is no P_GET_... macro for WeakPointer.
if (VarProperty.Type == CPT_LazyObjectReference)
{
FError::Throwf(TEXT("UFunctions cannot take a lazy pointer as a parameter."));
}
}
// If this is the first time seeing the property name, then flag it for replace instead of add
const EFindName FindFlag = VarProperty.PropertyFlags & CPF_Config ? GetFindFlagForPropertyName(VarProperty.Identifier) : FNAME_Add;
// create the FName for the property, splitting (ie Unnamed_3 -> Unnamed,3)
FName PropertyName(VarProperty.Identifier, FindFlag);
UProperty* Prev = nullptr;
for (TFieldIterator<UProperty> It(Scope, EFieldIteratorFlags::ExcludeSuper); It; ++It)
{
Prev = *It;
}
auto PropagateFlagsFromInnerAndHandlePersistentInstanceMetadata = [](EPropertyFlags& DestFlags, const TMap<FName, FString>& InMetaData, UProperty* Inner) {
// Copy some of the property flags to the container property.
if (Inner->PropertyFlags & (CPF_ContainsInstancedReference | CPF_InstancedReference))
{
DestFlags |= CPF_ContainsInstancedReference;
DestFlags &= ~(CPF_InstancedReference | CPF_PersistentInstance); //this was propagated to the inner
if (Inner->PropertyFlags & CPF_PersistentInstance)
{
TMap<FName, FString> MetaData;
AddEditInlineMetaData(MetaData);
AddMetaDataToClassData(Inner, InMetaData);
}
}
};
UProperty* Result = nullptr;
if (VarProperty.ArrayType == EArrayType::Dynamic)
{
UArrayProperty* Array = new (EC_InternalUseOnlyConstructor, Scope, PropertyName, ObjectFlags) UArrayProperty(FObjectInitializer());
UProperty* InnerProp = CreateVariableProperty(VarProperty, Array, PropertyName, RF_Public, VariableCategory, CurrentSrcFile);
Array->Inner = InnerProp;
Array->PropertyFlags = VarProperty.PropertyFlags;
// Propagate flags
InnerProp->PropertyFlags |= Array->PropertyFlags & CPF_PropagateToArrayInner;
PropagateFlagsFromInnerAndHandlePersistentInstanceMetadata(Array->PropertyFlags, VarProperty.MetaData, InnerProp);
Result = Array;
}
else if (VarProperty.ArrayType == EArrayType::Set)
{
USetProperty* Set = new (EC_InternalUseOnlyConstructor, Scope, PropertyName, ObjectFlags) USetProperty(FObjectInitializer());
UProperty* InnerProp = CreateVariableProperty(VarProperty, Set, PropertyName, RF_Public, VariableCategory, CurrentSrcFile);
Set->ElementProp = InnerProp;
Set->PropertyFlags = VarProperty.PropertyFlags;
// Propagate flags
InnerProp->PropertyFlags |= Set->PropertyFlags & CPF_PropagateToSetElement;
PropagateFlagsFromInnerAndHandlePersistentInstanceMetadata(Set->PropertyFlags, VarProperty.MetaData, InnerProp);
Result = Set;
}
else if (VarProperty.MapKeyProp.IsValid())
{
UMapProperty* Map = new (EC_InternalUseOnlyConstructor, Scope, PropertyName, ObjectFlags) UMapProperty(FObjectInitializer());
UProperty* KeyProp = CreateVariableProperty(*VarProperty.MapKeyProp, Map, *(PropertyName.ToString() + TEXT("_Key")), RF_Public, VariableCategory, CurrentSrcFile);
UProperty* ValueProp = CreateVariableProperty(VarProperty, Map, PropertyName, RF_Public, VariableCategory, CurrentSrcFile);
Map->KeyProp = KeyProp;
Map->ValueProp = ValueProp;
Map->PropertyFlags = VarProperty.PropertyFlags;
// Propagate flags
KeyProp ->PropertyFlags |= VarProperty.MapKeyProp->PropertyFlags & CPF_PropagateToMapKey;
ValueProp->PropertyFlags |= Map->PropertyFlags & CPF_PropagateToMapValue;
PropagateFlagsFromInnerAndHandlePersistentInstanceMetadata(Map->PropertyFlags, VarProperty.MapKeyProp->MetaData, KeyProp);
PropagateFlagsFromInnerAndHandlePersistentInstanceMetadata(Map->PropertyFlags, VarProperty.MetaData, ValueProp);
Result = Map;
}
else
{
Result = CreateVariableProperty(VarProperty, Scope, PropertyName, ObjectFlags, VariableCategory, CurrentSrcFile);
if (VarProperty.ArrayType == EArrayType::Static)
{
Result->ArrayDim = 2; // 2 = static array
GArrayDimensions.Add(Result, Dimensions.String);
}
Result->PropertyFlags = VarProperty.PropertyFlags;
}
if (Prev != nullptr)
{
Result->Next = Prev->Next;
Prev->Next = Result;
}
else
{
Result->Next = Scope->Children;
Scope->Children = Result;
}
VarProperty.TokenProperty = Result;
VarProperty.StartLine = InputLine;
VarProperty.StartPos = InputPos;
FClassMetaData* ScopeData = GScriptHelper.FindClassData(Scope);
check(ScopeData);
ScopeData->AddProperty(VarProperty, CurrentSrcFile);
// if we had any metadata, add it to the class
AddMetaDataToClassData(VarProperty.TokenProperty, VarProperty.MetaData);
return Result;
}
/*-----------------------------------------------------------------------------
Statement compiler.
-----------------------------------------------------------------------------*/
//
// Compile a declaration in Token. Returns 1 if compiled, 0 if not.
//
bool FHeaderParser::CompileDeclaration(FClasses& AllClasses, TArray<UDelegateFunction*>& DelegatesToFixup, FToken& Token)
{
EAccessSpecifier AccessSpecifier = ParseAccessProtectionSpecifier(Token);
if (AccessSpecifier)
{
if (!IsAllowedInThisNesting(ENestAllowFlags::VarDecl) && !IsAllowedInThisNesting(ENestAllowFlags::Function))
{
FError::Throwf(TEXT("Access specifier %s not allowed here."), Token.Identifier);
}
check(TopNest->NestType == ENestType::Class || TopNest->NestType == ENestType::Interface || TopNest->NestType == ENestType::NativeInterface);
CurrentAccessSpecifier = AccessSpecifier;
return true;
}
if (Token.Matches(TEXT("class"), ESearchCase::CaseSensitive) && (TopNest->NestType == ENestType::GlobalScope))
{
// Make sure the previous class ended with valid nesting.
if (bEncounteredNewStyleClass_UnmatchedBrackets)
{
FError::Throwf(TEXT("Missing } at end of class"));
}
// Start parsing the second class
bEncounteredNewStyleClass_UnmatchedBrackets = true;
CurrentAccessSpecifier = ACCESS_Private;
if (!TryParseIInterfaceClass(AllClasses))
{
bEncounteredNewStyleClass_UnmatchedBrackets = false;
UngetToken(Token);
return SkipDeclaration(Token);
}
return true;
}
if (Token.Matches(TEXT("GENERATED_IINTERFACE_BODY"), ESearchCase::CaseSensitive) || (Token.Matches(TEXT("GENERATED_BODY"), ESearchCase::CaseSensitive) && TopNest->NestType == ENestType::NativeInterface))
{
if (TopNest->NestType != ENestType::NativeInterface)
{
FError::Throwf(TEXT("%s must occur inside the native interface definition"), Token.Identifier);
}
RequireSymbol(TEXT("("), Token.Identifier);
CompileVersionDeclaration(GetCurrentClass());
RequireSymbol(TEXT(")"), Token.Identifier);
FClassMetaData* ClassData = GetCurrentClassData();
if (!ClassData)
{
FString CurrentClassName = GetCurrentClass()->GetName();
FError::Throwf(TEXT("Could not find the associated 'U%s' class while parsing 'I%s' - it could be missing or malformed"), *CurrentClassName, *CurrentClassName);
}
ClassData->GeneratedBodyMacroAccessSpecifier = CurrentAccessSpecifier;
ClassData->SetInterfaceGeneratedBodyLine(InputLine);
bClassHasGeneratedIInterfaceBody = true;
if (Token.Matches(TEXT("GENERATED_IINTERFACE_BODY"), ESearchCase::CaseSensitive))
{
CurrentAccessSpecifier = ACCESS_Public;
}
if (Token.Matches(TEXT("GENERATED_BODY"), ESearchCase::CaseSensitive))
{
ClassDefinitionRanges[GetCurrentClass()].bHasGeneratedBody = true;
}
return true;
}
if (Token.Matches(TEXT("GENERATED_UINTERFACE_BODY"), ESearchCase::CaseSensitive) || (Token.Matches(TEXT("GENERATED_BODY"), ESearchCase::CaseSensitive) && TopNest->NestType == ENestType::Interface))
{
if (TopNest->NestType != ENestType::Interface)
{
FError::Throwf(TEXT("%s must occur inside the interface definition"), Token.Identifier);
}
RequireSymbol(TEXT("("), Token.Identifier);
CompileVersionDeclaration(GetCurrentClass());
RequireSymbol(TEXT(")"), Token.Identifier);
FClassMetaData* ClassData = GetCurrentClassData();
ClassData->GeneratedBodyMacroAccessSpecifier = CurrentAccessSpecifier;
ClassData->SetGeneratedBodyLine(InputLine);
bClassHasGeneratedUInterfaceBody = true;
if (Token.Matches(TEXT("GENERATED_UINTERFACE_BODY"), ESearchCase::CaseSensitive))
{
CurrentAccessSpecifier = ACCESS_Public;
}
return true;
}
if (Token.Matches(TEXT("GENERATED_UCLASS_BODY"), ESearchCase::CaseSensitive) || (Token.Matches(TEXT("GENERATED_BODY"), ESearchCase::CaseSensitive) && TopNest->NestType == ENestType::Class))
{
if (TopNest->NestType != ENestType::Class)
{
FError::Throwf(TEXT("%s must occur inside the class definition"), Token.Identifier);
}
FClassMetaData* ClassData = GetCurrentClassData();
if (Token.Matches(TEXT("GENERATED_BODY"), ESearchCase::CaseSensitive))
{
if (!ClassDefinitionRanges.Contains(GetCurrentClass()))
{
ClassDefinitionRanges.Add(GetCurrentClass(), ClassDefinitionRange());
}
ClassDefinitionRanges[GetCurrentClass()].bHasGeneratedBody = true;
ClassData->GeneratedBodyMacroAccessSpecifier = CurrentAccessSpecifier;
}
else
{
CurrentAccessSpecifier = ACCESS_Public;
}
RequireSymbol(TEXT("("), Token.Identifier);
CompileVersionDeclaration(GetCurrentClass());
RequireSymbol(TEXT(")"), Token.Identifier);
ClassData->SetGeneratedBodyLine(InputLine);
bClassHasGeneratedBody = true;
return true;
}
if (Token.Matches(TEXT("UCLASS"), ESearchCase::CaseSensitive))
{
bHaveSeenUClass = true;
bEncounteredNewStyleClass_UnmatchedBrackets = true;
UClass* Class = CompileClassDeclaration(AllClasses);
GStructToSourceLine.Add(Class, MakeTuple(GetCurrentSourceFile()->AsShared(), Token.StartLine));
return true;
}
if (Token.Matches(TEXT("UINTERFACE"), ESearchCase::CaseSensitive))
{
bHaveSeenUClass = true;
bEncounteredNewStyleClass_UnmatchedBrackets = true;
CompileInterfaceDeclaration(AllClasses);
return true;
}
if (Token.Matches(TEXT("UFUNCTION"), ESearchCase::CaseSensitive))
{
CompileFunctionDeclaration(AllClasses);
return true;
}
if (Token.Matches(TEXT("UDELEGATE"), ESearchCase::CaseSensitive))
{
UDelegateFunction* Delegate = CompileDelegateDeclaration(AllClasses, Token.Identifier, EDelegateSpecifierAction::Parse);
DelegatesToFixup.Add(Delegate);
return true;
}
if (IsValidDelegateDeclaration(Token)) // Legacy delegate parsing - it didn't need a UDELEGATE
{
UDelegateFunction* Delegate = CompileDelegateDeclaration(AllClasses, Token.Identifier);
DelegatesToFixup.Add(Delegate);
return true;
}
if (Token.Matches(TEXT("UPROPERTY"), ESearchCase::CaseSensitive))
{
CheckAllow(TEXT("'Member variable declaration'"), ENestAllowFlags::VarDecl);
check(TopNest->NestType == ENestType::Class);
CompileVariableDeclaration(AllClasses, GetCurrentClass());
return true;
}
if (Token.Matches(TEXT("UENUM"), ESearchCase::CaseSensitive))
{
// Enumeration definition.
CompileEnum();
return true;
}
if (Token.Matches(TEXT("USTRUCT"), ESearchCase::CaseSensitive))
{
// Struct definition.
UScriptStruct* Struct = CompileStructDeclaration(AllClasses);
GStructToSourceLine.Add(Struct, MakeTuple(GetCurrentSourceFile()->AsShared(), Token.StartLine));
return true;
}
if (Token.Matches(TEXT("#")))
{
// Compiler directive.
CompileDirective(AllClasses);
return true;
}
if (bEncounteredNewStyleClass_UnmatchedBrackets && Token.Matches(TEXT("}")))
{
if (ClassDefinitionRanges.Contains(GetCurrentClass()))
{
ClassDefinitionRanges[GetCurrentClass()].End = &Input[InputPos];
}
MatchSemi();
// Closing brace for class declaration
//@TODO: This is a very loose approximation of what we really need to do
// Instead, the whole statement-consumer loop should be in a nest
bEncounteredNewStyleClass_UnmatchedBrackets = false;
UClass* CurrentClass = GetCurrentClass();
// Pop nesting here to allow other non UClass declarations in the header file.
if (CurrentClass->ClassFlags & CLASS_Interface)
{
checkf(TopNest->NestType == ENestType::Interface || TopNest->NestType == ENestType::NativeInterface, TEXT("Unexpected end of interface block."));
PopNest(TopNest->NestType, TEXT("'Interface'"));
PostPopNestInterface(AllClasses, CurrentClass);
// Ensure the UINTERFACE classes have a GENERATED_BODY declaration
if (bHaveSeenUClass && !bClassHasGeneratedUInterfaceBody)
{
FError::Throwf(TEXT("Expected a GENERATED_BODY() at the start of class"));
}
// Ensure the non-UINTERFACE interface classes have a GENERATED_BODY declaration
if (!bHaveSeenUClass && !bClassHasGeneratedIInterfaceBody)
{
FError::Throwf(TEXT("Expected a GENERATED_BODY() at the start of class"));
}
}
else
{
PopNest(ENestType::Class, TEXT("'Class'"));
PostPopNestClass(CurrentClass);
// Ensure classes have a GENERATED_BODY declaration
if (bHaveSeenUClass && !bClassHasGeneratedBody)
{
FError::Throwf(TEXT("Expected a GENERATED_BODY() at the start of class"));
}
}
bHaveSeenUClass = false;
bClassHasGeneratedBody = false;
bClassHasGeneratedUInterfaceBody = false;
bClassHasGeneratedIInterfaceBody = false;
GetCurrentScope()->AddType(CurrentClass);
return true;
}
if (Token.Matches(TEXT(";")))
{
if (GetToken(Token))
{
FError::Throwf(TEXT("Extra ';' before '%s'"), Token.Identifier);
}
else
{
FError::Throwf(TEXT("Extra ';' before end of file"));
}
}
if (bEncounteredNewStyleClass_UnmatchedBrackets && IsInAClass())
{
if (UClass* Class = GetCurrentClass())
{
FToken ConstructorToken = Token;
// Allow explicit constructors
bool bFoundExplicit = ConstructorToken.Matches(TEXT("explicit"));
if (bFoundExplicit)
{
GetToken(ConstructorToken);
}
bool bSkippedAPIToken = false;
if (FString(ConstructorToken.Identifier).EndsWith("_API"))
{
if (!bFoundExplicit)
{
// Explicit can come before or after an _API
MatchIdentifier(TEXT("explicit"));
}
GetToken(ConstructorToken);
bSkippedAPIToken = true;
}
if (ConstructorToken.Matches(NameLookupCPP.GetNameCPP(Class)))
{
if (TryToMatchConstructorParameterList(ConstructorToken))
{
return true;
}
}
else if (bSkippedAPIToken)
{
// We skipped over an _API token, but this wasn't a constructor so we need to unget so that subsequent code and still process it
UngetToken(ConstructorToken);
}
}
}
// Skip anything that looks like a macro followed by no bracket that we don't know about
if (ProbablyAnUnknownObjectLikeMacro(*this, Token))
{
return true;
}
// Determine if this statement is a serialize function declaration
if (bEncounteredNewStyleClass_UnmatchedBrackets && IsInAClass() && TopNest->NestType == ENestType::Class)
{
static const FName NAME_Virtual(TEXT("virtual"));
static const FName NAME_Void(TEXT("void"));
static const FName NAME_Serialize(TEXT("Serialize"));
static const FName NAME_OpenBracket(TEXT("("));
static const FName NAME_CloseBracket(TEXT(")"));
static const FName NAME_FArchive(TEXT("FArchive"));
static const FName NAME_FStructuredArchive(TEXT("FStructuredArchive"));
static const FName NAME_Reference(TEXT("&"));
static const FName NAME_ClassMember(TEXT("::"));
static const FName NAME_FRecord(TEXT("FRecord"));
while (Token.Matches(NAME_Virtual) || FString(Token.Identifier).EndsWith(TEXT("_API")))
{
GetToken(Token);
}
if (Token.Identifier == NAME_Void)
{
GetToken(Token);
if (Token.Identifier == NAME_Serialize)
{
GetToken(Token);
if (Token.Identifier == NAME_OpenBracket)
{
GetToken(Token);
bool bMatchedSerializeToFArchive = Token.Identifier == NAME_FArchive;
bool bMatchedSerializeToFStructuredArchive = Token.Identifier == NAME_FStructuredArchive;
if (bMatchedSerializeToFArchive || bMatchedSerializeToFStructuredArchive)
{
bool bMatchingFunctionSignature = false;
GetToken(Token);
if (bMatchedSerializeToFArchive)
{
if (Token.Identifier == NAME_Reference)
{
GetToken(Token);
// Allow the declaration to not define a name for the archive parameter
if (Token.Identifier != NAME_CloseBracket)
{
GetToken(Token);
}
bMatchingFunctionSignature = Token.Identifier == NAME_CloseBracket;
}
}
else
{
if (Token.Identifier == NAME_ClassMember)
{
GetToken(Token);
if (Token.Identifier == NAME_FRecord)
{
GetToken(Token);
// Allow the declaration to not define a name for the slot parameter
if (Token.Identifier != NAME_CloseBracket)
{
GetToken(Token);
}
bMatchingFunctionSignature = Token.Identifier == NAME_CloseBracket;
}
}
}
if (bMatchingFunctionSignature)
{
// Found what we want!
if (CompilerDirectiveStack.Num() == 0 || (CompilerDirectiveStack.Num() == 1 && CompilerDirectiveStack[0] == ECompilerDirective::WithEditorOnlyData))
{
FString EnclosingDefine = CompilerDirectiveStack.Num() > 0 ? TEXT("WITH_EDITORONLY_DATA") : TEXT("");
UClass* CurrentClass = GetCurrentClass();
if (bMatchedSerializeToFArchive)
{
CurrentClass->SetMetaData(TEXT("SerializeToFArchive"), *EnclosingDefine);
}
else
{
CurrentClass->SetMetaData(TEXT("SerializeToFStructuredArchive"), *EnclosingDefine);
}
}
else
{
FError::Throwf(TEXT("Serialize functions must not be inside preprocessor blocks, except for WITH_EDITORONLY_DATA"));
}
}
}
}
}
}
}
// Ignore C++ declaration / function definition.
return SkipDeclaration(Token);
}
bool FHeaderParser::SkipDeclaration(FToken& Token)
{
// Store the current value of PrevComment so it can be restored after we parsed everything.
FString OldPrevComment(PrevComment);
// Consume all tokens until the end of declaration/definition has been found.
int32 NestedScopes = 0;
// Check if this is a class/struct declaration in which case it can be followed by member variable declaration.
bool bPossiblyClassDeclaration = Token.Matches(TEXT("class")) || Token.Matches(TEXT("struct"));
// (known) macros can end without ; or } so use () to find the end of the declaration.
// However, we don't want to use it with DECLARE_FUNCTION, because we need it to be treated like a function.
bool bMacroDeclaration = ProbablyAMacro(Token.Identifier) && !Token.Matches("DECLARE_FUNCTION");
bool bEndOfDeclarationFound = false;
bool bDefinitionFound = false;
const TCHAR* OpeningBracket = bMacroDeclaration ? TEXT("(") : TEXT("{");
const TCHAR* ClosingBracket = bMacroDeclaration ? TEXT(")") : TEXT("}");
bool bRetestCurrentToken = false;
while (bRetestCurrentToken || GetToken(Token))
{
// If we find parentheses at top-level and we think it's a class declaration then it's more likely
// to be something like: class UThing* GetThing();
if (bPossiblyClassDeclaration && NestedScopes == 0 && Token.Matches(TEXT("(")))
{
bPossiblyClassDeclaration = false;
}
bRetestCurrentToken = false;
if (Token.Matches(TEXT(";")) && NestedScopes == 0)
{
bEndOfDeclarationFound = true;
break;
}
if (Token.Matches(OpeningBracket))
{
// This is a function definition or class declaration.
bDefinitionFound = true;
NestedScopes++;
}
else if (Token.Matches(ClosingBracket))
{
NestedScopes--;
if (NestedScopes == 0)
{
// Could be a class declaration in all capitals, and not a macro
bool bReallyEndDeclaration = true;
if (bMacroDeclaration)
{
FToken PossibleBracketToken;
GetToken(PossibleBracketToken);
UngetToken(Token);
GetToken(Token);
// If Strcmp returns 0, it is probably a class, else a macro.
bReallyEndDeclaration = FCString::Strcmp(PossibleBracketToken.Identifier, TEXT("{")) != 0;
}
if (bReallyEndDeclaration)
{
bEndOfDeclarationFound = true;
break;
}
}
if (NestedScopes < 0)
{
FError::Throwf(TEXT("Unexpected '}'. Did you miss a semi-colon?"));
}
}
else if (bMacroDeclaration && NestedScopes == 0)
{
bMacroDeclaration = false;
OpeningBracket = TEXT("{");
ClosingBracket = TEXT("}");
bRetestCurrentToken = true;
}
}
if (bEndOfDeclarationFound)
{
// Member variable declaration after class declaration (see bPossiblyClassDeclaration).
if (bPossiblyClassDeclaration && bDefinitionFound)
{
// Should syntax errors be also handled when someone declares a variable after function definition?
// Consume the variable name.
FToken VariableName;
if( !GetToken(VariableName, true) )
{
return false;
}
if (VariableName.TokenType != TOKEN_Identifier)
{
// Not a variable name.
UngetToken(VariableName);
}
else if (!SafeMatchSymbol(TEXT(";")))
{
FError::Throwf(*FString::Printf(TEXT("Unexpected '%s'. Did you miss a semi-colon?"), VariableName.Identifier));
}
}
// C++ allows any number of ';' after member declaration/definition.
while (SafeMatchSymbol(TEXT(";")));
}
PrevComment = OldPrevComment;
// clear the current value for comment
//ClearComment();
// Successfully consumed C++ declaration unless mismatched pair of brackets has been found.
return NestedScopes == 0 && bEndOfDeclarationFound;
}
bool FHeaderParser::SafeMatchSymbol( const TCHAR* Match )
{
FToken Token;
// Remember the position before the next token (this can include comments before the next symbol).
FScriptLocation LocationBeforeNextSymbol;
InitScriptLocation(LocationBeforeNextSymbol);
if (GetToken(Token, /*bNoConsts=*/ true))
{
if (Token.TokenType==TOKEN_Symbol && !FCString::Stricmp(Token.Identifier, Match))
{
return true;
}
UngetToken(Token);
}
// Return to the stored position.
ReturnToLocation(LocationBeforeNextSymbol);
return false;
}
FClass* FHeaderParser::ParseClassNameDeclaration(FClasses& AllClasses, FString& DeclaredClassName, FString& RequiredAPIMacroIfPresent)
{
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
ParseNameWithPotentialAPIMacroPrefix(/*out*/ DeclaredClassName, /*out*/ RequiredAPIMacroIfPresent, TEXT("class"));
FClass* FoundClass = AllClasses.FindClass(*GetClassNameWithPrefixRemoved(*DeclaredClassName));
check(FoundClass);
FClassMetaData* ClassMetaData = GScriptHelper.AddClassData(FoundClass, CurrentSrcFile);
// Get parent class.
bool bSpecifiesParentClass = false;
// Skip optional final keyword
MatchIdentifier(TEXT("final"));
if (MatchSymbol(TEXT(":")))
{
RequireIdentifier(TEXT("public"), TEXT("class inheritance"));
bSpecifiesParentClass = true;
}
// Add class cast flag
FoundClass->ClassCastFlags |= ClassCastFlagMap::Get().GetCastFlag(DeclaredClassName);
if (bSpecifiesParentClass)
{
// Set the base class.
UClass* TempClass = GetQualifiedClass(AllClasses, TEXT("'extends'"));
check(TempClass);
// a class cannot 'extends' an interface, use 'implements'
if (TempClass->ClassFlags & CLASS_Interface)
{
FError::Throwf(TEXT("Class '%s' cannot extend interface '%s', use 'implements'"), *FoundClass->GetName(), *TempClass->GetName());
}
UClass* SuperClass = FoundClass->GetSuperClass();
if( SuperClass == NULL )
{
FoundClass->SetSuperStruct(TempClass);
}
else if( SuperClass != TempClass )
{
FError::Throwf(TEXT("%s's superclass must be %s, not %s"), *FoundClass->GetPathName(), *SuperClass->GetPathName(), *TempClass->GetPathName());
}
FoundClass->ClassCastFlags |= FoundClass->GetSuperClass()->ClassCastFlags;
// Handle additional inherited interface classes
while (MatchSymbol(TEXT(",")))
{
RequireIdentifier(TEXT("public"), TEXT("Interface inheritance must be public"));
FToken Token;
if (!GetIdentifier(Token, true))
FError::Throwf(TEXT("Failed to get interface class identifier"));
FString InterfaceName = Token.Identifier;
// Handle templated native classes
if (MatchSymbol(TEXT("<")))
{
InterfaceName += TEXT('<');
int32 NestedScopes = 1;
while (NestedScopes)
{
if (!GetToken(Token))
FError::Throwf(TEXT("Unexpected end of file"));
if (Token.TokenType == TOKEN_Symbol)
{
if (!FCString::Strcmp(Token.Identifier, TEXT("<")))
{
++NestedScopes;
}
else if (!FCString::Strcmp(Token.Identifier, TEXT(">")))
{
--NestedScopes;
}
}
InterfaceName += Token.Identifier;
}
}
HandleOneInheritedClass(AllClasses, FoundClass, *InterfaceName);
}
}
else if (FoundClass->GetSuperClass())
{
FError::Throwf(TEXT("class: missing 'Extends %s'"), *FoundClass->GetSuperClass()->GetName());
}
return FoundClass;
}
void FHeaderParser::HandleOneInheritedClass(FClasses& AllClasses, UClass* Class, FString InterfaceName)
{
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
// Check for UInterface derived interface inheritance
if (UClass* Interface = AllClasses.FindScriptClass(InterfaceName))
{
// Try to find the interface
if ( !Interface->HasAnyClassFlags(CLASS_Interface) )
{
FError::Throwf(TEXT("Implements: Class %s is not an interface; Can only inherit from non-UObjects or UInterface derived interfaces"), *Interface->GetName() );
}
// Propagate the inheritable ClassFlags
Class->ClassFlags |= (Interface->ClassFlags) & CLASS_ScriptInherit;
new (Class->Interfaces) FImplementedInterface(Interface, 0, false);
if (Interface->HasAnyClassFlags(CLASS_Native))
{
FClassMetaData* ClassData = GScriptHelper.FindClassData(Class);
check(ClassData);
ClassData->AddInheritanceParent(Interface, CurrentSrcFile);
}
}
else
{
// Non-UObject inheritance
FClassMetaData* ClassData = GScriptHelper.FindClassData(Class);
check(ClassData);
ClassData->AddInheritanceParent(InterfaceName, CurrentSrcFile);
}
}
/**
* Setups basic class settings after parsing.
*/
void PostParsingClassSetup(UClass* Class)
{
// Cleanup after first pass.
FHeaderParser::ComputeFunctionParametersSize(Class);
// Set all optimization ClassFlags based on property types
for (TFieldIterator<UProperty> It(Class, EFieldIteratorFlags::ExcludeSuper); It; ++It)
{
if ((It->PropertyFlags & CPF_Config) != 0)
{
Class->ClassFlags |= CLASS_Config;
}
if (It->ContainsInstancedObjectProperty())
{
Class->ClassFlags |= CLASS_HasInstancedReference;
}
}
// Class needs to specify which ini file is going to be used if it contains config variables.
if ((Class->ClassFlags & CLASS_Config) && (Class->ClassConfigName == NAME_None))
{
// Inherit config setting from base class.
Class->ClassConfigName = Class->GetSuperClass() ? Class->GetSuperClass()->ClassConfigName : NAME_None;
if (Class->ClassConfigName == NAME_None)
{
FError::Throwf(TEXT("Classes with config / globalconfig member variables need to specify config file."));
Class->ClassConfigName = NAME_Engine;
}
}
}
/**
* Compiles a class declaration.
*/
UClass* FHeaderParser::CompileClassDeclaration(FClasses& AllClasses)
{
// Start of a class block.
CheckAllow(TEXT("'class'"), ENestAllowFlags::Class);
// New-style UCLASS() syntax
TMap<FName, FString> MetaData;
TArray<FPropertySpecifier> SpecifiersFound;
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Class"), MetaData);
const int32 PrologFinishLine = InputLine;
// Members of classes have a default private access level in c++
// Setting this directly should be ok as we don't support nested classes, so the outer scope access should not need restoring
CurrentAccessSpecifier = ACCESS_Private;
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
// New style files have the class name / extends afterwards
RequireIdentifier(TEXT("class"), TEXT("Class declaration"));
// alignas() can come before or after the deprecation macro.
// We can't have both, but the compiler will catch that anyway.
SkipAlignasIfNecessary(*this);
SkipDeprecatedMacroIfNecessary(*this);
SkipAlignasIfNecessary(*this);
FString DeclaredClassName;
FString RequiredAPIMacroIfPresent;
FClass* Class = ParseClassNameDeclaration(AllClasses, /*out*/ DeclaredClassName, /*out*/ RequiredAPIMacroIfPresent);
check(Class);
TSharedRef<FClassDeclarationMetaData> ClassDeclarationData = GClassDeclarations.FindChecked(Class->GetFName());
ClassDefinitionRanges.Add(Class, ClassDefinitionRange(&Input[InputPos], nullptr));
check(Class->ClassFlags == 0 || (Class->ClassFlags & ClassDeclarationData->ClassFlags) != 0);
Class->ClassFlags |= CLASS_Parsed;
PushNest(ENestType::Class, Class);
const uint32 PrevClassFlags = Class->ClassFlags;
ResetClassData();
// Verify class variables haven't been filled in
check(Class->Children == NULL);
check(Class->Next == NULL);
check(Class->NetFields.Num() == 0);
// Make sure our parent classes is parsed.
for (UClass* Temp = Class->GetSuperClass(); Temp; Temp = Temp->GetSuperClass())
{
bool bIsParsed = !!(Temp->ClassFlags & CLASS_Parsed);
bool bIsIntrinsic = !!(Temp->ClassFlags & CLASS_Intrinsic);
if (!(bIsParsed || bIsIntrinsic))
{
FError::Throwf(TEXT("'%s' can't be compiled: Parent class '%s' has errors"), *Class->GetName(), *Temp->GetName());
}
}
// Merge with categories inherited from the parent.
ClassDeclarationData->MergeClassCategories(Class);
// Class attributes.
FClassMetaData* ClassData = GScriptHelper.FindClassData(Class);
check(ClassData);
ClassData->SetPrologLine(PrologFinishLine);
ClassDeclarationData->MergeAndValidateClassFlags(DeclaredClassName, PrevClassFlags, Class, AllClasses);
Class->SetInternalFlags(EInternalObjectFlags::Native);
// Class metadata
MetaData.Append(ClassDeclarationData->MetaData);
if (ClassDeclarationData->ClassGroupNames.Num()) { MetaData.Add("ClassGroupNames", FString::Join(ClassDeclarationData->ClassGroupNames, TEXT(" "))); }
if (ClassDeclarationData->AutoCollapseCategories.Num()) { MetaData.Add("AutoCollapseCategories", FString::Join(ClassDeclarationData->AutoCollapseCategories, TEXT(" "))); }
if (ClassDeclarationData->HideCategories.Num()) { MetaData.Add("HideCategories", FString::Join(ClassDeclarationData->HideCategories, TEXT(" "))); }
if (ClassDeclarationData->ShowSubCatgories.Num()) { MetaData.Add("ShowCategories", FString::Join(ClassDeclarationData->ShowSubCatgories, TEXT(" "))); }
if (ClassDeclarationData->HideFunctions.Num()) { MetaData.Add("HideFunctions", FString::Join(ClassDeclarationData->HideFunctions, TEXT(" "))); }
if (ClassDeclarationData->AutoExpandCategories.Num()) { MetaData.Add("AutoExpandCategories", FString::Join(ClassDeclarationData->AutoExpandCategories, TEXT(" "))); }
AddIncludePathToMetadata(Class, MetaData);
AddModuleRelativePathToMetadata(Class, MetaData);
// Register the metadata
AddMetaDataToClassData(Class, MetaData);
// Handle the start of the rest of the class
RequireSymbol( TEXT("{"), TEXT("'Class'") );
// Make visible outside the package.
Class->ClearFlags(RF_Transient);
check(Class->HasAnyFlags(RF_Public));
check(Class->HasAnyFlags(RF_Standalone));
// Copy properties from parent class.
if (Class->GetSuperClass())
{
Class->SetPropertiesSize(Class->GetSuperClass()->GetPropertiesSize());
}
// auto-create properties for all of the VFTables needed for the multiple inheritances
// get the inheritance parents
const TArray<FMultipleInheritanceBaseClass*>& InheritanceParents = ClassData->GetInheritanceParents();
// for all base class types, make a VfTable property
for (int32 ParentIndex = InheritanceParents.Num() - 1; ParentIndex >= 0; ParentIndex--)
{
// if this base class corresponds to an interface class, assign the vtable UProperty in the class's Interfaces map now...
if (UClass* InheritedInterface = InheritanceParents[ParentIndex]->InterfaceClass)
{
FImplementedInterface* Found = Class->Interfaces.FindByPredicate([=](const FImplementedInterface& Impl) { return Impl.Class == InheritedInterface; });
if (Found)
{
Found->PointerOffset = 1;
}
else
{
Class->Interfaces.Add(FImplementedInterface(InheritedInterface, 1, false));
}
}
}
return Class;
}
FClass* FHeaderParser::ParseInterfaceNameDeclaration(FClasses& AllClasses, FString& DeclaredInterfaceName, FString& RequiredAPIMacroIfPresent)
{
ParseNameWithPotentialAPIMacroPrefix(/*out*/ DeclaredInterfaceName, /*out*/ RequiredAPIMacroIfPresent, TEXT("interface"));
FClass* FoundClass = AllClasses.FindClass(*GetClassNameWithPrefixRemoved(*DeclaredInterfaceName));
if (FoundClass == nullptr)
{
return nullptr;
}
// Get super interface
bool bSpecifiesParentClass = MatchSymbol(TEXT(":"));
if (!bSpecifiesParentClass)
{
return FoundClass;
}
RequireIdentifier(TEXT("public"), TEXT("class inheritance"));
// verify if our super class is an interface class
// the super class should have been marked as CLASS_Interface at the importing stage, if it were an interface
UClass* TempClass = GetQualifiedClass(AllClasses, TEXT("'extends'"));
check(TempClass);
if( !(TempClass->ClassFlags & CLASS_Interface) )
{
// UInterface is special and actually extends from UObject, which isn't an interface
if (DeclaredInterfaceName != TEXT("UInterface"))
FError::Throwf(TEXT("Interface class '%s' cannot inherit from non-interface class '%s'"), *DeclaredInterfaceName, *TempClass->GetName() );
}
UClass* SuperClass = FoundClass->GetSuperClass();
if (SuperClass == NULL)
{
FoundClass->SetSuperStruct(TempClass);
}
else if (SuperClass != TempClass)
{
FError::Throwf(TEXT("%s's superclass must be %s, not %s"), *FoundClass->GetPathName(), *SuperClass->GetPathName(), *TempClass->GetPathName());
}
return FoundClass;
}
bool FHeaderParser::TryParseIInterfaceClass(FClasses& AllClasses)
{
FString ErrorMsg(TEXT("C++ interface mix-in class declaration"));
// 'class' was already matched by the caller
// Get a class name
FString DeclaredInterfaceName;
FString RequiredAPIMacroIfPresent;
if (ParseInterfaceNameDeclaration(AllClasses, /*out*/ DeclaredInterfaceName, /*out*/ RequiredAPIMacroIfPresent) == nullptr)
{
return false;
}
if (MatchSymbol(TEXT(";")))
{
// Forward declaration.
return false;
}
if (DeclaredInterfaceName[0] != 'I')
{
return false;
}
UClass* FoundClass = nullptr;
if ((FoundClass = AllClasses.FindClass(*DeclaredInterfaceName.Mid(1))) == nullptr)
{
return false;
}
// Continue parsing the second class as if it were a part of the first (for reflection data purposes, it is)
RequireSymbol(TEXT("{"), *ErrorMsg);
// Push the interface class nesting again.
PushNest(ENestType::NativeInterface, FoundClass);
return true;
}
/**
* compiles Java or C# style interface declaration
*/
void FHeaderParser::CompileInterfaceDeclaration(FClasses& AllClasses)
{
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
// Start of an interface block. Since Interfaces and Classes are always at the same nesting level,
// whereever a class declaration is allowed, an interface declaration is also allowed.
CheckAllow( TEXT("'interface'"), ENestAllowFlags::Class );
FString DeclaredInterfaceName;
FString RequiredAPIMacroIfPresent;
TMap<FName, FString> MetaData;
// Build up a list of interface specifiers
TArray<FPropertySpecifier> SpecifiersFound;
// New-style UINTERFACE() syntax
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Interface"), MetaData);
int32 PrologFinishLine = InputLine;
// New style files have the interface name / extends afterwards
RequireIdentifier(TEXT("class"), TEXT("Interface declaration"));
FClass* InterfaceClass = ParseInterfaceNameDeclaration(AllClasses, /*out*/ DeclaredInterfaceName, /*out*/ RequiredAPIMacroIfPresent);
ClassDefinitionRanges.Add(InterfaceClass, ClassDefinitionRange(&Input[InputPos], nullptr));
// Record that this interface is RequiredAPI if the CORE_API style macro was present
if (!RequiredAPIMacroIfPresent.IsEmpty())
{
InterfaceClass->ClassFlags |= CLASS_RequiredAPI;
}
// Set the appropriate interface class flags
InterfaceClass->ClassFlags |= CLASS_Interface | CLASS_Abstract;
if (InterfaceClass->GetSuperClass() != NULL)
{
InterfaceClass->ClassCastFlags |= InterfaceClass->GetSuperClass()->ClassCastFlags;
}
// All classes that are parsed are expected to be native
if (InterfaceClass->GetSuperClass() && !InterfaceClass->GetSuperClass()->HasAnyClassFlags(CLASS_Native))
{
FError::Throwf(TEXT("Native classes cannot extend non-native classes") );
}
InterfaceClass->SetInternalFlags(EInternalObjectFlags::Native);
InterfaceClass->ClassFlags |= CLASS_Native;
// Process all of the interface specifiers
for (const FPropertySpecifier& Specifier : SpecifiersFound)
{
switch ((EInterfaceSpecifier)Algo::FindSortedStringCaseInsensitive(*Specifier.Key, GInterfaceSpecifierStrings))
{
default:
{
FError::Throwf(TEXT("Unknown interface specifier '%s'"), *Specifier.Key);
}
break;
case EInterfaceSpecifier::DependsOn:
{
FError::Throwf(TEXT("The dependsOn specifier is deprecated. Please use #include \"ClassHeaderFilename.h\" instead."));
}
break;
case EInterfaceSpecifier::MinimalAPI:
{
InterfaceClass->ClassFlags |= CLASS_MinimalAPI;
}
break;
case EInterfaceSpecifier::ConversionRoot:
{
MetaData.Add(FName(TEXT("IsConversionRoot")), "true");
}
break;
}
}
// All classes must start with a valid Unreal prefix
const FString ExpectedInterfaceName = InterfaceClass->GetNameWithPrefix(EEnforceInterfacePrefix::U);
if (DeclaredInterfaceName != ExpectedInterfaceName)
{
FError::Throwf(TEXT("Interface name '%s' is invalid, the first class should be identified as '%s'"), *DeclaredInterfaceName, *ExpectedInterfaceName );
}
// Try parsing metadata for the interface
FClassMetaData* ClassData = GScriptHelper.AddClassData(InterfaceClass, CurrentSrcFile);
check(ClassData);
ClassData->SetPrologLine(PrologFinishLine);
// Register the metadata
AddModuleRelativePathToMetadata(InterfaceClass, MetaData);
AddMetaDataToClassData(InterfaceClass, MetaData);
// Handle the start of the rest of the interface
RequireSymbol( TEXT("{"), TEXT("'Class'") );
// Make visible outside the package.
InterfaceClass->ClearFlags(RF_Transient);
check(InterfaceClass->HasAnyFlags(RF_Public));
check(InterfaceClass->HasAnyFlags(RF_Standalone));
// Push the interface class nesting.
// we need a more specific set of allow flags for ENestType::Interface, only function declaration is allowed, no other stuff are allowed
PushNest(ENestType::Interface, InterfaceClass);
}
// Returns true if the token is a dynamic delegate declaration
bool FHeaderParser::IsValidDelegateDeclaration(const FToken& Token) const
{
FString TokenStr(Token.Identifier);
return (Token.TokenType == TOKEN_Identifier) && TokenStr.StartsWith(TEXT("DECLARE_DYNAMIC_"));
}
// Modify token to fix redirected types if needed
void FHeaderParser::RedirectTypeIdentifier(FToken& Token) const
{
check(Token.TokenType == TOKEN_Identifier);
FString* FoundRedirect = TypeRedirectMap.Find(Token.Identifier);
if (FoundRedirect)
{
Token.SetIdentifier(**FoundRedirect);
}
}
// Parse the parameter list of a function or delegate declaration
void FHeaderParser::ParseParameterList(FClasses& AllClasses, UFunction* Function, bool bExpectCommaBeforeName, TMap<FName, FString>* MetaData)
{
// Get parameter list.
if (MatchSymbol(TEXT(")")))
{
return;
}
FAdvancedDisplayParameterHandler AdvancedDisplay(MetaData);
do
{
// Get parameter type.
FToken Property(CPT_None);
EVariableCategory::Type VariableCategory = (Function->FunctionFlags & FUNC_Net) ? EVariableCategory::ReplicatedParameter : EVariableCategory::RegularParameter;
GetVarType(AllClasses, GetCurrentScope(), Property, ~(CPF_ParmFlags | CPF_AutoWeak | CPF_RepSkip | CPF_UObjectWrapper | CPF_NativeAccessSpecifiers), NULL, EPropertyDeclarationStyle::None, VariableCategory);
Property.PropertyFlags |= CPF_Parm;
if (bExpectCommaBeforeName)
{
RequireSymbol(TEXT(","), TEXT("Delegate definitions require a , between the parameter type and parameter name"));
}
UProperty* Prop = GetVarNameAndDim(Function, Property, VariableCategory);
Function->NumParms++;
if( AdvancedDisplay.CanMarkMore() && AdvancedDisplay.ShouldMarkParameter(Prop->GetName()) )
{
Prop->PropertyFlags |= CPF_AdvancedDisplay;
}
// Check parameters.
if ((Function->FunctionFlags & FUNC_Net))
{
if (!(Function->FunctionFlags & FUNC_NetRequest))
{
if (Property.PropertyFlags & CPF_OutParm)
{
UE_LOG_ERROR_UHT(TEXT("Replicated functions cannot contain out parameters"));
}
if (Property.PropertyFlags & CPF_RepSkip)
{
UE_LOG_ERROR_UHT(TEXT("Only service request functions cannot contain NoReplication parameters"));
}
if ((Prop->GetClass()->ClassCastFlags & CASTCLASS_UDelegateProperty) != 0)
{
UE_LOG_ERROR_UHT(TEXT("Replicated functions cannot contain delegate parameters (this would be insecure)"));
}
if (Property.Type == CPT_String && Property.RefQualifier != ERefQualifier::ConstRef && Prop->ArrayDim == 1)
{
UE_LOG_ERROR_UHT(TEXT("Replicated FString parameters must be passed by const reference"));
}
if (Property.ArrayType == EArrayType::Dynamic && Property.RefQualifier != ERefQualifier::ConstRef && Prop->ArrayDim == 1)
{
UE_LOG_ERROR_UHT(TEXT("Replicated TArray parameters must be passed by const reference"));
}
}
else
{
if (!(Property.PropertyFlags & CPF_RepSkip) && (Property.PropertyFlags & CPF_OutParm))
{
UE_LOG_ERROR_UHT(TEXT("Service request functions cannot contain out parameters, unless marked NotReplicated"));
}
if (!(Property.PropertyFlags & CPF_RepSkip) && (Prop->GetClass()->ClassCastFlags & CASTCLASS_UDelegateProperty) != 0)
{
UE_LOG_ERROR_UHT(TEXT("Service request functions cannot contain delegate parameters, unless marked NotReplicated"));
}
}
}
if ((Function->FunctionFlags & (FUNC_BlueprintEvent|FUNC_BlueprintCallable)) != 0)
{
if (Property.Type == CPT_Byte)
{
if (UEnumProperty* EnumProperty = Cast<UEnumProperty>(Prop))
{
UProperty* InnerType = EnumProperty->GetUnderlyingProperty();
if (InnerType && !InnerType->IsA<UByteProperty>())
{
FError::Throwf(TEXT("Invalid enum param for Blueprints - currently only uint8 supported"));
}
}
}
}
// Default value.
if (MatchSymbol( TEXT("=") ))
{
// Skip past the native specified default value; we make no attempt to parse it
FToken SkipToken;
int32 ParenthesisNestCount=0;
int32 StartPos=-1;
int32 EndPos=-1;
while ( GetToken(SkipToken) )
{
if (StartPos == -1)
{
StartPos = SkipToken.StartPos;
}
if ( ParenthesisNestCount == 0
&& (SkipToken.Matches(TEXT(")")) || SkipToken.Matches(TEXT(","))) )
{
EndPos = SkipToken.StartPos;
// went too far
UngetToken(SkipToken);
break;
}
if ( SkipToken.Matches(TEXT("(")) )
{
ParenthesisNestCount++;
}
else if ( SkipToken.Matches(TEXT(")")) )
{
ParenthesisNestCount--;
}
}
// allow exec functions to be added to the metaData, this is so we can have default params for them.
const bool bStoreCppDefaultValueInMetaData = Function->HasAnyFunctionFlags(FUNC_BlueprintCallable | FUNC_Exec);
if((EndPos > -1) && bStoreCppDefaultValueInMetaData)
{
FString DefaultArgText(EndPos - StartPos, Input + StartPos);
FString Key(TEXT("CPP_Default_"));
Key += Prop->GetName();
FName KeyName = FName(*Key);
if (!MetaData->Contains(KeyName))
{
FString InnerDefaultValue;
const bool bDefaultValueParsed = DefaultValueStringCppFormatToInnerFormat(Prop, DefaultArgText, InnerDefaultValue);
if (!bDefaultValueParsed)
{
FError::Throwf(TEXT("C++ Default parameter not parsed: %s \"%s\" "), *Prop->GetName(), *DefaultArgText);
}
MetaData->Add(KeyName, InnerDefaultValue);
UE_LOG(LogCompile, Verbose, TEXT("C++ Default parameter parsed: %s \"%s\" -> \"%s\" "), *Prop->GetName(), *DefaultArgText, *InnerDefaultValue);
}
}
}
} while( MatchSymbol(TEXT(",")) );
RequireSymbol( TEXT(")"), TEXT("parameter list") );
}
UDelegateFunction* FHeaderParser::CompileDelegateDeclaration(FClasses& AllClasses, const TCHAR* DelegateIdentifier, EDelegateSpecifierAction::Type SpecifierAction)
{
const TCHAR* CurrentScopeName = TEXT("Delegate Declaration");
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
TMap<FName, FString> MetaData;
AddModuleRelativePathToMetadata(*CurrentSrcFile, MetaData);
FFuncInfo FuncInfo;
// If this is a UDELEGATE, parse the specifiers first
FString DelegateMacro;
if (SpecifierAction == EDelegateSpecifierAction::Parse)
{
TArray<FPropertySpecifier> SpecifiersFound;
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Delegate"), MetaData);
ProcessFunctionSpecifiers(FuncInfo, SpecifiersFound, MetaData);
// Get the next token and ensure it looks like a delegate
FToken Token;
GetToken(Token);
if (!IsValidDelegateDeclaration(Token))
{
FError::Throwf(TEXT("Unexpected token following UDELEGATE(): %s"), Token.Identifier);
}
DelegateMacro = Token.Identifier;
//Workaround for UE-28897
const FStructScope* CurrentStructScope = TopNest->GetScope() ? TopNest->GetScope()->AsStructScope() : nullptr;
const bool bDynamicClassScope = CurrentStructScope && CurrentStructScope->GetStruct() && FClass::IsDynamic(CurrentStructScope->GetStruct());
CheckAllow(CurrentScopeName, bDynamicClassScope ? ENestAllowFlags::ImplicitDelegateDecl : ENestAllowFlags::TypeDecl);
}
else
{
DelegateMacro = DelegateIdentifier;
CheckAllow(CurrentScopeName, ENestAllowFlags::ImplicitDelegateDecl);
}
// Break the delegate declaration macro down into parts
const bool bHasReturnValue = DelegateMacro.Contains(TEXT("_RetVal"));
const bool bDeclaredConst = DelegateMacro.Contains(TEXT("_Const"));
const bool bIsMulticast = DelegateMacro.Contains(TEXT("_MULTICAST"));
const bool bIsSparse = DelegateMacro.Contains(TEXT("_SPARSE"));
// Determine the parameter count
const FString* FoundParamCount = DelegateParameterCountStrings.FindByPredicate([&](const FString& Str){ return DelegateMacro.Contains(Str); });
// Try reconstructing the string to make sure it matches our expectations
FString ExpectedOriginalString = FString::Printf(TEXT("DECLARE_DYNAMIC%s%s_DELEGATE%s%s%s"),
bIsMulticast ? TEXT("_MULTICAST") : TEXT(""),
bIsSparse ? TEXT("_SPARSE") : TEXT(""),
bHasReturnValue ? TEXT("_RetVal") : TEXT(""),
FoundParamCount ? **FoundParamCount : TEXT(""),
bDeclaredConst ? TEXT("_Const") : TEXT(""));
if (DelegateMacro != ExpectedOriginalString)
{
FError::Throwf(TEXT("Unable to parse delegate declaration; expected '%s' but found '%s'."), *ExpectedOriginalString, *DelegateMacro);
}
// Multi-cast delegate function signatures are not allowed to have a return value
if (bHasReturnValue && bIsMulticast)
{
UE_LOG_ERROR_UHT(TEXT("Multi-cast delegates function signatures must not return a value"));
}
// Delegate signature
FuncInfo.FunctionFlags |= FUNC_Public | FUNC_Delegate;
if (bIsMulticast)
{
FuncInfo.FunctionFlags |= FUNC_MulticastDelegate;
}
// Now parse the macro body
RequireSymbol(TEXT("("), CurrentScopeName);
// Parse the return value type
FToken ReturnType( CPT_None );
if (bHasReturnValue)
{
GetVarType(AllClasses, GetCurrentScope(), ReturnType, CPF_None, nullptr, EPropertyDeclarationStyle::None, EVariableCategory::Return);
RequireSymbol(TEXT(","), CurrentScopeName);
}
// Skip whitespaces to get InputPos exactly on beginning of function name.
while (FChar::IsWhitespace(PeekChar())) { GetChar(); }
FuncInfo.InputPos = InputPos;
// Get the delegate name
if (!GetIdentifier(FuncInfo.Function))
{
FError::Throwf(TEXT("Missing name for %s"), CurrentScopeName );
}
// If this is a delegate function then go ahead and mangle the name so we don't collide with
// actual functions or properties
{
//@TODO: UCREMOVAL: Eventually this mangling shouldn't occur
// Remove the leading F
FString Name(FuncInfo.Function.Identifier);
if (!Name.StartsWith(TEXT("F")))
{
FError::Throwf(TEXT("Delegate type declarations must start with F"));
}
Name = Name.Mid(1);
// Append the signature goo
Name += HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX;
// Replace the name
FCString::Strcpy( FuncInfo.Function.Identifier, *Name );
}
UDelegateFunction* DelegateSignatureFunction = (bIsSparse ? CreateDelegateFunction<USparseDelegateFunction>(FuncInfo) : CreateDelegateFunction<UDelegateFunction>(FuncInfo));
FClassMetaData* ClassMetaData = GScriptHelper.AddClassData(DelegateSignatureFunction, CurrentSrcFile);
DelegateSignatureFunction->FunctionFlags |= FuncInfo.FunctionFlags;
FuncInfo.FunctionReference = DelegateSignatureFunction;
FuncInfo.SetFunctionNames();
if (FuncInfo.FunctionReference->HasAnyFunctionFlags(FUNC_Delegate) && !GetCurrentScope()->IsFileScope())
{
GetCurrentClassData()->MarkContainsDelegate();
}
GetCurrentScope()->AddType(DelegateSignatureFunction);
// determine whether this function should be 'const'
if (bDeclaredConst)
{
DelegateSignatureFunction->FunctionFlags |= FUNC_Const;
}
if (bIsSparse)
{
FToken OwningClass;
RequireSymbol(TEXT(","), TEXT("Delegate Declaration"));
if (!GetIdentifier(OwningClass))
{
FError::Throwf(TEXT("Missing OwningClass specifier."));
}
RequireSymbol(TEXT(","), TEXT("Delegate Declaration"));
FToken DelegateName;
if (!GetIdentifier(DelegateName))
{
FError::Throwf(TEXT("Missing Delegate Name."));
}
USparseDelegateFunction* SDF = CastChecked<USparseDelegateFunction>(DelegateSignatureFunction);
SDF->OwningClassName = *GetClassNameWithoutPrefix(OwningClass.TokenName.ToString());
SDF->DelegateName = DelegateName.Identifier;
}
// Get parameter list.
if (FoundParamCount)
{
RequireSymbol(TEXT(","), CurrentScopeName);
ParseParameterList(AllClasses, DelegateSignatureFunction, /*bExpectCommaBeforeName=*/ true);
// Check the expected versus actual number of parameters
int32 ParamCount = FoundParamCount - DelegateParameterCountStrings.GetData() + 1;
if (DelegateSignatureFunction->NumParms != ParamCount)
{
FError::Throwf(TEXT("Expected %d parameters but found %d parameters"), ParamCount, DelegateSignatureFunction->NumParms);
}
}
else
{
// Require the closing paren even with no parameter list
RequireSymbol(TEXT(")"), TEXT("Delegate Declaration"));
}
FuncInfo.MacroLine = InputLine;
FFunctionData::Add(FuncInfo);
// Create the return value property
if (bHasReturnValue)
{
ReturnType.PropertyFlags |= CPF_Parm | CPF_OutParm | CPF_ReturnParm;
UProperty* ReturnProp = GetVarNameAndDim(DelegateSignatureFunction, ReturnType, EVariableCategory::Return);
DelegateSignatureFunction->NumParms++;
}
// Try parsing metadata for the function
ParseFieldMetaData(MetaData, *(DelegateSignatureFunction->GetName()));
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
AddMetaDataToClassData(DelegateSignatureFunction, MetaData);
// Optionally consume a semicolon, it's not required for the delegate macro since it contains one internally
MatchSemi();
// Bind the function.
DelegateSignatureFunction->Bind();
// End the nesting
PostPopFunctionDeclaration(AllClasses, DelegateSignatureFunction);
// Don't allow delegate signatures to be redefined.
auto FunctionIterator = GetCurrentScope()->GetTypeIterator<UFunction>();
while (FunctionIterator.MoveNext())
{
UFunction* TestFunc = *FunctionIterator;
if ((TestFunc->GetFName() == DelegateSignatureFunction->GetFName()) && (TestFunc != DelegateSignatureFunction))
{
FError::Throwf(TEXT("Can't override delegate signature function '%s'"), FuncInfo.Function.Identifier);
}
}
return DelegateSignatureFunction;
}
// Compares the properties of two functions to see if they have the same signature.
bool AreFunctionSignaturesEqual(const UFunction* Lhs, const UFunction* Rhs)
{
auto LhsPropIter = TFieldIterator<UProperty>(Lhs);
auto RhsPropIter = TFieldIterator<UProperty>(Rhs);
for (;;)
{
bool bEndOfLhsFunction = !LhsPropIter;
bool bEndOfRhsFunction = !RhsPropIter;
if (bEndOfLhsFunction != bEndOfRhsFunction)
{
// The functions have different numbers of parameters
return false;
}
if (bEndOfLhsFunction)
{
// We've compared all the parameters
return true;
}
const UProperty* LhsProp = *LhsPropIter;
const UProperty* RhsProp = *RhsPropIter;
const UClass* LhsClass = LhsProp->GetClass();
const UClass* RhsClass = RhsProp->GetClass();
if (LhsClass != RhsClass)
{
// The properties have different types
return false;
}
if (LhsClass == UArrayProperty::StaticClass())
{
const UArrayProperty* LhsArrayProp = (const UArrayProperty*)LhsProp;
const UArrayProperty* RhsArrayProp = (const UArrayProperty*)RhsProp;
if (LhsArrayProp->Inner->GetClass() != RhsArrayProp->Inner->GetClass())
{
// The properties are arrays of different types
return false;
}
}
else if (LhsClass == UMapProperty::StaticClass())
{
const UMapProperty* LhsMapProp = (const UMapProperty*)LhsProp;
const UMapProperty* RhsMapProp = (const UMapProperty*)RhsProp;
if (LhsMapProp->KeyProp->GetClass() != RhsMapProp->KeyProp->GetClass() || LhsMapProp->ValueProp->GetClass() != RhsMapProp->ValueProp->GetClass())
{
// The properties are maps of different types
return false;
}
}
else if (LhsClass == USetProperty::StaticClass())
{
const USetProperty* LhsSetProp = (const USetProperty*)LhsProp;
const USetProperty* RhsSetProp = (const USetProperty*)RhsProp;
if (LhsSetProp->ElementProp->GetClass() != RhsSetProp->ElementProp->GetClass())
{
// The properties are sets of different types
return false;
}
}
++LhsPropIter;
++RhsPropIter;
}
}
/**
* Parses and compiles a function declaration
*/
void FHeaderParser::CompileFunctionDeclaration(FClasses& AllClasses)
{
CheckAllow(TEXT("'Function'"), ENestAllowFlags::Function);
FUnrealSourceFile* CurrentSrcFile = GetCurrentSourceFile();
TMap<FName, FString> MetaData;
AddModuleRelativePathToMetadata(*CurrentSrcFile, MetaData);
// New-style UFUNCTION() syntax
TArray<FPropertySpecifier> SpecifiersFound;
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Function"), MetaData);
FScriptLocation FuncNameRetry;
InitScriptLocation(FuncNameRetry);
if (!GetCurrentClass()->HasAnyClassFlags(CLASS_Native))
{
FError::Throwf(TEXT("Should only be here for native classes!"));
}
// Process all specifiers.
const TCHAR* TypeOfFunction = TEXT("function");
bool bAutomaticallyFinal = true;
FFuncInfo FuncInfo;
FuncInfo.MacroLine = InputLine;
FuncInfo.FunctionFlags = FUNC_Native;
// Infer the function's access level from the currently declared C++ access level
if (CurrentAccessSpecifier == ACCESS_Public)
{
FuncInfo.FunctionFlags |= FUNC_Public;
}
else if (CurrentAccessSpecifier == ACCESS_Protected)
{
FuncInfo.FunctionFlags |= FUNC_Protected;
}
else if (CurrentAccessSpecifier == ACCESS_Private)
{
FuncInfo.FunctionFlags |= FUNC_Private;
FuncInfo.FunctionFlags |= FUNC_Final;
// This is automatically final as well, but in a different way and for a different reason
bAutomaticallyFinal = false;
}
else
{
FError::Throwf(TEXT("Unknown access level"));
}
// non-static functions in a const class must be const themselves
if (GetCurrentClass()->HasAnyClassFlags(CLASS_Const))
{
FuncInfo.FunctionFlags |= FUNC_Const;
}
if (MatchIdentifier(TEXT("static")))
{
FuncInfo.FunctionFlags |= FUNC_Static;
FuncInfo.FunctionExportFlags |= FUNCEXPORT_CppStatic;
}
if (MetaData.Contains("CppFromBpEvent"))
{
FuncInfo.FunctionFlags |= FUNC_Event;
}
if (CompilerDirectiveStack.Num() > 0 && (CompilerDirectiveStack.Last()&ECompilerDirective::WithEditor) != 0)
{
FuncInfo.FunctionFlags |= FUNC_EditorOnly;
}
ProcessFunctionSpecifiers(FuncInfo, SpecifiersFound, MetaData);
const bool bClassGeneratedFromBP = FClass::IsDynamic(GetCurrentClass());
if ((FuncInfo.FunctionFlags & FUNC_NetServer) && !(FuncInfo.FunctionFlags & FUNC_NetValidate) && !bClassGeneratedFromBP)
{
FError::Throwf(TEXT("Server RPC missing 'WithValidation' keyword in the UFUNCTION() declaration statement. Required for security purposes."));
}
if ((0 != (FuncInfo.FunctionExportFlags & FUNCEXPORT_CustomThunk)) && !MetaData.Contains("CustomThunk"))
{
MetaData.Add(TEXT("CustomThunk"), TEXT("true"));
}
if ((FuncInfo.FunctionFlags & FUNC_BlueprintPure) && GetCurrentClass()->HasAnyClassFlags(CLASS_Interface))
{
// Until pure interface casts are supported, we don't allow pures in interfaces
UE_LOG_ERROR_UHT(TEXT("BlueprintPure specifier is not allowed for interface functions"));
}
if (FuncInfo.FunctionFlags & FUNC_Net)
{
// Network replicated functions are always events, and are only final if sealed
TypeOfFunction = TEXT("event");
bAutomaticallyFinal = false;
}
if (FuncInfo.FunctionFlags & FUNC_BlueprintEvent)
{
TypeOfFunction = (FuncInfo.FunctionFlags & FUNC_Native) ? TEXT("BlueprintNativeEvent") : TEXT("BlueprintImplementableEvent");
bAutomaticallyFinal = false;
}
bool bSawVirtual = false;
if (MatchIdentifier(TEXT("virtual")))
{
bSawVirtual = true;
}
FString* InternalPtr = MetaData.Find("BlueprintInternalUseOnly"); // FBlueprintMetadata::MD_BlueprintInternalUseOnly
const bool bInternalOnly = InternalPtr && *InternalPtr == TEXT("true");
// If this function is blueprint callable or blueprint pure, require a category
if ((FuncInfo.FunctionFlags & (FUNC_BlueprintCallable | FUNC_BlueprintPure)) != 0)
{
const bool bDeprecated = MetaData.Contains("DeprecatedFunction"); // FBlueprintMetadata::MD_DeprecatedFunction
const bool bBlueprintAccessor = MetaData.Contains("BlueprintSetter") || MetaData.Contains("BlueprintGetter"); // FBlueprintMetadata::MD_BlueprintSetter, // FBlueprintMetadata::MD_BlueprintGetter
const bool bHasMenuCategory = MetaData.Contains("Category"); // FBlueprintMetadata::MD_FunctionCategory
if (!bHasMenuCategory && !bInternalOnly && !bDeprecated && !bBlueprintAccessor)
{
// To allow for quick iteration, don't enforce the requirement that game functions have to be categorized
if (bIsCurrentModulePartOfEngine)
{
UE_LOG_ERROR_UHT(TEXT("An explicit Category specifier is required for Blueprint accessible functions in an Engine module."));
}
}
}
// Verify interfaces with respect to their blueprint accessible functions
if (GetCurrentClass()->HasAnyClassFlags(CLASS_Interface))
{
const bool bCanImplementInBlueprints = !GetCurrentClass()->HasMetaData(TEXT("CannotImplementInterfaceInBlueprint")); //FBlueprintMetadata::MD_CannotImplementInterfaceInBlueprint
if((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
{
// Ensure that blueprint events are only allowed in implementable interfaces. Internal only functions allowed
if (!bCanImplementInBlueprints && !bInternalOnly)
{
UE_LOG_ERROR_UHT(TEXT("Interfaces that are not implementable in blueprints cannot have BlueprintImplementableEvent members."));
}
}
if (((FuncInfo.FunctionFlags & FUNC_BlueprintCallable) != 0) && (((~FuncInfo.FunctionFlags) & FUNC_BlueprintEvent) != 0))
{
// Ensure that if this interface contains blueprint callable functions that are not blueprint defined, that it must be implemented natively
if (bCanImplementInBlueprints)
{
UE_LOG_ERROR_UHT(TEXT("Blueprint implementable interfaces cannot contain BlueprintCallable functions that are not BlueprintImplementableEvents. Use CannotImplementInterfaceInBlueprint on the interface if you wish to keep this function."));
}
}
}
// Peek ahead to look for a CORE_API style DLL import/export token if present
FString APIMacroIfPresent;
{
FToken Token;
if (GetToken(Token, true))
{
bool bThrowTokenBack = true;
if (Token.TokenType == TOKEN_Identifier)
{
FString RequiredAPIMacroIfPresent(Token.Identifier);
if (RequiredAPIMacroIfPresent.EndsWith(TEXT("_API")))
{
//@TODO: Validate the module name for RequiredAPIMacroIfPresent
bThrowTokenBack = false;
if (GetCurrentClass()->HasAnyClassFlags(CLASS_RequiredAPI))
{
FError::Throwf(TEXT("'%s' must not be used on methods of a class that is marked '%s' itself."), *RequiredAPIMacroIfPresent, *RequiredAPIMacroIfPresent);
}
FuncInfo.FunctionFlags |= FUNC_RequiredAPI;
FuncInfo.FunctionExportFlags |= FUNCEXPORT_RequiredAPI;
APIMacroIfPresent = RequiredAPIMacroIfPresent;
}
}
if (bThrowTokenBack)
{
UngetToken(Token);
}
}
}
// Look for static again, in case there was an ENGINE_API token first
if (!APIMacroIfPresent.IsEmpty() && MatchIdentifier(TEXT("static")))
{
FError::Throwf(TEXT("Unexpected API macro '%s'. Did you mean to put '%s' after the static keyword?"), *APIMacroIfPresent, *APIMacroIfPresent);
}
// Look for virtual again, in case there was an ENGINE_API token first
if (MatchIdentifier(TEXT("virtual")))
{
bSawVirtual = true;
}
// Process the virtualness
if (bSawVirtual)
{
// Remove the implicit final, the user can still specifying an explicit final at the end of the declaration
bAutomaticallyFinal = false;
// if this is a BlueprintNativeEvent or BlueprintImplementableEvent in an interface, make sure it's not "virtual"
if (FuncInfo.FunctionFlags & FUNC_BlueprintEvent)
{
if (GetCurrentClass()->HasAnyClassFlags(CLASS_Interface))
{
FError::Throwf(TEXT("BlueprintImplementableEvents in Interfaces must not be declared 'virtual'"));
}
// if this is a BlueprintNativeEvent, make sure it's not "virtual"
else if (FuncInfo.FunctionFlags & FUNC_Native)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintNativeEvent functions must be non-virtual."));
}
else
{
UE_LOG_WARNING_UHT(TEXT("BlueprintImplementableEvents should not be virtual. Use BlueprintNativeEvent instead."));
}
}
}
else
{
// if this is a function in an Interface, it must be marked 'virtual' unless it's an event
if (GetCurrentClass()->HasAnyClassFlags(CLASS_Interface) && !(FuncInfo.FunctionFlags & FUNC_BlueprintEvent))
{
FError::Throwf(TEXT("Interface functions that are not BlueprintImplementableEvents must be declared 'virtual'"));
}
}
// Handle the initial implicit/explicit final
// A user can still specify an explicit final after the parameter list as well.
if (bAutomaticallyFinal || FuncInfo.bSealedEvent)
{
FuncInfo.FunctionFlags |= FUNC_Final;
FuncInfo.FunctionExportFlags |= FUNCEXPORT_Final;
if (GetCurrentClass()->HasAnyClassFlags(CLASS_Interface))
{
UE_LOG_ERROR_UHT(TEXT("Interface functions cannot be declared 'final'"));
}
}
// Get return type.
FToken ReturnType( CPT_None );
// C++ style functions always have a return value type, even if it's void
bool bHasReturnValue = !MatchIdentifier(TEXT("void"));
if (bHasReturnValue)
{
GetVarType(AllClasses, GetCurrentScope(), ReturnType, CPF_None, nullptr, EPropertyDeclarationStyle::None, EVariableCategory::Return);
}
// Skip whitespaces to get InputPos exactly on beginning of function name.
while (FChar::IsWhitespace(PeekChar())) { GetChar(); }
FuncInfo.InputPos = InputPos;
// Get function or operator name.
if (!GetIdentifier(FuncInfo.Function))
{
FError::Throwf(TEXT("Missing %s name"), TypeOfFunction);
}
if ( !MatchSymbol(TEXT("(")) )
{
FError::Throwf(TEXT("Bad %s definition"), TypeOfFunction);
}
if (FuncInfo.FunctionFlags & FUNC_Net)
{
bool bIsNetService = !!(FuncInfo.FunctionFlags & (FUNC_NetRequest | FUNC_NetResponse));
if (bHasReturnValue && !bIsNetService)
{
FError::Throwf(TEXT("Replicated functions can't have return values"));
}
if (FuncInfo.RPCId > 0)
{
if (FString* ExistingFunc = UsedRPCIds.Find(FuncInfo.RPCId))
{
FError::Throwf(TEXT("Function %s already uses identifier %d"), **ExistingFunc, FuncInfo.RPCId);
}
UsedRPCIds.Add(FuncInfo.RPCId, FuncInfo.Function.Identifier);
if (FuncInfo.FunctionFlags & FUNC_NetResponse)
{
// Look for another function expecting this response
if (FString* ExistingFunc = RPCsNeedingHookup.Find(FuncInfo.RPCId))
{
// If this list isn't empty at end of class, throw error
RPCsNeedingHookup.Remove(FuncInfo.RPCId);
}
}
}
if (FuncInfo.RPCResponseId > 0 && FuncInfo.EndpointName != TEXT("JSBridge"))
{
// Look for an existing response function
FString* ExistingFunc = UsedRPCIds.Find(FuncInfo.RPCResponseId);
if (ExistingFunc == NULL)
{
// If this list isn't empty at end of class, throw error
RPCsNeedingHookup.Add(FuncInfo.RPCResponseId, FuncInfo.Function.Identifier);
}
}
}
UFunction* TopFunction = CreateFunction(FuncInfo);
FClassMetaData* ClassMetaData = GScriptHelper.AddClassData(TopFunction, CurrentSrcFile);
TopFunction->FunctionFlags |= FuncInfo.FunctionFlags;
FuncInfo.FunctionReference = TopFunction;
FuncInfo.SetFunctionNames();
GetCurrentScope()->AddType(TopFunction);
FFunctionData* StoredFuncData = FFunctionData::Add(FuncInfo);
if (FuncInfo.FunctionReference->HasAnyFunctionFlags(FUNC_Delegate))
{
GetCurrentClassData()->MarkContainsDelegate();
}
// Get parameter list.
ParseParameterList(AllClasses, TopFunction, false, &MetaData);
// Get return type, if any.
if (bHasReturnValue)
{
ReturnType.PropertyFlags |= CPF_Parm | CPF_OutParm | CPF_ReturnParm;
UProperty* ReturnProp = GetVarNameAndDim(TopFunction, ReturnType, EVariableCategory::Return);
TopFunction->NumParms++;
}
// determine if there are any outputs for this function
bool bHasAnyOutputs = bHasReturnValue;
if (!bHasAnyOutputs)
{
for (TFieldIterator<UProperty> It(TopFunction); It; ++It)
{
UProperty const* const Param = *It;
if (!(Param->PropertyFlags & CPF_ReturnParm) && (Param->PropertyFlags & CPF_OutParm))
{
bHasAnyOutputs = true;
break;
}
}
}
// Check to see if there is a function in the super class with the same name
UStruct* SuperStruct = GetCurrentClass();
if (SuperStruct)
{
SuperStruct = SuperStruct->GetSuperStruct();
}
if (SuperStruct)
{
if (UFunction* OverriddenFunction = ::FindField<UFunction>(SuperStruct, FuncInfo.Function.Identifier))
{
// Native function overrides should be done in CPP text, not in a UFUNCTION() declaration (you can't change flags, and it'd otherwise be a burden to keep them identical)
UE_LOG_ERROR_UHT(TEXT("%s: Override of UFUNCTION in parent class (%s) cannot have a UFUNCTION() declaration above it; it will use the same parameters as the original declaration."), FuncInfo.Function.Identifier, *OverriddenFunction->GetOuter()->GetName());
}
}
if (!bHasAnyOutputs && (FuncInfo.FunctionFlags & (FUNC_BlueprintPure)))
{
// This bad behavior would be treated as a warning in the Blueprint editor, so when converted assets generates these bad functions
// we don't want to prevent compilation:
if (!bClassGeneratedFromBP)
{
UE_LOG_ERROR_UHT(TEXT("BlueprintPure specifier is not allowed for functions with no return value and no output parameters."));
}
}
// determine whether this function should be 'const'
if ( MatchIdentifier(TEXT("const")) )
{
if( (TopFunction->FunctionFlags & (FUNC_Native)) == 0 )
{
// @TODO: UCREMOVAL Reconsider?
//FError::Throwf(TEXT("'const' may only be used for native functions"));
}
FuncInfo.FunctionFlags |= FUNC_Const;
// @todo: the presence of const and one or more outputs does not guarantee that there are
// no side effects. On GCC and clang we could use __attribure__((pure)) or __attribute__((const))
// or we could just rely on the use marking things BlueprintPure. Either way, checking the C++
// const identifier to determine purity is not desirable. We should remove the following logic:
// If its a const BlueprintCallable function with some sort of output and is not being marked as an BlueprintPure=false function, mark it as BlueprintPure as well
if ( bHasAnyOutputs && ((FuncInfo.FunctionFlags & FUNC_BlueprintCallable) != 0) && !FuncInfo.bForceBlueprintImpure)
{
FuncInfo.FunctionFlags |= FUNC_BlueprintPure;
}
}
// Try parsing metadata for the function
ParseFieldMetaData(MetaData, *(TopFunction->GetName()));
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
AddMetaDataToClassData(TopFunction, MetaData);
// 'final' and 'override' can appear in any order before an optional '= 0' pure virtual specifier
bool bFoundFinal = MatchIdentifier(TEXT("final"));
bool bFoundOverride = MatchIdentifier(TEXT("override"));
if (!bFoundFinal && bFoundOverride)
{
bFoundFinal = MatchIdentifier(TEXT("final"));
}
// Handle C++ style functions being declared as abstract
if (MatchSymbol(TEXT("=")))
{
int32 ZeroValue = 1;
bool bGotZero = GetConstInt(/*out*/ZeroValue);
bGotZero = bGotZero && (ZeroValue == 0);
if (!bGotZero)
{
FError::Throwf(TEXT("Expected 0 to indicate function is abstract"));
}
}
// Look for the final keyword to indicate this function is sealed
if (bFoundFinal)
{
// This is a final (prebinding, non-overridable) function
FuncInfo.FunctionFlags |= FUNC_Final;
FuncInfo.FunctionExportFlags |= FUNCEXPORT_Final;
if (GetCurrentClass()->HasAnyClassFlags(CLASS_Interface))
{
FError::Throwf(TEXT("Interface functions cannot be declared 'final'"));
}
else if (FuncInfo.FunctionFlags & FUNC_BlueprintEvent)
{
FError::Throwf(TEXT("Blueprint events cannot be declared 'final'"));
}
}
// Make sure any new flags made it to the function
//@TODO: UCREMOVAL: Ideally the flags didn't get copied midway thru parsing the function declaration, and we could avoid this
TopFunction->FunctionFlags |= FuncInfo.FunctionFlags;
StoredFuncData->UpdateFunctionData(FuncInfo);
// Bind the function.
TopFunction->Bind();
// Make sure that the replication flags set on an overridden function match the parent function
if (UFunction* SuperFunc = TopFunction->GetSuperFunction())
{
if ((TopFunction->FunctionFlags & FUNC_NetFuncFlags) != (SuperFunc->FunctionFlags & FUNC_NetFuncFlags))
{
FError::Throwf(TEXT("Overridden function '%s': Cannot specify different replication flags when overriding a function."), *TopFunction->GetName());
}
}
// if this function is an RPC in state scope, verify that it is an override
// this is required because the networking code only checks the class for RPCs when initializing network data, not any states within it
if ((TopFunction->FunctionFlags & FUNC_Net) && (TopFunction->GetSuperFunction() == NULL) && Cast<UClass>(TopFunction->GetOuter()) == NULL)
{
FError::Throwf(TEXT("Function '%s': Base implementation of RPCs cannot be in a state. Add a stub outside state scope."), *TopFunction->GetName());
}
if (TopFunction->FunctionFlags & (FUNC_BlueprintCallable | FUNC_BlueprintEvent))
{
for (TFieldIterator<UProperty> It(TopFunction); It; ++It)
{
UProperty const* const Param = *It;
if (Param->ArrayDim > 1)
{
FError::Throwf(TEXT("Static array cannot be exposed to blueprint. Function: %s Parameter %s\n"), *TopFunction->GetName(), *Param->GetName());
}
if (!IsPropertySupportedByBlueprint(Param, false))
{
FString ExtendedCPPType;
FString CPPType = Param->GetCPPType(&ExtendedCPPType);
UE_LOG_ERROR_UHT(TEXT("Type '%s%s' is not supported by blueprint. %s.%s"), *CPPType, *ExtendedCPPType, *TopFunction->GetName(), *Param->GetName());
}
}
}
// Just declaring a function, so end the nesting.
PostPopFunctionDeclaration(AllClasses, TopFunction);
// See what's coming next
FToken Token;
if (!GetToken(Token))
{
FError::Throwf(TEXT("Unexpected end of file"));
}
// Optionally consume a semicolon
// This is optional to allow inline function definitions
if (Token.TokenType == TOKEN_Symbol && !FCString::Stricmp(Token.Identifier, TEXT(";")))
{
// Do nothing (consume it)
}
else if (Token.TokenType == TOKEN_Symbol && !FCString::Stricmp(Token.Identifier, TEXT("{")))
{
// Skip inline function bodies
UngetToken(Token);
SkipDeclaration(Token);
}
else
{
// Put the token back so we can continue parsing as normal
UngetToken(Token);
}
}
/** Parses optional metadata text. */
void FHeaderParser::ParseFieldMetaData(TMap<FName, FString>& MetaData, const TCHAR* FieldName)
{
FToken PropertyMetaData;
bool bMetadataPresent = false;
if (MatchIdentifier(TEXT("UMETA")))
{
bMetadataPresent = true;
RequireSymbol( TEXT("("),*FString::Printf(TEXT("' %s metadata'"), FieldName) );
if (!GetRawTokenRespectingQuotes(PropertyMetaData, TCHAR(')')))
{
FError::Throwf(TEXT("'%s': No metadata specified"), FieldName);
}
RequireSymbol( TEXT(")"),*FString::Printf(TEXT("' %s metadata'"), FieldName) );
}
if (bMetadataPresent)
{
// parse apart the string
TArray<FString> Pairs;
//@TODO: UCREMOVAL: Convert to property token reading
// break apart on | to get to the key/value pairs
FString NewData(PropertyMetaData.String);
bool bInString = false;
int32 LastStartIndex = 0;
int32 CharIndex;
for (CharIndex = 0; CharIndex < NewData.Len(); ++CharIndex)
{
TCHAR Ch = NewData.GetCharArray()[CharIndex];
if (Ch == '"')
{
bInString = !bInString;
}
if ((Ch == ',') && !bInString)
{
if (LastStartIndex != CharIndex)
{
Pairs.Add(NewData.Mid(LastStartIndex, CharIndex - LastStartIndex));
}
LastStartIndex = CharIndex + 1;
}
}
if (LastStartIndex != CharIndex)
{
Pairs.Add(NewData.Mid(LastStartIndex, CharIndex - LastStartIndex));
}
// go over all pairs
for (int32 PairIndex = 0; PairIndex < Pairs.Num(); PairIndex++)
{
// break the pair into a key and a value
FString Token = Pairs[PairIndex];
FString Key = Token;
// by default, not value, just a key (allowed)
FString Value;
// look for a value after an =
int32 Equals = Token.Find(TEXT("="));
// if we have an =, break up the string
if (Equals != -1)
{
Key = Token.Left(Equals);
Value = Token.Right((Token.Len() - Equals) - 1);
}
InsertMetaDataPair(MetaData, Key, Value);
}
}
}
bool FHeaderParser::IsBitfieldProperty()
{
bool bIsBitfield = false;
// The current token is the property type (uin32, uint16, etc).
// Check the property name and then check for ':'
FToken TokenVarName;
if (GetToken(TokenVarName, /*bNoConsts=*/ true))
{
FToken Token;
if (GetToken(Token, /*bNoConsts=*/ true))
{
if (Token.TokenType == TOKEN_Symbol && FCString::Stricmp(Token.Identifier, TEXT(":")) == 0)
{
bIsBitfield = true;
}
UngetToken(Token);
}
UngetToken(TokenVarName);
}
return bIsBitfield;
}
void FHeaderParser::ValidatePropertyIsDeprecatedIfNecessary(FPropertyBase& VarProperty, const FToken* OuterPropertyType)
{
// check to see if we have a UClassProperty using a deprecated class
if ( VarProperty.MetaClass != NULL && VarProperty.MetaClass->HasAnyClassFlags(CLASS_Deprecated) && !(VarProperty.PropertyFlags & CPF_Deprecated) &&
(OuterPropertyType == NULL || !(OuterPropertyType->PropertyFlags & CPF_Deprecated)) )
{
UE_LOG_ERROR_UHT(TEXT("Property is using a deprecated class: %s. Property should be marked deprecated as well."), *VarProperty.MetaClass->GetPathName());
}
// check to see if we have a UObjectProperty using a deprecated class.
// PropertyClass is part of a union, so only check PropertyClass if this token represents an object property
if ( (VarProperty.Type == CPT_ObjectReference || VarProperty.Type == CPT_WeakObjectReference || VarProperty.Type == CPT_LazyObjectReference || VarProperty.Type == CPT_SoftObjectReference) && VarProperty.PropertyClass != NULL
&& VarProperty.PropertyClass->HasAnyClassFlags(CLASS_Deprecated) // and the object class being used has been deprecated
&& (VarProperty.PropertyFlags&CPF_Deprecated) == 0 // and this property isn't marked deprecated as well
&& (OuterPropertyType == NULL || !(OuterPropertyType->PropertyFlags & CPF_Deprecated)) ) // and this property isn't in an array that was marked deprecated either
{
UE_LOG_ERROR_UHT(TEXT("Property is using a deprecated class: %s. Property should be marked deprecated as well."), *VarProperty.PropertyClass->GetPathName());
}
}
struct FExposeOnSpawnValidator
{
// Keep this function synced with UEdGraphSchema_K2::FindSetVariableByNameFunction
static bool IsSupported(const FPropertyBase& Property)
{
bool ProperNativeType = false;
switch (Property.Type)
{
case CPT_Int:
case CPT_Byte:
case CPT_Float:
case CPT_Bool:
case CPT_Bool8:
case CPT_ObjectReference:
case CPT_String:
case CPT_Text:
case CPT_Name:
case CPT_Interface:
case CPT_SoftObjectReference:
ProperNativeType = true;
}
if (!ProperNativeType && (CPT_Struct == Property.Type) && Property.Struct)
{
static const FName BlueprintTypeName(TEXT("BlueprintType"));
ProperNativeType |= Property.Struct->GetBoolMetaData(BlueprintTypeName);
}
return ProperNativeType;
}
};
void FHeaderParser::CompileVariableDeclaration(FClasses& AllClasses, UStruct* Struct)
{
EPropertyFlags DisallowFlags = CPF_ParmFlags;
EPropertyFlags EdFlags = CPF_None;
// Get variable type.
FPropertyBase OriginalProperty(CPT_None);
FIndexRange TypeRange;
GetVarType( AllClasses, &FScope::GetTypeScope(Struct).Get(), OriginalProperty, DisallowFlags, /*OuterPropertyType=*/ NULL, EPropertyDeclarationStyle::UPROPERTY, EVariableCategory::Member, &TypeRange );
OriginalProperty.PropertyFlags |= EdFlags;
FString* Category = OriginalProperty.MetaData.Find("Category");
// First check if the category was specified at all and if the property was exposed to the editor.
if (!Category && (OriginalProperty.PropertyFlags & (CPF_Edit|CPF_BlueprintVisible)))
{
if ((Struct->GetOutermost() != nullptr) && !bIsCurrentModulePartOfEngine)
{
OriginalProperty.MetaData.Add("Category", Struct->GetFName().ToString());
Category = OriginalProperty.MetaData.Find("Category");
}
else
{
UE_LOG_ERROR_UHT(TEXT("An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module."));
}
}
// Validate that pointer properties are not interfaces (which are not GC'd and so will cause runtime errors)
if (OriginalProperty.PointerType == EPointerType::Native && OriginalProperty.Struct->IsChildOf(UInterface::StaticClass()))
{
// Get the name of the type, removing the asterisk representing the pointer
FString TypeName = FString(TypeRange.Count, Input + TypeRange.StartIndex).TrimStartAndEnd().LeftChop(1).TrimEnd();
FError::Throwf(TEXT("UPROPERTY pointers cannot be interfaces - did you mean TScriptInterface<%s>?"), *TypeName);
}
// If the category was specified explicitly, it wins
if (Category && !(OriginalProperty.PropertyFlags & (CPF_Edit|CPF_BlueprintVisible|CPF_BlueprintAssignable|CPF_BlueprintCallable)))
{
UE_LOG_WARNING_UHT(TEXT("Property has a Category set but is not exposed to the editor or Blueprints with EditAnywhere, BlueprintReadWrite, VisibleAnywhere, BlueprintReadOnly, BlueprintAssignable, BlueprintCallable keywords.\r\n"));
}
// Make sure that editblueprint variables are editable
if(!(OriginalProperty.PropertyFlags & CPF_Edit))
{
if (OriginalProperty.PropertyFlags & CPF_DisableEditOnInstance)
{
UE_LOG_ERROR_UHT(TEXT("Property cannot have 'DisableEditOnInstance' without being editable"));
}
if (OriginalProperty.PropertyFlags & CPF_DisableEditOnTemplate)
{
UE_LOG_ERROR_UHT(TEXT("Property cannot have 'DisableEditOnTemplate' without being editable"));
}
}
// Validate.
if (OriginalProperty.PropertyFlags & CPF_ParmFlags)
{
FError::Throwf(TEXT("Illegal type modifiers in member variable declaration") );
}
if (FString* ExposeOnSpawnValue = OriginalProperty.MetaData.Find(TEXT("ExposeOnSpawn")))
{
if ((*ExposeOnSpawnValue == TEXT("true")) && !FExposeOnSpawnValidator::IsSupported(OriginalProperty))
{
UE_LOG_ERROR_UHT(TEXT("ExposeOnSpawn - Property cannot be exposed"));
}
}
// Process all variables of this type.
TArray<UProperty*> NewProperties;
do
{
FToken Property = OriginalProperty;
UProperty* NewProperty = GetVarNameAndDim(Struct, Property, EVariableCategory::Member);
// Optionally consume the :1 at the end of a bitfield boolean declaration
if (Property.IsBool() && MatchSymbol(TEXT(":")))
{
int32 BitfieldSize = 0;
if (!GetConstInt(/*out*/ BitfieldSize) || (BitfieldSize != 1))
{
FError::Throwf(TEXT("Bad or missing bitfield size for '%s', must be 1."), *NewProperty->GetName());
}
}
// Deprecation validation
ValidatePropertyIsDeprecatedIfNecessary(Property, NULL);
if (TopNest->NestType != ENestType::FunctionDeclaration)
{
if (NewProperties.Num())
{
FError::Throwf(TEXT("Comma delimited properties cannot be converted %s.%s\n"), *Struct->GetName(), *NewProperty->GetName());
}
}
NewProperties.Add( NewProperty );
// we'll need any metadata tags we parsed later on when we call ConvertEOLCommentToTooltip() so the tags aren't clobbered
OriginalProperty.MetaData = Property.MetaData;
if (NewProperty->HasAnyPropertyFlags(CPF_RepNotify))
{
NewProperty->RepNotifyFunc = OriginalProperty.RepNotifyName;
}
if (UScriptStruct* StructBeingBuilt = Cast<UScriptStruct>(Struct))
{
if (NewProperty->ContainsInstancedObjectProperty())
{
StructBeingBuilt->StructFlags = EStructFlags(StructBeingBuilt->StructFlags | STRUCT_HasInstancedReference);
}
}
if (NewProperty->HasAnyPropertyFlags(CPF_BlueprintVisible))
{
if (Struct->IsA<UScriptStruct>() && !Struct->GetBoolMetaDataHierarchical(TEXT("BlueprintType")))
{
UE_LOG_ERROR_UHT(TEXT("Cannot expose property to blueprints in a struct that is not a BlueprintType. %s.%s"), *Struct->GetName(), *NewProperty->GetName());
}
if (NewProperty->ArrayDim > 1)
{
UE_LOG_ERROR_UHT(TEXT("Static array cannot be exposed to blueprint %s.%s"), *Struct->GetName(), *NewProperty->GetName());
}
if (!IsPropertySupportedByBlueprint(NewProperty, true))
{
FString ExtendedCPPType;
FString CPPType = NewProperty->GetCPPType(&ExtendedCPPType);
UE_LOG_ERROR_UHT(TEXT("Type '%s%s' is not supported by blueprint. %s.%s"), *CPPType, *ExtendedCPPType, *Struct->GetName(), *NewProperty->GetName());
}
}
} while( MatchSymbol(TEXT(",")) );
// Optional member initializer.
if (MatchSymbol(TEXT("=")))
{
// Skip past the specified member initializer; we make no attempt to parse it
FToken SkipToken;
while (GetToken(SkipToken))
{
if (SkipToken.Matches(TEXT(";")))
{
// went too far
UngetToken(SkipToken);
break;
}
}
}
// Using Brace Initialization
else if (MatchSymbol(TEXT("{")))
{
FToken SkipToken;
int BraceLevel = 1;
while (GetToken(SkipToken))
{
if (SkipToken.Matches(TEXT("{")))
{
++BraceLevel;
}
else if (SkipToken.Matches(TEXT("}")))
{
--BraceLevel;
if (BraceLevel == 0)
{
break;
}
}
}
}
// Expect a semicolon.
RequireSymbol( TEXT(";"), TEXT("'variable declaration'") );
// Skip redundant semi-colons
for (;;)
{
int32 CurrInputPos = InputPos;
int32 CurrInputLine = InputLine;
FToken Token;
if (!GetToken(Token, /*bNoConsts=*/ true))
{
break;
}
if (Token.TokenType != TOKEN_Symbol || FCString::Stricmp(Token.Identifier, TEXT(";")))
{
InputPos = CurrInputPos;
InputLine = CurrInputLine;
break;
}
}
}
//
// Compile a statement: Either a declaration or a command.
// Returns 1 if success, 0 if end of file.
//
bool FHeaderParser::CompileStatement(FClasses& AllClasses, TArray<UDelegateFunction*>& DelegatesToFixup)
{
// Get a token and compile it.
FToken Token;
if( !GetToken(Token, true) )
{
// End of file.
return false;
}
else if (!CompileDeclaration(AllClasses, DelegatesToFixup, Token))
{
FError::Throwf(TEXT("'%s': Bad command or expression"), Token.Identifier );
}
return true;
}
//
// Compute the function parameter size and save the return offset
//
//@TODO: UCREMOVAL: Need to rename ComputeFunctionParametersSize to reflect the additional work it's doing
void FHeaderParser::ComputeFunctionParametersSize( UClass* Class )
{
// Recurse with all child states in this class.
for (TFieldIterator<UFunction> FuncIt(Class, EFieldIteratorFlags::ExcludeSuper); FuncIt; ++FuncIt)
{
UFunction* ThisFunction = *FuncIt;
// Fix up any structs that were used as a parameter in a delegate before being defined
if (ThisFunction->HasAnyFunctionFlags(FUNC_Delegate))
{
for (TFieldIterator<UProperty> It(ThisFunction); It; ++It)
{
UProperty* Param = *It;
if (UStructProperty* StructProp = Cast<UStructProperty>(Param))
{
if (StructProp->Struct->StructFlags & STRUCT_HasInstancedReference)
{
StructProp->PropertyFlags |= CPF_ContainsInstancedReference;
}
}
}
ThisFunction->StaticLink(true);
}
// Compute the function parameter size, propagate some flags to the outer function, and save the return offset
// Must be done in a second phase, as StaticLink resets various fields again!
ThisFunction->ParmsSize = 0;
for (TFieldIterator<UProperty> It(ThisFunction); It; ++It)
{
UProperty* Param = *It;
if (!(Param->PropertyFlags & CPF_ReturnParm) && (Param->PropertyFlags & CPF_OutParm))
{
ThisFunction->FunctionFlags |= FUNC_HasOutParms;
}
if (UStructProperty* StructProp = Cast<UStructProperty>(Param))
{
if (StructProp->Struct->HasDefaults())
{
ThisFunction->FunctionFlags |= FUNC_HasDefaults;
}
}
}
}
}
/*-----------------------------------------------------------------------------
Code skipping.
-----------------------------------------------------------------------------*/
/**
* Skip over code, honoring { and } pairs.
*
* @param NestCount number of nest levels to consume. if 0, consumes a single statement
* @param ErrorTag text to use in error message if EOF is encountered before we've done
*/
void FHeaderParser::SkipStatements( int32 NestCount, const TCHAR* ErrorTag )
{
FToken Token;
int32 OriginalNestCount = NestCount;
while( GetToken( Token, true ) )
{
if ( Token.Matches(TEXT("{")) )
{
NestCount++;
}
else if ( Token.Matches(TEXT("}")) )
{
NestCount--;
}
else if ( Token.Matches(TEXT(";")) && OriginalNestCount == 0 )
{
break;
}
if ( NestCount < OriginalNestCount || NestCount < 0 )
break;
}
if( NestCount > 0 )
{
FError::Throwf(TEXT("Unexpected end of file at end of %s"), ErrorTag );
}
else if ( NestCount < 0 )
{
FError::Throwf(TEXT("Extraneous closing brace found in %s"), ErrorTag);
}
}
/*-----------------------------------------------------------------------------
Main script compiling routine.
-----------------------------------------------------------------------------*/
//
// Finalize any script-exposed functions in the specified class
//
void FHeaderParser::FinalizeScriptExposedFunctions(UClass* Class)
{
// Finalize all of the children introduced in this class
for (TFieldIterator<UStruct> ChildIt(Class, EFieldIteratorFlags::ExcludeSuper); ChildIt; ++ChildIt)
{
UStruct* ChildStruct = *ChildIt;
if (UFunction* Function = Cast<UFunction>(ChildStruct))
{
// Add this function to the function map of its parent class
Class->AddFunctionToFunctionMap(Function, Function->GetFName());
}
else if (ChildStruct->IsA(UScriptStruct::StaticClass()))
{
// Ignore embedded structs
}
else
{
UE_LOG_WARNING_UHT(TEXT("Unknown and unexpected child named %s of type %s in %s\n"), *ChildStruct->GetName(), *ChildStruct->GetClass()->GetName(), *Class->GetName());
check(false);
}
}
}
//
// Parses the header associated with the specified class.
// Returns result enumeration.
//
ECompilationResult::Type FHeaderParser::ParseHeader(FClasses& AllClasses, FUnrealSourceFile* SourceFile)
{
SetCurrentSourceFile(SourceFile);
NameLookupCPP.SetCurrentSourceFile(SourceFile);
FUnrealSourceFile* CurrentSrcFile = SourceFile;
if (CurrentSrcFile->IsParsed())
{
return ECompilationResult::Succeeded;
}
CurrentSrcFile->MarkAsParsed();
// Early-out if this class has previously failed some aspect of parsing
if (FailedFilesAnnotation.Get(CurrentSrcFile))
{
return ECompilationResult::OtherCompilationError;
}
// Reset the parser to begin a new class
bEncounteredNewStyleClass_UnmatchedBrackets = false;
bSpottedAutogeneratedHeaderInclude = false;
bHaveSeenUClass = false;
bClassHasGeneratedBody = false;
bClassHasGeneratedUInterfaceBody = false;
bClassHasGeneratedIInterfaceBody = false;
ECompilationResult::Type Result = ECompilationResult::OtherCompilationError;
// Message.
UE_LOG(LogCompile, Verbose, TEXT("Parsing %s"), *CurrentSrcFile->GetFilename());
// Init compiler variables.
ResetParser(*CurrentSrcFile->GetContent());
// Init nesting.
NestLevel = 0;
TopNest = NULL;
PushNest(ENestType::GlobalScope, nullptr, CurrentSrcFile);
// C++ classes default to private access level
CurrentAccessSpecifier = ACCESS_Private;
// Try to compile it, and catch any errors.
bool bEmptyFile = true;
// Tells if this header defines no-export classes only.
bool bNoExportClassesOnly = true;
#if !PLATFORM_EXCEPTIONS_DISABLED
try
#endif
{
// Parse entire program.
TArray<UDelegateFunction*> DelegatesToFixup;
while (CompileStatement(AllClasses, DelegatesToFixup))
{
bEmptyFile = false;
// Clear out the previous comment in anticipation of the next statement.
ClearComment();
StatementsParsed++;
}
PopNest(ENestType::GlobalScope, TEXT("Global scope"));
auto ScopeTypeIterator = CurrentSrcFile->GetScope()->GetTypeIterator();
while (ScopeTypeIterator.MoveNext())
{
UField* Type = *ScopeTypeIterator;
if (!Type->IsA<UScriptStruct>() && !Type->IsA<UClass>())
{
continue;
}
UStruct* Struct = Cast<UStruct>(Type);
// now validate all delegate variables declared in the class
TMap<FName, UFunction*> DelegateCache;
FixupDelegateProperties(AllClasses, Struct, FScope::GetTypeScope(Struct).Get(), DelegateCache);
}
// Fix up any delegates themselves, if they refer to other delegates
{
TMap<FName, UFunction*> DelegateCache;
for (UDelegateFunction* Delegate : DelegatesToFixup)
{
FixupDelegateProperties(AllClasses, Delegate, CurrentSrcFile->GetScope().Get(), DelegateCache);
}
}
// Precompute info for runtime optimization.
LinesParsed += InputLine;
if (RPCsNeedingHookup.Num() > 0)
{
FString ErrorMsg(TEXT("Request functions missing response pairs:\r\n"));
for (TMap<int32, FString>::TConstIterator It(RPCsNeedingHookup); It; ++It)
{
ErrorMsg += FString::Printf(TEXT("%s missing id %d\r\n"), *It.Value(), It.Key());
}
RPCsNeedingHookup.Empty();
FError::Throwf(*ErrorMsg);
}
// Make sure the compilation ended with valid nesting.
if (bEncounteredNewStyleClass_UnmatchedBrackets)
{
FError::Throwf(TEXT("Missing } at end of class") );
}
if (NestLevel == 1)
{
FError::Throwf(TEXT("Internal nest inconsistency") );
}
else if (NestLevel > 2)
{
FError::Throwf(TEXT("Unexpected end of script in '%s' block"), NestTypeName(TopNest->NestType) );
}
// First-pass success.
Result = ECompilationResult::Succeeded;
for (UClass* Class : CurrentSrcFile->GetDefinedClasses())
{
PostParsingClassSetup(Class);
// Clean up and exit.
Class->Bind();
// Finalize functions
FinalizeScriptExposedFunctions(Class);
bNoExportClassesOnly = bNoExportClassesOnly && Class->HasAnyClassFlags(CLASS_NoExport);
}
check(CurrentSrcFile->IsParsed());
if (!bSpottedAutogeneratedHeaderInclude && !bEmptyFile && !bNoExportClassesOnly)
{
const FString ExpectedHeaderName = CurrentSrcFile->GetGeneratedHeaderFilename();
FError::Throwf(TEXT("Expected an include at the top of the header: '#include \"%s\"'"), *ExpectedHeaderName);
}
}
#if !PLATFORM_EXCEPTIONS_DISABLED
catch( TCHAR* ErrorMsg )
{
if (NestLevel == 0)
{
// Pushing nest so there is a file context for this error.
PushNest(ENestType::GlobalScope, nullptr, CurrentSrcFile);
}
// Handle compiler error.
{
TGuardValue<ELogTimes::Type> DisableLogTimes(GPrintLogTimes, ELogTimes::None);
FString FormattedErrorMessageWithContext = FString::Printf(TEXT("%s: Error: %s"), *GetContext(), ErrorMsg);
UE_LOG(LogCompile, Log, TEXT("%s"), *FormattedErrorMessageWithContext );
Warn->Log(ELogVerbosity::Error, *FString::Printf(TEXT("Error: %s"), ErrorMsg));
}
FailedFilesAnnotation.Set(CurrentSrcFile);
Result = GCompilationResult;
}
#endif
return Result; //@TODO: UCREMOVAL: This function is always returning succeeded even on a compiler error; should this continue?
}
/*-----------------------------------------------------------------------------
Global functions.
-----------------------------------------------------------------------------*/
ECompilationResult::Type FHeaderParser::ParseRestOfModulesSourceFiles(FClasses& AllClasses, UPackage* ModulePackage, FHeaderParser& HeaderParser)
{
for (auto& Pair : GUnrealSourceFilesMap)
{
FUnrealSourceFile* SourceFile = &Pair.Value.Get();
if (SourceFile->GetPackage() == ModulePackage && (!SourceFile->IsParsed() || SourceFile->GetDefinedClassesCount() == 0))
{
ECompilationResult::Type Result;
if ((Result = ParseHeaders(AllClasses, HeaderParser, SourceFile)) != ECompilationResult::Succeeded)
{
return Result;
}
}
}
return ECompilationResult::Succeeded;
}
// Parse Class's annotated headers and optionally its child classes.
ECompilationResult::Type FHeaderParser::ParseHeaders(FClasses& AllClasses, FHeaderParser& HeaderParser, FUnrealSourceFile* SourceFile)
{
ECompilationResult::Type Result = ECompilationResult::Succeeded;
if (SourceFile->AreDependenciesResolved())
{
return Result;
}
SourceFile->MarkDependenciesResolved();
TArray<FUnrealSourceFile*> SourceFilesRequired;
static const FString ObjectHeader = FString(TEXT("NoExportTypes.h"));
for (FHeaderProvider& Include : SourceFile->GetIncludes())
{
if (Include.GetId() == ObjectHeader)
{
continue;
}
if (FUnrealSourceFile* DepFile = Include.Resolve())
{
SourceFilesRequired.Add(DepFile);
}
}
const TArray<UClass*>& Classes = SourceFile->GetDefinedClasses();
for (UClass* Class : Classes)
{
for (UClass* ParentClass = Class->GetSuperClass(); ParentClass && !ParentClass->HasAnyClassFlags(CLASS_Parsed | CLASS_Intrinsic); ParentClass = ParentClass->GetSuperClass())
{
SourceFilesRequired.Add(&GTypeDefinitionInfoMap[ParentClass]->GetUnrealSourceFile());
}
}
for (FUnrealSourceFile* RequiredFile : SourceFilesRequired)
{
SourceFile->GetScope()->IncludeScope(&RequiredFile->GetScope().Get());
ECompilationResult::Type ParseResult = ParseHeaders(AllClasses, HeaderParser, RequiredFile);
if (ParseResult != ECompilationResult::Succeeded)
{
return ParseResult;
}
}
// Parse the file
{
ECompilationResult::Type OneFileResult = HeaderParser.ParseHeader(AllClasses, SourceFile);
for (UClass* Class : Classes)
{
Class->ClassFlags |= CLASS_Parsed;
}
if (OneFileResult != ECompilationResult::Succeeded)
{
// if we couldn't parse this file fail.
return OneFileResult;
}
}
// Success.
return Result;
}
bool FHeaderParser::DependentClassNameFromHeader(const TCHAR* HeaderFilename, FString& OutClassName)
{
FString DependentClassName(HeaderFilename);
const int32 ExtensionIndex = DependentClassName.Find(TEXT("."));
if (ExtensionIndex != INDEX_NONE)
{
// Generate UHeaderName name for this header.
OutClassName = FString(TEXT("U")) + FPaths::GetBaseFilename(*DependentClassName);
return true;
}
return false;
}
/**
* Gets source files ordered by UCLASSes inheritance.
*
* @param CurrentPackage Current package.
* @param AllClasses Current class tree.
*
* @returns Array of source files.
*/
TSet<FUnrealSourceFile*> GetSourceFilesWithInheritanceOrdering(UPackage* CurrentPackage, FClasses& AllClasses)
{
TSet<FUnrealSourceFile*> SourceFiles;
TArray<FClass*> Classes = AllClasses.GetClassesInPackage();
// First add source files with the inheritance order.
for (UClass* Class : Classes)
{
TSharedRef<FUnrealTypeDefinitionInfo>* DefinitionInfoPtr = GTypeDefinitionInfoMap.Find(Class);
if (DefinitionInfoPtr == nullptr)
{
continue;
}
FUnrealSourceFile& SourceFile = (*DefinitionInfoPtr)->GetUnrealSourceFile();
if (!SourceFiles.Contains(&SourceFile)
&& SourceFile.GetScope()->ContainsTypes())
{
SourceFiles.Add(&SourceFile);
}
}
// Then add the rest.
for (auto& Pair : GUnrealSourceFilesMap)
{
auto& SourceFile = Pair.Value.Get();
if (SourceFile.GetPackage() == CurrentPackage
&& !SourceFiles.Contains(&SourceFile)
&& SourceFile.GetScope()->ContainsTypes())
{
SourceFiles.Add(&SourceFile);
}
}
return SourceFiles;
}
// Begins the process of exporting C++ class declarations for native classes in the specified package
void FHeaderParser::ExportNativeHeaders(
UPackage* CurrentPackage,
FClasses& AllClasses,
bool bAllowSaveExportedHeaders,
const FManifestModule& Module
)
{
// Build a list of header filenames
TArray<FString> ClassHeaderFilenames;
new (ClassHeaderFilenames) FString();
TSet<FUnrealSourceFile*> SourceFiles = GetSourceFilesWithInheritanceOrdering(CurrentPackage, AllClasses);
if (SourceFiles.Num() > 0)
{
if ( CurrentPackage != NULL )
{
UE_LOG(LogCompile, Verbose, TEXT("Exporting native class declarations for %s"), *CurrentPackage->GetName());
}
else
{
UE_LOG(LogCompile, Verbose, TEXT("Exporting native class declarations"));
}
// Export native class definitions to package header files.
FNativeClassHeaderGenerator(
CurrentPackage,
SourceFiles,
AllClasses,
bAllowSaveExportedHeaders
);
}
}
FHeaderParser::FHeaderParser(FFeedbackContext* InWarn, const FManifestModule& InModule)
: FBaseParser()
, Warn(InWarn)
, bSpottedAutogeneratedHeaderInclude(false)
, NestLevel(0)
, TopNest(nullptr)
, CurrentlyParsedModule(&InModule)
{
// Determine if the current module is part of the engine or a game (we are more strict about things for Engine modules)
switch (InModule.ModuleType)
{
case EBuildModuleType::Program:
{
const FString AbsoluteEngineDir = FPaths::ConvertRelativePathToFull(FPaths::EngineDir());
const FString ModuleDir = FPaths::ConvertRelativePathToFull(InModule.BaseDirectory);
bIsCurrentModulePartOfEngine = ModuleDir.StartsWith(AbsoluteEngineDir);
}
break;
case EBuildModuleType::EngineRuntime:
case EBuildModuleType::EngineDeveloper:
case EBuildModuleType::EngineEditor:
case EBuildModuleType::EngineThirdParty:
bIsCurrentModulePartOfEngine = true;
break;
case EBuildModuleType::GameRuntime:
case EBuildModuleType::GameDeveloper:
case EBuildModuleType::GameEditor:
case EBuildModuleType::GameThirdParty:
bIsCurrentModulePartOfEngine = false;
break;
default:
bIsCurrentModulePartOfEngine = true;
check(false);
}
FScriptLocation::Compiler = this;
static bool bConfigOptionsInitialized = false;
if (!bConfigOptionsInitialized)
{
// Read Ini options, GConfig must exist by this point
check(GConfig);
const FName TypeRedirectsKey(TEXT("TypeRedirects"));
const FName StructsWithNoPrefixKey(TEXT("StructsWithNoPrefix"));
const FName StructsWithTPrefixKey(TEXT("StructsWithTPrefix"));
const FName DelegateParameterCountStringsKey(TEXT("DelegateParameterCountStrings"));
const FName GeneratedCodeVersionKey(TEXT("GeneratedCodeVersion"));
FConfigSection* ConfigSection = GConfig->GetSectionPrivate(TEXT("UnrealHeaderTool"), false, true, GEngineIni);
if (ConfigSection)
{
for (FConfigSection::TIterator It(*ConfigSection); It; ++It)
{
if (It.Key() == TypeRedirectsKey)
{
FString OldType;
FString NewType;
FParse::Value(*It.Value().GetValue(), TEXT("OldType="), OldType);
FParse::Value(*It.Value().GetValue(), TEXT("NewType="), NewType);
TypeRedirectMap.Add(OldType, NewType);
}
else if (It.Key() == StructsWithNoPrefixKey)
{
StructsWithNoPrefix.Add(It.Value().GetValue());
}
else if (It.Key() == StructsWithTPrefixKey)
{
StructsWithTPrefix.Add(It.Value().GetValue());
}
else if (It.Key() == DelegateParameterCountStringsKey)
{
DelegateParameterCountStrings.Add(It.Value().GetValue());
}
else if (It.Key() == GeneratedCodeVersionKey)
{
DefaultGeneratedCodeVersion = ToGeneratedCodeVersion(It.Value().GetValue());
}
}
}
bConfigOptionsInitialized = true;
}
}
// Throws if a specifier value wasn't provided
void FHeaderParser::RequireSpecifierValue(const FPropertySpecifier& Specifier, bool bRequireExactlyOne)
{
if (Specifier.Values.Num() == 0)
{
FError::Throwf(TEXT("The specifier '%s' must be given a value"), *Specifier.Key);
}
else if ((Specifier.Values.Num() != 1) && bRequireExactlyOne)
{
FError::Throwf(TEXT("The specifier '%s' must be given exactly one value"), *Specifier.Key);
}
}
// Throws if a specifier value wasn't provided
FString FHeaderParser::RequireExactlyOneSpecifierValue(const FPropertySpecifier& Specifier)
{
RequireSpecifierValue(Specifier, /*bRequireExactlyOne*/ true);
return Specifier.Values[0];
}
// Exports the class to all vailable plugins
void ExportClassToScriptPlugins(UClass* Class, const FManifestModule& Module, IScriptGeneratorPluginInterface& ScriptPlugin)
{
TSharedRef<FUnrealTypeDefinitionInfo>* DefinitionInfoRef = GTypeDefinitionInfoMap.Find(Class);
if (DefinitionInfoRef == nullptr)
{
const FString Empty = TEXT("");
ScriptPlugin.ExportClass(Class, Empty, Empty, false);
}
else
{
FUnrealSourceFile& SourceFile = (*DefinitionInfoRef)->GetUnrealSourceFile();
ScriptPlugin.ExportClass(Class, SourceFile.GetFilename(), SourceFile.GetGeneratedFilename(), SourceFile.HasChanged());
}
}
// Exports class tree to all available plugins
void ExportClassTreeToScriptPlugins(const FClassTree* Node, const FManifestModule& Module, IScriptGeneratorPluginInterface& ScriptPlugin)
{
for (int32 ChildIndex = 0; ChildIndex < Node->NumChildren(); ++ChildIndex)
{
const FClassTree* ChildNode = Node->GetChild(ChildIndex);
ExportClassToScriptPlugins(ChildNode->GetClass(), Module, ScriptPlugin);
}
for (int32 ChildIndex = 0; ChildIndex < Node->NumChildren(); ++ChildIndex)
{
const FClassTree* ChildNode = Node->GetChild(ChildIndex);
ExportClassTreeToScriptPlugins(ChildNode, Module, ScriptPlugin);
}
}
// Parse all headers for classes that are inside CurrentPackage.
ECompilationResult::Type FHeaderParser::ParseAllHeadersInside(
FClasses& ModuleClasses,
FFeedbackContext* Warn,
UPackage* CurrentPackage,
const FManifestModule& Module,
TArray<IScriptGeneratorPluginInterface*>& ScriptPlugins
)
{
// Disable loading of objects outside of this package (or more exactly, objects which aren't UFields, CDO, or templates)
TGuardValue<bool> AutoRestoreVerifyObjectRefsFlag(GVerifyObjectReferencesOnly, true);
// Create the header parser and register it as the warning context.
// Note: This must be declared outside the try block, since the catch block will log into it.
FHeaderParser HeaderParser(Warn, Module);
Warn->SetContext(&HeaderParser);
// Hierarchically parse all classes.
ECompilationResult::Type Result = ECompilationResult::Succeeded;
#if !PLATFORM_EXCEPTIONS_DISABLED
try
#endif
{
FName ModuleName = FName(*Module.Name);
bool bNeedsRegeneration = Module.NeedsRegeneration();
// Set up a filename for the error context if we don't even get as far parsing a class
FClass* RootClass = ModuleClasses.GetRootClass();
const TSharedRef<FUnrealTypeDefinitionInfo>& TypeDefinitionInfo = GTypeDefinitionInfoMap[RootClass];
const FUnrealSourceFile& RootSourceFile = TypeDefinitionInfo->GetUnrealSourceFile();
const FString& RootFilename = RootSourceFile.GetFilename();
HeaderParser.Filename = IFileManager::Get().ConvertToAbsolutePathForExternalAppForRead(*RootFilename);
for (FUnrealSourceFile* SourceFile : GPublicSourceFileSet)
{
if (SourceFile->GetPackage() == CurrentPackage && (!SourceFile->IsParsed() || SourceFile->GetDefinedClassesCount() == 0))
{
Result = ParseHeaders(ModuleClasses, HeaderParser, SourceFile);
if (Result != ECompilationResult::Succeeded)
{
return Result;
}
}
}
if (Result == ECompilationResult::Succeeded)
{
Result = FHeaderParser::ParseRestOfModulesSourceFiles(ModuleClasses, CurrentPackage, HeaderParser);
}
// Export the autogenerated code wrappers
if (Result == ECompilationResult::Succeeded)
{
// At this point all headers have been parsed and the header parser will
// no longer have up to date info about what's being done so unregister it
// from the feedback context.
Warn->SetContext(NULL);
double ExportTime = 0.0;
{
FScopedDurationTimer Timer(ExportTime);
ExportNativeHeaders(
CurrentPackage,
ModuleClasses,
Module.SaveExportedHeaders,
Module
);
}
GHeaderCodeGenTime += ExportTime;
// Done with header generation
if (HeaderParser.LinesParsed > 0)
{
UE_LOG(LogCompile, Log, TEXT("Success: Parsed %i line(s), %i statement(s) in %.2f secs.\r\n"), HeaderParser.LinesParsed, HeaderParser.StatementsParsed, ExportTime);
}
else
{
UE_LOG(LogCompile, Log, TEXT("Success: Everything is up to date (in %.2f secs)"), ExportTime);
}
}
}
#if !PLATFORM_EXCEPTIONS_DISABLED
catch (TCHAR* ErrorMsg)
{
Warn->Log(ELogVerbosity::Error, ErrorMsg);
Result = GCompilationResult;
}
#endif
// Unregister the header parser from the feedback context
Warn->SetContext(NULL);
if (Result == ECompilationResult::Succeeded && ScriptPlugins.Num())
{
FScopedDurationTimer PluginTimeTracker(GPluginOverheadTime);
FClassTree* RootNode = &ModuleClasses.GetClassTree();
for (IScriptGeneratorPluginInterface* Plugin : ScriptPlugins)
{
if (Plugin->ShouldExportClassesForModule(Module.Name, Module.ModuleType, Module.GeneratedIncludeDirectory))
{
ExportClassToScriptPlugins(RootNode->GetClass(), Module, *Plugin);
ExportClassTreeToScriptPlugins(RootNode, Module, *Plugin);
}
}
}
return Result;
}
/**
* Returns True if the given class name includes a valid Unreal prefix and matches up with the given original class.
*
* @param InNameToCheck - Name w/ potential prefix to check
* @param OriginalClassName - Name of class w/ no prefix to check against
*/
bool FHeaderParser::ClassNameHasValidPrefix(const FString InNameToCheck, const FString OriginalClassName)
{
bool bIsLabledDeprecated;
const FString ClassPrefix = GetClassPrefix( InNameToCheck, bIsLabledDeprecated );
// If the class is labeled deprecated, don't try to resolve it during header generation, valid results can't be guaranteed.
if (bIsLabledDeprecated)
{
return true;
}
if (ClassPrefix.IsEmpty())
{
return false;
}
FString TestString = FString::Printf(TEXT("%s%s"), *ClassPrefix, *OriginalClassName);
const bool bNamesMatch = ( InNameToCheck == *TestString );
return bNamesMatch;
}
void FHeaderParser::ParseClassName(const TCHAR* Temp, FString& ClassName)
{
// Skip leading whitespace
while (FChar::IsWhitespace(*Temp))
{
++Temp;
}
// Run thru characters (note: relying on later code to reject the name for a leading number, etc...)
const TCHAR* StringStart = Temp;
while (FChar::IsAlnum(*Temp) || FChar::IsUnderscore(*Temp))
{
++Temp;
}
ClassName = FString(Temp - StringStart, StringStart);
if (ClassName.EndsWith(TEXT("_API"), ESearchCase::CaseSensitive))
{
// RequiresAPI token for a given module
//@TODO: UCREMOVAL: Validate the module name
FString RequiresAPISymbol = ClassName;
// Now get the real class name
ClassName.Empty();
ParseClassName(Temp, ClassName);
}
}
enum class EBlockDirectiveType
{
// We're in a CPP block
CPPBlock,
// We're in a !CPP block
NotCPPBlock,
// We're in a 0 block
ZeroBlock,
// We're in a 1 block
OneBlock,
// We're in a WITH_HOT_RELOAD block
WithHotReload,
// We're in a WITH_EDITOR block
WithEditor,
// We're in a WITH_EDITORONLY_DATA block
WithEditorOnlyData,
// We're in a block with an unrecognized directive
UnrecognizedBlock
};
bool ShouldKeepBlockContents(EBlockDirectiveType DirectiveType)
{
switch (DirectiveType)
{
case EBlockDirectiveType::NotCPPBlock:
case EBlockDirectiveType::OneBlock:
case EBlockDirectiveType::WithHotReload:
case EBlockDirectiveType::WithEditor:
case EBlockDirectiveType::WithEditorOnlyData:
return true;
case EBlockDirectiveType::CPPBlock:
case EBlockDirectiveType::ZeroBlock:
case EBlockDirectiveType::UnrecognizedBlock:
return false;
}
check(false);
ASSUME(false);
}
bool ShouldKeepDirective(EBlockDirectiveType DirectiveType)
{
switch (DirectiveType)
{
case EBlockDirectiveType::WithHotReload:
case EBlockDirectiveType::WithEditor:
case EBlockDirectiveType::WithEditorOnlyData:
return true;
case EBlockDirectiveType::CPPBlock:
case EBlockDirectiveType::NotCPPBlock:
case EBlockDirectiveType::ZeroBlock:
case EBlockDirectiveType::OneBlock:
case EBlockDirectiveType::UnrecognizedBlock:
return false;
}
check(false);
ASSUME(false);
}
EBlockDirectiveType ParseCommandToBlockDirectiveType(const TCHAR** Str)
{
if (FParse::Command(Str, TEXT("0")))
{
return EBlockDirectiveType::ZeroBlock;
}
if (FParse::Command(Str, TEXT("1")))
{
return EBlockDirectiveType::OneBlock;
}
if (FParse::Command(Str, TEXT("CPP")))
{
return EBlockDirectiveType::CPPBlock;
}
if (FParse::Command(Str, TEXT("!CPP")))
{
return EBlockDirectiveType::NotCPPBlock;
}
if (FParse::Command(Str, TEXT("WITH_HOT_RELOAD")))
{
return EBlockDirectiveType::WithHotReload;
}
if (FParse::Command(Str, TEXT("WITH_EDITOR")))
{
return EBlockDirectiveType::WithEditor;
}
if (FParse::Command(Str, TEXT("WITH_EDITORONLY_DATA")))
{
return EBlockDirectiveType::WithEditorOnlyData;
}
return EBlockDirectiveType::UnrecognizedBlock;
}
const TCHAR* GetBlockDirectiveTypeString(EBlockDirectiveType DirectiveType)
{
switch (DirectiveType)
{
case EBlockDirectiveType::CPPBlock: return TEXT("CPP");
case EBlockDirectiveType::NotCPPBlock: return TEXT("!CPP");
case EBlockDirectiveType::ZeroBlock: return TEXT("0");
case EBlockDirectiveType::OneBlock: return TEXT("1");
case EBlockDirectiveType::WithHotReload: return TEXT("WITH_HOT_RELOAD");
case EBlockDirectiveType::WithEditor: return TEXT("WITH_EDITOR");
case EBlockDirectiveType::WithEditorOnlyData: return TEXT("WITH_EDITORONLY_DATA");
case EBlockDirectiveType::UnrecognizedBlock: return TEXT("<unrecognized>");
}
check(false);
ASSUME(false);
}
// Performs a preliminary parse of the text in the specified buffer, pulling out useful information for the header generation process
void FHeaderParser::SimplifiedClassParse(const TCHAR* Filename, const TCHAR* InBuffer, TArray<FSimplifiedParsingClassInfo>& OutParsedClassArray, TArray<FHeaderProvider>& DependentOn, FStringOutputDevice& ClassHeaderTextStrippedOfCppText)
{
FHeaderPreParser Parser;
FString StrLine;
FString ClassName;
FString BaseClassName;
// Two passes, preprocessor, then looking for the class stuff
// The layer of multi-line comment we are in.
int32 CurrentLine = 0;
const TCHAR* Buffer = InBuffer;
// Preprocessor pass
while (FParse::Line(&Buffer, StrLine, true))
{
CurrentLine++;
const TCHAR* Str = *StrLine;
int32 BraceCount = 0;
bool bIf = FParse::Command(&Str,TEXT("#if"));
if( bIf || FParse::Command(&Str,TEXT("#ifdef")) || FParse::Command(&Str,TEXT("#ifndef")) )
{
EBlockDirectiveType RootDirective;
if (bIf)
{
RootDirective = ParseCommandToBlockDirectiveType(&Str);
}
else
{
// #ifdef or #ifndef are always treated as CPP
RootDirective = EBlockDirectiveType::UnrecognizedBlock;
}
TArray<EBlockDirectiveType, TInlineAllocator<8>> DirectiveStack;
DirectiveStack.Push(RootDirective);
bool bShouldKeepBlockContents = ShouldKeepBlockContents(RootDirective);
bool bIsZeroBlock = RootDirective == EBlockDirectiveType::ZeroBlock;
ClassHeaderTextStrippedOfCppText.Logf(TEXT("%s\r\n"), ShouldKeepDirective(RootDirective) ? *StrLine : TEXT(""));
while ((DirectiveStack.Num() > 0) && FParse::Line(&Buffer, StrLine, 1))
{
CurrentLine++;
Str = *StrLine;
bool bShouldKeepLine = bShouldKeepBlockContents;
bool bIsDirective = false;
if( FParse::Command(&Str,TEXT("#endif")) )
{
EBlockDirectiveType OldDirective = DirectiveStack.Pop();
bShouldKeepLine &= ShouldKeepDirective(OldDirective);
bIsDirective = true;
}
else if( FParse::Command(&Str,TEXT("#if")) || FParse::Command(&Str,TEXT("#ifdef")) || FParse::Command(&Str,TEXT("#ifndef")) )
{
EBlockDirectiveType Directive = ParseCommandToBlockDirectiveType(&Str);
DirectiveStack.Push(Directive);
bShouldKeepLine &= ShouldKeepDirective(Directive);
bIsDirective = true;
}
else if (FParse::Command(&Str,TEXT("#elif")))
{
EBlockDirectiveType NewDirective = ParseCommandToBlockDirectiveType(&Str);
EBlockDirectiveType OldDirective = DirectiveStack.Top();
// Check to see if we're mixing ignorable directive types - we don't support this
bool bKeepNewDirective = ShouldKeepDirective(NewDirective);
bool bKeepOldDirective = ShouldKeepDirective(OldDirective);
if (bKeepNewDirective != bKeepOldDirective)
{
FFileLineException::Throwf(
Filename,
CurrentLine,
TEXT("Mixing %s with %s in an #elif preprocessor block is not supported"),
GetBlockDirectiveTypeString(OldDirective),
GetBlockDirectiveTypeString(NewDirective)
);
}
DirectiveStack.Top() = NewDirective;
bShouldKeepLine &= bKeepNewDirective;
bIsDirective = true;
}
else if (FParse::Command(&Str, TEXT("#else")))
{
switch (DirectiveStack.Top())
{
case EBlockDirectiveType::ZeroBlock:
DirectiveStack.Top() = EBlockDirectiveType::OneBlock;
break;
case EBlockDirectiveType::OneBlock:
DirectiveStack.Top() = EBlockDirectiveType::ZeroBlock;
break;
case EBlockDirectiveType::CPPBlock:
DirectiveStack.Top() = EBlockDirectiveType::NotCPPBlock;
break;
case EBlockDirectiveType::NotCPPBlock:
DirectiveStack.Top() = EBlockDirectiveType::CPPBlock;
break;
case EBlockDirectiveType::WithHotReload:
FFileLineException::Throwf(Filename, CurrentLine, TEXT("Bad preprocessor directive in metadata declaration: %s; Only 'CPP', '1' and '0' can have #else directives"), *ClassName);
case EBlockDirectiveType::UnrecognizedBlock:
case EBlockDirectiveType::WithEditor:
case EBlockDirectiveType::WithEditorOnlyData:
// We allow unrecognized directives, WITH_EDITOR and WITH_EDITORONLY_DATA to have #else blocks.
// However, we don't actually change how UHT processes these #else blocks.
break;
}
bShouldKeepLine &= ShouldKeepDirective(DirectiveStack.Top());
bIsDirective = true;
}
else
{
// Check for UHT identifiers inside skipped blocks, unless it's a zero block, because the compiler is going to skip those anyway.
if (!bShouldKeepBlockContents && !bIsZeroBlock)
{
auto FindInitialStr = [](const TCHAR*& FoundSubstr, const FString& StrToSearch, const TCHAR* ConstructName) -> bool
{
if (StrToSearch.StartsWith(ConstructName, ESearchCase::CaseSensitive))
{
FoundSubstr = ConstructName;
return true;
}
return false;
};
FString TrimmedStrLine = StrLine;
TrimmedStrLine.TrimStartInline();
const TCHAR* FoundSubstr = nullptr;
if (FindInitialStr(FoundSubstr, TrimmedStrLine, TEXT("UPROPERTY"))
|| FindInitialStr(FoundSubstr, TrimmedStrLine, TEXT("UCLASS"))
|| FindInitialStr(FoundSubstr, TrimmedStrLine, TEXT("USTRUCT"))
|| FindInitialStr(FoundSubstr, TrimmedStrLine, TEXT("UENUM"))
|| FindInitialStr(FoundSubstr, TrimmedStrLine, TEXT("UINTERFACE"))
|| FindInitialStr(FoundSubstr, TrimmedStrLine, TEXT("UDELEGATE"))
|| FindInitialStr(FoundSubstr, TrimmedStrLine, TEXT("UFUNCTION")))
{
FFileLineException::Throwf(Filename, CurrentLine, TEXT("%s must not be inside preprocessor blocks, except for WITH_EDITORONLY_DATA"), FoundSubstr);
}
// Try and determine if this line contains something like a serialize function
if (TrimmedStrLine.Len() > 0)
{
static const FString Str_Void = TEXT("void");
static const FString Str_Serialize = TEXT("Serialize(");
static const FString Str_FArchive = TEXT("FArchive");
static const FString Str_FStructuredArchive = TEXT("FStructuredArchive::FSlot");
int32 Pos = 0;
if ((Pos = TrimmedStrLine.Find(Str_Void, ESearchCase::CaseSensitive, ESearchDir::FromStart, Pos)) != -1)
{
Pos += Str_Void.Len();
if ((Pos = TrimmedStrLine.Find(Str_Serialize, ESearchCase::CaseSensitive, ESearchDir::FromStart, Pos)) != -1)
{
Pos += Str_Serialize.Len();
if (((TrimmedStrLine.Find(Str_FArchive, ESearchCase::CaseSensitive, ESearchDir::FromStart, Pos)) != -1) ||
((TrimmedStrLine.Find(Str_FStructuredArchive, ESearchCase::CaseSensitive, ESearchDir::FromStart, Pos)) != -1))
{
FFileLineException::Throwf(Filename, CurrentLine, TEXT("'%s' must not be inside preprocessor blocks, except for WITH_EDITORONLY_DATA"), *TrimmedStrLine);
}
}
}
}
}
}
ClassHeaderTextStrippedOfCppText.Logf(TEXT("%s\r\n"), bShouldKeepLine ? *StrLine : TEXT(""));
if (bIsDirective)
{
bShouldKeepBlockContents = Algo::AllOf(DirectiveStack, &ShouldKeepBlockContents);
bIsZeroBlock = DirectiveStack.Contains(EBlockDirectiveType::ZeroBlock);
}
}
}
else if ( FParse::Command(&Str,TEXT("#include")) )
{
ClassHeaderTextStrippedOfCppText.Logf( TEXT("%s\r\n"), *StrLine );
}
else
{
ClassHeaderTextStrippedOfCppText.Logf( TEXT("%s\r\n"), *StrLine );
}
}
// now start over go look for the class
int32 CommentDim = 0;
CurrentLine = 0;
Buffer = *ClassHeaderTextStrippedOfCppText;
const TCHAR* StartOfLine = Buffer;
bool bFoundGeneratedInclude = false;
bool bFoundExportedClasses = false;
while (FParse::Line(&Buffer, StrLine, true))
{
CurrentLine++;
const TCHAR* Str = *StrLine;
bool bProcess = CommentDim <= 0; // for skipping nested multi-line comments
int32 BraceCount = 0;
if( bProcess && FParse::Command(&Str,TEXT("#if")) )
{
}
else if ( bProcess && FParse::Command(&Str,TEXT("#include")) )
{
if (bFoundGeneratedInclude)
{
FFileLineException::Throwf(Filename, CurrentLine, TEXT("#include found after .generated.h file - the .generated.h file should always be the last #include in a header"));
}
// Handle #include directives as if they were 'dependson' keywords.
FString DependsOnHeaderName = Str;
bFoundGeneratedInclude = DependsOnHeaderName.Contains(TEXT(".generated.h"));
if (!bFoundGeneratedInclude && DependsOnHeaderName.Len())
{
bool bIsQuotedInclude = DependsOnHeaderName[0] == '\"';
int32 HeaderFilenameEnd = DependsOnHeaderName.Find(bIsQuotedInclude ? TEXT("\"") : TEXT(">"), ESearchCase::CaseSensitive, ESearchDir::FromStart, 1);
if (HeaderFilenameEnd != INDEX_NONE)
{
// Include the extension in the name so that we later know where this entry came from.
DependentOn.Add(FHeaderProvider(EHeaderProviderSourceType::FileName, *FPaths::GetCleanFilename(DependsOnHeaderName.Mid(1, HeaderFilenameEnd - 1))));
}
}
}
else if ( bProcess && FParse::Command(&Str,TEXT("#else")) )
{
}
else if ( bProcess && FParse::Command(&Str,TEXT("#elif")) )
{
}
else if ( bProcess && FParse::Command(&Str,TEXT("#endif")) )
{
}
else
{
int32 Pos = INDEX_NONE;
int32 EndPos = INDEX_NONE;
int32 StrBegin = INDEX_NONE;
int32 StrEnd = INDEX_NONE;
bool bEscaped = false;
for ( int32 CharPos = 0; CharPos < StrLine.Len(); CharPos++ )
{
if ( bEscaped )
{
bEscaped = false;
}
else if ( StrLine[CharPos] == TEXT('\\') )
{
bEscaped = true;
}
else if ( StrLine[CharPos] == TEXT('\"') )
{
if ( StrBegin == INDEX_NONE )
{
StrBegin = CharPos;
}
else
{
StrEnd = CharPos;
break;
}
}
}
// Find the first '/' and check for '//' or '/*' or '*/'
if (StrLine.FindChar('/', Pos))
{
if (Pos >= 0)
{
// Stub out the comments, ignoring anything inside literal strings.
Pos = StrLine.Find(TEXT("//"), ESearchCase::CaseSensitive, ESearchDir::FromStart, Pos);
// Check if first slash is end of multiline comment and adjust position if necessary.
if (Pos > 0 && StrLine[Pos - 1] == TEXT('*'))
{
++Pos;
}
if (Pos >= 0)
{
if (StrBegin == INDEX_NONE || Pos < StrBegin || Pos > StrEnd)
{
StrLine = StrLine.Left(Pos);
}
if (StrLine == TEXT(""))
{
continue;
}
}
// look for a / * ... * / block, ignoring anything inside literal strings
Pos = StrLine.Find(TEXT("/*"), ESearchCase::CaseSensitive, ESearchDir::FromStart, Pos);
EndPos = StrLine.Find(TEXT("*/"), ESearchCase::CaseSensitive, ESearchDir::FromStart, FMath::Max(0, Pos - 1));
if (Pos >= 0)
{
if (StrBegin == INDEX_NONE || Pos < StrBegin || Pos > StrEnd)
{
if (EndPos != INDEX_NONE && (EndPos < StrBegin || EndPos > StrEnd))
{
StrLine = StrLine.Left(Pos) + StrLine.Mid(EndPos + 2);
EndPos = INDEX_NONE;
}
else
{
StrLine = StrLine.Left(Pos);
CommentDim++;
}
}
bProcess = CommentDim <= 1;
}
if (EndPos >= 0)
{
if (StrBegin == INDEX_NONE || EndPos < StrBegin || EndPos > StrEnd)
{
StrLine = StrLine.Mid(EndPos + 2);
CommentDim--;
}
bProcess = CommentDim <= 0;
}
}
}
StrLine.TrimStartInline();
if (!bProcess || StrLine == TEXT(""))
{
continue;
}
Str = *StrLine;
// Get class or interface name
if (const TCHAR* UInterfaceMacroDecl = FCString::Strfind(Str, TEXT("UINTERFACE")))
{
if (UInterfaceMacroDecl == FCString::Strspn(Str, TEXT("\t ")) + Str)
{
if (UInterfaceMacroDecl[10] != TEXT('('))
{
FFileLineException::Throwf(Filename, CurrentLine, TEXT("Missing open parenthesis after UINTERFACE"));
}
FName StrippedInterfaceName;
Parser.ParseClassDeclaration(Filename, StartOfLine + (UInterfaceMacroDecl - Str), CurrentLine, TEXT("UINTERFACE"), /*out*/ StrippedInterfaceName, /*out*/ ClassName, /*out*/ BaseClassName, /*out*/ DependentOn, OutParsedClassArray);
OutParsedClassArray.Add(FSimplifiedParsingClassInfo(MoveTemp(ClassName), MoveTemp(BaseClassName), CurrentLine, true));
if (!bFoundExportedClasses)
{
if (const TSharedRef<FClassDeclarationMetaData>* Found = GClassDeclarations.Find(StrippedInterfaceName))
{
bFoundExportedClasses = !((*Found)->ClassFlags & CLASS_NoExport);
}
}
}
}
if (const TCHAR* UClassMacroDecl = FCString::Strfind(Str, TEXT("UCLASS")))
{
if (UClassMacroDecl == FCString::Strspn(Str, TEXT("\t ")) + Str)
{
if (UClassMacroDecl[6] != TEXT('('))
{
FFileLineException::Throwf(Filename, CurrentLine, TEXT("Missing open parenthesis after UCLASS"));
}
FName StrippedClassName;
Parser.ParseClassDeclaration(Filename, StartOfLine + (UClassMacroDecl - Str), CurrentLine, TEXT("UCLASS"), /*out*/ StrippedClassName, /*out*/ ClassName, /*out*/ BaseClassName, /*out*/ DependentOn, OutParsedClassArray);
OutParsedClassArray.Add(FSimplifiedParsingClassInfo(MoveTemp(ClassName), MoveTemp(BaseClassName), CurrentLine, false));
if (!bFoundExportedClasses)
{
if (const TSharedRef<FClassDeclarationMetaData>* Found = GClassDeclarations.Find(StrippedClassName))
{
bFoundExportedClasses = !((*Found)->ClassFlags & CLASS_NoExport);
}
}
}
}
}
StartOfLine = Buffer;
}
if (bFoundExportedClasses && !bFoundGeneratedInclude)
{
FError::Throwf(TEXT("No #include found for the .generated.h file - the .generated.h file should always be the last #include in a header"));
}
}
/////////////////////////////////////////////////////
// FHeaderPreParser
void FHeaderPreParser::ParseClassDeclaration(const TCHAR* Filename, const TCHAR* InputText, int32 InLineNumber, const TCHAR* StartingMatchID, FName& out_StrippedClassName, FString& out_ClassName, FString& out_BaseClassName, TArray<FHeaderProvider>& out_RequiredIncludes, const TArray<FSimplifiedParsingClassInfo>& ParsedClassArray)
{
FString ErrorMsg = TEXT("Class declaration");
ResetParser(InputText, InLineNumber);
// Require 'UCLASS' or 'UINTERFACE'
RequireIdentifier(StartingMatchID, *ErrorMsg);
// New-style UCLASS() syntax
TMap<FName, FString> MetaData;
TArray<FPropertySpecifier> SpecifiersFound;
ReadSpecifierSetInsideMacro(SpecifiersFound, ErrorMsg, MetaData);
// Require 'class'
RequireIdentifier(TEXT("class"), *ErrorMsg);
// alignas() can come before or after the deprecation macro.
// We can't have both, but the compiler will catch that anyway.
SkipAlignasIfNecessary(*this);
SkipDeprecatedMacroIfNecessary(*this);
SkipAlignasIfNecessary(*this);
// Read the class name
FString RequiredAPIMacroIfPresent;
ParseNameWithPotentialAPIMacroPrefix(/*out*/ out_ClassName, /*out*/ RequiredAPIMacroIfPresent, StartingMatchID);
FString ClassNameWithoutPrefixStr = GetClassNameWithPrefixRemoved(out_ClassName);
out_StrippedClassName = *ClassNameWithoutPrefixStr;
TSharedRef<FClassDeclarationMetaData>* DeclarationDataPtr = GClassDeclarations.Find(out_StrippedClassName);
if (!DeclarationDataPtr)
{
// Add class declaration meta data so that we can access class flags before the class is fully parsed
TSharedRef<FClassDeclarationMetaData> DeclarationData = MakeShareable(new FClassDeclarationMetaData());
DeclarationData->MetaData = MetaData;
DeclarationData->ParseClassProperties(SpecifiersFound, RequiredAPIMacroIfPresent);
GClassDeclarations.Add(out_StrippedClassName, DeclarationData);
}
// Skip optional final keyword
MatchIdentifier(TEXT("final"));
// Handle inheritance
if (MatchSymbol(TEXT(":")))
{
// Require 'public'
RequireIdentifier(TEXT("public"), *ErrorMsg);
// Inherits from something
FToken BaseClassNameToken;
if (!GetIdentifier(BaseClassNameToken, true))
{
FError::Throwf(TEXT("Expected a base class name"));
}
out_BaseClassName = BaseClassNameToken.Identifier;
int32 InputLineLocal = InputLine;
auto AddDependencyIfNeeded = [Filename, InputLineLocal, &ParsedClassArray, &out_RequiredIncludes, &out_ClassName, &ClassNameWithoutPrefixStr](const FString& DependencyClassName)
{
if (!ParsedClassArray.ContainsByPredicate([&DependencyClassName](const FSimplifiedParsingClassInfo& Info)
{
return Info.GetClassName() == DependencyClassName;
}))
{
if (out_ClassName == DependencyClassName)
{
FFileLineException::Throwf(Filename, InputLineLocal, TEXT("A class cannot inherit itself"));
}
FString StrippedDependencyName = DependencyClassName.Mid(1);
// Only add a stripped dependency if the stripped name differs from the stripped class name
// otherwise it's probably a class with a different prefix.
if (StrippedDependencyName != ClassNameWithoutPrefixStr)
{
out_RequiredIncludes.Add(FHeaderProvider(EHeaderProviderSourceType::ClassName, MoveTemp(StrippedDependencyName)));
}
}
};
AddDependencyIfNeeded(out_BaseClassName);
// Get additional inheritance links and rack them up as dependencies if they're UObject derived
while (MatchSymbol(TEXT(",")))
{
// Require 'public'
RequireIdentifier(TEXT("public"), *ErrorMsg);
FToken InterfaceClassNameToken;
if (!GetIdentifier(InterfaceClassNameToken, true))
{
FFileLineException::Throwf(Filename, InputLine, TEXT("Expected an interface class name"));
}
AddDependencyIfNeeded(FString(InterfaceClassNameToken.Identifier));
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool FHeaderParser::DefaultValueStringCppFormatToInnerFormat(const UProperty* Property, const FString& CppForm, FString &OutForm)
{
OutForm = FString();
if (!Property || CppForm.IsEmpty())
{
return false;
}
if (Property->IsA(UClassProperty::StaticClass()) || Property->IsA(UObjectPropertyBase::StaticClass()))
{
const bool bIsNull = FDefaultValueHelper::Is(CppForm, TEXT("NULL")) || FDefaultValueHelper::Is(CppForm, TEXT("nullptr")) || FDefaultValueHelper::Is(CppForm, TEXT("0"));
if (bIsNull)
{
OutForm = TEXT("None");
}
return bIsNull; // always return as null is the only the processing we can do for object defaults
}
if( !Property->IsA(UStructProperty::StaticClass()) )
{
if( Property->IsA(UIntProperty::StaticClass()) )
{
int32 Value;
if( FDefaultValueHelper::ParseInt( CppForm, Value) )
{
OutForm = FString::FromInt(Value);
}
}
else if (Property->IsA(UInt64Property::StaticClass()))
{
int64 Value;
if (FDefaultValueHelper::ParseInt64(CppForm, Value))
{
OutForm = FString::Printf(TEXT("%lld"), Value);
}
}
else if( Property->IsA(UByteProperty::StaticClass()) )
{
const UEnum* Enum = CastChecked<UByteProperty>(Property)->Enum;
if( NULL != Enum )
{
OutForm = FDefaultValueHelper::GetUnqualifiedEnumValue(FDefaultValueHelper::RemoveWhitespaces(CppForm));
return ( INDEX_NONE != Enum->GetIndexByName(*OutForm) );
}
int32 Value;
if( FDefaultValueHelper::ParseInt( CppForm, Value) )
{
OutForm = FString::FromInt(Value);
return ( 0 <= Value ) && ( 255 >= Value );
}
}
else if( Property->IsA(UEnumProperty::StaticClass()) )
{
const UEnumProperty* EnumProp = CastChecked<UEnumProperty>(Property);
if (const UEnum* Enum = CastChecked<UEnumProperty>(Property)->GetEnum())
{
OutForm = FDefaultValueHelper::GetUnqualifiedEnumValue(FDefaultValueHelper::RemoveWhitespaces(CppForm));
return Enum->GetIndexByName(*OutForm) != INDEX_NONE;
}
int64 Value;
if (FDefaultValueHelper::ParseInt64(CppForm, Value))
{
OutForm = LexToString(Value);
return EnumProp->GetUnderlyingProperty()->CanHoldValue(Value);
}
}
else if( Property->IsA(UFloatProperty::StaticClass()) )
{
float Value;
if( FDefaultValueHelper::ParseFloat( CppForm, Value) )
{
OutForm = FString::Printf( TEXT("%f"), Value) ;
}
}
else if( Property->IsA(UDoubleProperty::StaticClass()) )
{
double Value;
if( FDefaultValueHelper::ParseDouble( CppForm, Value) )
{
OutForm = FString::Printf( TEXT("%f"), Value) ;
}
}
else if( Property->IsA(UBoolProperty::StaticClass()) )
{
if( FDefaultValueHelper::Is(CppForm, TEXT("true")) ||
FDefaultValueHelper::Is(CppForm, TEXT("false")) )
{
OutForm = FDefaultValueHelper::RemoveWhitespaces( CppForm );
}
}
else if( Property->IsA(UNameProperty::StaticClass()) )
{
if(FDefaultValueHelper::Is( CppForm, TEXT("NAME_None") ))
{
OutForm = TEXT("None");
return true;
}
return FDefaultValueHelper::StringFromCppString(CppForm, TEXT("FName"), OutForm);
}
else if( Property->IsA(UTextProperty::StaticClass()) )
{
// Handle legacy cases of FText::FromString being used as default values
// These should be replaced with INVTEXT as FText::FromString can produce inconsistent keys
if (FDefaultValueHelper::StringFromCppString(CppForm, TEXT("FText::FromString"), OutForm))
{
UE_LOG_WARNING_UHT(TEXT("FText::FromString should be replaced with INVTEXT for default parameter values"));
return true;
}
// Parse the potential value into an instance
FText ParsedText;
if (FDefaultValueHelper::Is(CppForm, TEXT("FText()")) || FDefaultValueHelper::Is(CppForm, TEXT("FText::GetEmpty()")))
{
ParsedText = FText::GetEmpty();
}
else
{
static const FString UHTDummyNamespace = TEXT("__UHT_DUMMY_NAMESPACE__");
if (!FTextStringHelper::ReadFromBuffer(*CppForm, ParsedText, *UHTDummyNamespace, nullptr, /*bRequiresQuotes*/true))
{
return false;
}
// If the namespace of the parsed text matches the default we gave then this was a LOCTEXT macro which we
// don't allow in default values as they rely on an external macro that is known to C++ but not to UHT
// TODO: UHT could parse these if it tracked the current LOCTEXT_NAMESPACE macro as it parsed
if (TOptional<FString> ParsedTextNamespace = FTextInspector::GetNamespace(ParsedText))
{
if (ParsedTextNamespace.GetValue().Equals(UHTDummyNamespace))
{
FError::Throwf(TEXT("LOCTEXT default parameter values are not supported; use NSLOCTEXT instead: %s \"%s\" "), *Property->GetName(), *CppForm);
return false;
}
}
}
// Normalize the default value from the parsed value
FTextStringHelper::WriteToBuffer(OutForm, ParsedText, /*bRequiresQuotes*/false);
return true;
}
else if( Property->IsA(UStrProperty::StaticClass()) )
{
return FDefaultValueHelper::StringFromCppString(CppForm, TEXT("FString"), OutForm);
}
}
else
{
// Cache off the struct types, in case we need them later
UPackage* CoreUObjectPackage = UObject::StaticClass()->GetOutermost();
static const UScriptStruct* VectorStruct = FindObjectChecked<UScriptStruct>(CoreUObjectPackage, TEXT("Vector"));
static const UScriptStruct* Vector2DStruct = FindObjectChecked<UScriptStruct>(CoreUObjectPackage, TEXT("Vector2D"));
static const UScriptStruct* RotatorStruct = FindObjectChecked<UScriptStruct>(CoreUObjectPackage, TEXT("Rotator"));
static const UScriptStruct* LinearColorStruct = FindObjectChecked<UScriptStruct>(CoreUObjectPackage, TEXT("LinearColor"));
static const UScriptStruct* ColorStruct = FindObjectChecked<UScriptStruct>(CoreUObjectPackage, TEXT("Color"));
const UStructProperty* StructProperty = CastChecked<UStructProperty>(Property);
if( StructProperty->Struct == VectorStruct )
{
FString Parameters;
if(FDefaultValueHelper::Is( CppForm, TEXT("FVector::ZeroVector") ))
{
return true;
}
else if(FDefaultValueHelper::Is(CppForm, TEXT("FVector::UpVector")))
{
OutForm = FString::Printf(TEXT("%f,%f,%f"),
FVector::UpVector.X, FVector::UpVector.Y, FVector::UpVector.Z);
}
else if(FDefaultValueHelper::Is(CppForm, TEXT("FVector::ForwardVector")))
{
OutForm = FString::Printf(TEXT("%f,%f,%f"),
FVector::ForwardVector.X, FVector::ForwardVector.Y, FVector::ForwardVector.Z);
}
else if(FDefaultValueHelper::Is(CppForm, TEXT("FVector::RightVector")))
{
OutForm = FString::Printf(TEXT("%f,%f,%f"),
FVector::RightVector.X, FVector::RightVector.Y, FVector::RightVector.Z);
}
else if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FVector"), Parameters) )
{
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
{
return true;
}
FVector Vector;
float Value;
if (FDefaultValueHelper::ParseVector(Parameters, Vector))
{
OutForm = FString::Printf(TEXT("%f,%f,%f"),
Vector.X, Vector.Y, Vector.Z);
}
else if (FDefaultValueHelper::ParseFloat(Parameters, Value))
{
OutForm = FString::Printf(TEXT("%f,%f,%f"),
Value, Value, Value);
}
}
}
else if( StructProperty->Struct == RotatorStruct )
{
if(FDefaultValueHelper::Is( CppForm, TEXT("FRotator::ZeroRotator") ))
{
return true;
}
FString Parameters;
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FRotator"), Parameters) )
{
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
{
return true;
}
FRotator Rotator;
if(FDefaultValueHelper::ParseRotator(Parameters, Rotator))
{
OutForm = FString::Printf(TEXT("%f,%f,%f"),
Rotator.Pitch, Rotator.Yaw, Rotator.Roll);
}
}
}
else if( StructProperty->Struct == Vector2DStruct )
{
if(FDefaultValueHelper::Is( CppForm, TEXT("FVector2D::ZeroVector") ))
{
return true;
}
if(FDefaultValueHelper::Is(CppForm, TEXT("FVector2D::UnitVector")))
{
OutForm = FString::Printf(TEXT("(X=%3.3f,Y=%3.3f)"),
FVector2D::UnitVector.X, FVector2D::UnitVector.Y);
}
FString Parameters;
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FVector2D"), Parameters) )
{
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
{
return true;
}
FVector2D Vector2D;
if(FDefaultValueHelper::ParseVector2D(Parameters, Vector2D))
{
OutForm = FString::Printf(TEXT("(X=%3.3f,Y=%3.3f)"),
Vector2D.X, Vector2D.Y);
}
}
}
else if( StructProperty->Struct == LinearColorStruct )
{
if( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::White") ) )
{
OutForm = FLinearColor::White.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Gray") ) )
{
OutForm = FLinearColor::Gray.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Black") ) )
{
OutForm = FLinearColor::Black.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Transparent") ) )
{
OutForm = FLinearColor::Transparent.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Red") ) )
{
OutForm = FLinearColor::Red.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Green") ) )
{
OutForm = FLinearColor::Green.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Blue") ) )
{
OutForm = FLinearColor::Blue.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Yellow") ) )
{
OutForm = FLinearColor::Yellow.ToString();
}
else
{
FString Parameters;
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FLinearColor"), Parameters) )
{
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
{
return true;
}
FLinearColor Color;
if( FDefaultValueHelper::ParseLinearColor(Parameters, Color) )
{
OutForm = Color.ToString();
}
}
}
}
else if( StructProperty->Struct == ColorStruct )
{
if( FDefaultValueHelper::Is( CppForm, TEXT("FColor::White") ) )
{
OutForm = FColor::White.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FColor::Black") ) )
{
OutForm = FColor::Black.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FColor::Red") ) )
{
OutForm = FColor::Red.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FColor::Green") ) )
{
OutForm = FColor::Green.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FColor::Blue") ) )
{
OutForm = FColor::Blue.ToString();
}
else if (FDefaultValueHelper::Is(CppForm, TEXT("FColor::Yellow")))
{
OutForm = FColor::Yellow.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FColor::Cyan") ) )
{
OutForm = FColor::Cyan.ToString();
}
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FColor::Magenta") ) )
{
OutForm = FColor::Magenta.ToString();
}
else
{
FString Parameters;
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FColor"), Parameters) )
{
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
{
return true;
}
FColor Color;
if( FDefaultValueHelper::ParseColor(Parameters, Color) )
{
OutForm = Color.ToString();
}
}
}
}
}
return !OutForm.IsEmpty();
}
bool FHeaderParser::TryToMatchConstructorParameterList(FToken Token)
{
FToken PotentialParenthesisToken;
if (!GetToken(PotentialParenthesisToken))
{
return false;
}
if (!PotentialParenthesisToken.Matches(TEXT("(")))
{
UngetToken(PotentialParenthesisToken);
return false;
}
FClassMetaData* ClassData = GScriptHelper.FindClassData(GetCurrentClass());
check(ClassData);
bool bOICtor = false;
bool bVTCtor = false;
if (!ClassData->bDefaultConstructorDeclared && MatchSymbol(TEXT(")")))
{
ClassData->bDefaultConstructorDeclared = true;
}
else if (!ClassData->bObjectInitializerConstructorDeclared
|| !ClassData->bCustomVTableHelperConstructorDeclared
)
{
FToken ObjectInitializerParamParsingToken;
bool bIsConst = false;
bool bIsRef = false;
int32 ParenthesesNestingLevel = 1;
while (ParenthesesNestingLevel && GetToken(ObjectInitializerParamParsingToken))
{
// Template instantiation or additional parameter excludes ObjectInitializer constructor.
if (ObjectInitializerParamParsingToken.Matches(TEXT(",")) || ObjectInitializerParamParsingToken.Matches(TEXT("<")))
{
bOICtor = false;
bVTCtor = false;
break;
}
if (ObjectInitializerParamParsingToken.Matches(TEXT("(")))
{
ParenthesesNestingLevel++;
continue;
}
if (ObjectInitializerParamParsingToken.Matches(TEXT(")")))
{
ParenthesesNestingLevel--;
continue;
}
if (ObjectInitializerParamParsingToken.Matches(TEXT("const")))
{
bIsConst = true;
continue;
}
if (ObjectInitializerParamParsingToken.Matches(TEXT("&")))
{
bIsRef = true;
continue;
}
if (ObjectInitializerParamParsingToken.Matches(TEXT("FObjectInitializer"))
|| ObjectInitializerParamParsingToken.Matches(TEXT("FPostConstructInitializeProperties")) // Deprecated, but left here, so it won't break legacy code.
)
{
bOICtor = true;
}
if (ObjectInitializerParamParsingToken.Matches(TEXT("FVTableHelper")))
{
bVTCtor = true;
}
}
// Parse until finish.
while (ParenthesesNestingLevel && GetToken(ObjectInitializerParamParsingToken))
{
if (ObjectInitializerParamParsingToken.Matches(TEXT("(")))
{
ParenthesesNestingLevel++;
continue;
}
if (ObjectInitializerParamParsingToken.Matches(TEXT(")")))
{
ParenthesesNestingLevel--;
continue;
}
}
ClassData->bObjectInitializerConstructorDeclared = ClassData->bObjectInitializerConstructorDeclared || (bOICtor && bIsRef && bIsConst);
ClassData->bCustomVTableHelperConstructorDeclared = ClassData->bCustomVTableHelperConstructorDeclared || (bVTCtor && bIsRef);
}
ClassData->bConstructorDeclared = ClassData->bConstructorDeclared || !bVTCtor;
// Optionally match semicolon.
if (!MatchSymbol(TEXT(";")))
{
// If not matched a semicolon, this is inline constructor definition. We have to skip it.
UngetToken(Token); // Resets input stream to the initial token.
GetToken(Token); // Re-gets the initial token to start constructor definition skip.
return SkipDeclaration(Token);
}
return true;
}
void FHeaderParser::CompileVersionDeclaration(UStruct* Struct)
{
FUnrealSourceFile* CurrentSourceFilePtr = GetCurrentSourceFile();
TSharedRef<FUnrealSourceFile> CurrentSrcFile = CurrentSourceFilePtr->AsShared();
// Do nothing if we're at the end of file.
FToken Token;
if (!GetToken(Token, true, ESymbolParseOption::Normal))
{
return;
}
// Default version based on config file.
EGeneratedCodeVersion Version = DefaultGeneratedCodeVersion;
// Overwrite with module-specific value if one was specified.
if (CurrentlyParsedModule->GeneratedCodeVersion != EGeneratedCodeVersion::None)
{
Version = CurrentlyParsedModule->GeneratedCodeVersion;
}
if (Token.TokenType == ETokenType::TOKEN_Symbol
&& !FCString::Stricmp(Token.Identifier, TEXT(")")))
{
CurrentSrcFile->GetGeneratedCodeVersions().FindOrAdd(Struct) = Version;
UngetToken(Token);
return;
}
// Overwrite with version specified by macro.
Version = ToGeneratedCodeVersion(Token.Identifier);
CurrentSrcFile->GetGeneratedCodeVersions().FindOrAdd(Struct) = Version;
}
void FHeaderParser::ResetClassData()
{
UClass* CurrentClass = GetCurrentClass();
CurrentClass->PropertiesSize = 0;
// Set class flags and within.
CurrentClass->ClassFlags &= ~CLASS_RecompilerClear;
UClass* SuperClass = CurrentClass->GetSuperClass();
if (SuperClass != NULL)
{
CurrentClass->ClassFlags |= (SuperClass->ClassFlags) & CLASS_ScriptInherit;
CurrentClass->ClassConfigName = SuperClass->ClassConfigName;
check(SuperClass->ClassWithin);
if (CurrentClass->ClassWithin == nullptr)
{
CurrentClass->ClassWithin = SuperClass->ClassWithin;
}
// Copy special categories from parent
if (SuperClass->HasMetaData(TEXT("HideCategories")))
{
CurrentClass->SetMetaData(TEXT("HideCategories"), *SuperClass->GetMetaData("HideCategories"));
}
if (SuperClass->HasMetaData(TEXT("ShowCategories")))
{
CurrentClass->SetMetaData(TEXT("ShowCategories"), *SuperClass->GetMetaData("ShowCategories"));
}
if (SuperClass->HasMetaData(TEXT("HideFunctions")))
{
CurrentClass->SetMetaData(TEXT("HideFunctions"), *SuperClass->GetMetaData("HideFunctions"));
}
if (SuperClass->HasMetaData(TEXT("AutoExpandCategories")))
{
CurrentClass->SetMetaData(TEXT("AutoExpandCategories"), *SuperClass->GetMetaData("AutoExpandCategories"));
}
if (SuperClass->HasMetaData(TEXT("AutoCollapseCategories")))
{
CurrentClass->SetMetaData(TEXT("AutoCollapseCategories"), *SuperClass->GetMetaData("AutoCollapseCategories"));
}
}
check(CurrentClass->ClassWithin);
}
void FHeaderParser::PostPopNestClass(UClass* CurrentClass)
{
// Validate all the rep notify events here, to make sure they're implemented
VerifyPropertyMarkups(CurrentClass);
// Iterate over all the interfaces we claim to implement
for (FImplementedInterface& Impl : CurrentClass->Interfaces)
{
// And their super-classes
for (UClass* Interface = Impl.Class; Interface; Interface = Interface->GetSuperClass())
{
// If this interface is a common ancestor, skip it
if (CurrentClass->IsChildOf(Interface))
{
continue;
}
// So iterate over all functions this interface declares
for (UFunction* InterfaceFunction : TFieldRange<UFunction>(Interface, EFieldIteratorFlags::ExcludeSuper))
{
bool Implemented = false;
// And try to find one that matches
for (UFunction* ClassFunction : TFieldRange<UFunction>(CurrentClass))
{
if (ClassFunction->GetFName() != InterfaceFunction->GetFName())
{
continue;
}
if ((InterfaceFunction->FunctionFlags & FUNC_Event) && !(ClassFunction->FunctionFlags & FUNC_Event))
{
FError::Throwf(TEXT("Implementation of function '%s::%s' must be declared as 'event' to match declaration in interface '%s'"), *ClassFunction->GetOuter()->GetName(), *ClassFunction->GetName(), *Interface->GetName());
}
if ((InterfaceFunction->FunctionFlags & FUNC_Delegate) && !(ClassFunction->FunctionFlags & FUNC_Delegate))
{
FError::Throwf(TEXT("Implementation of function '%s::%s' must be declared as 'delegate' to match declaration in interface '%s'"), *ClassFunction->GetOuter()->GetName(), *ClassFunction->GetName(), *Interface->GetName());
}
// Making sure all the parameters match up correctly
Implemented = true;
if (ClassFunction->NumParms != InterfaceFunction->NumParms)
{
FError::Throwf(TEXT("Implementation of function '%s' conflicts with interface '%s' - different number of parameters (%i/%i)"), *InterfaceFunction->GetName(), *Interface->GetName(), ClassFunction->NumParms, InterfaceFunction->NumParms);
}
int32 Count = 0;
for (TFieldIterator<UProperty> It1(InterfaceFunction), It2(ClassFunction); Count < ClassFunction->NumParms; ++It1, ++It2, Count++)
{
if (!FPropertyBase(*It1).MatchesType(FPropertyBase(*It2), 1))
{
if (It1->PropertyFlags & CPF_ReturnParm)
{
FError::Throwf(TEXT("Implementation of function '%s' conflicts only by return type with interface '%s'"), *InterfaceFunction->GetName(), *Interface->GetName());
}
else
{
FError::Throwf(TEXT("Implementation of function '%s' conflicts with interface '%s' - parameter %i '%s'"), *InterfaceFunction->GetName(), *Interface->GetName(), Count, *It1->GetName());
}
}
}
}
// Delegate signature functions are simple stubs and aren't required to be implemented (they are not callable)
if (InterfaceFunction->FunctionFlags & FUNC_Delegate)
{
Implemented = true;
}
// Verify that if this has blueprint-callable functions that are not implementable events, we've implemented them as a UFunction in the target class
if (!Implemented
&& !Interface->HasMetaData(TEXT("CannotImplementInterfaceInBlueprint")) // FBlueprintMetadata::MD_CannotImplementInterfaceInBlueprint
&& InterfaceFunction->HasAnyFunctionFlags(FUNC_BlueprintCallable)
&& !InterfaceFunction->HasAnyFunctionFlags(FUNC_BlueprintEvent))
{
FError::Throwf(TEXT("Missing UFunction implementation of function '%s' from interface '%s'. This function needs a UFUNCTION() declaration."), *InterfaceFunction->GetName(), *Interface->GetName());
}
}
}
}
}
void FHeaderParser::PostPopFunctionDeclaration(FClasses& AllClasses, UFunction* PoppedFunction)
{
//@TODO: UCREMOVAL: Move this code to occur at delegate var declaration, and force delegates to be declared before variables that use them
if (!GetCurrentScope()->IsFileScope() && GetCurrentClassData()->ContainsDelegates())
{
// now validate all delegate variables declared in the class
TMap<FName, UFunction*> DelegateCache;
FixupDelegateProperties(AllClasses, PoppedFunction, *GetCurrentScope(), DelegateCache);
}
}
void FHeaderParser::PostPopNestInterface(FClasses& AllClasses, UClass* CurrentInterface)
{
FClassMetaData* ClassData = GScriptHelper.FindClassData(CurrentInterface);
check(ClassData);
if (ClassData->ContainsDelegates())
{
TMap<FName, UFunction*> DelegateCache;
FixupDelegateProperties(AllClasses, CurrentInterface, FScope::GetTypeScope(ExactCast<UClass>(CurrentInterface)).Get(), DelegateCache);
}
}
template <class TFunctionType>
TFunctionType* CreateFunctionImpl(const FFuncInfo& FuncInfo, UObject* Outer, FScope* CurrentScope)
{
// Allocate local property frame, push nesting level and verify
// uniqueness at this scope level.
{
auto TypeIterator = CurrentScope->GetTypeIterator();
while (TypeIterator.MoveNext())
{
UField* Type = *TypeIterator;
if (Type->GetFName() == FuncInfo.Function.Identifier)
{
FError::Throwf(TEXT("'%s' conflicts with '%s'"), FuncInfo.Function.Identifier, *Type->GetFullName());
}
}
}
TFunctionType* Function = new(EC_InternalUseOnlyConstructor, Outer, FuncInfo.Function.Identifier, RF_Public) TFunctionType(FObjectInitializer(), nullptr);
Function->ReturnValueOffset = MAX_uint16;
Function->FirstPropertyToInit = nullptr;
if (!CurrentScope->IsFileScope())
{
UStruct* Struct = ((FStructScope*)CurrentScope)->GetStruct();
Function->Next = Struct->Children;
Struct->Children = Function;
}
return Function;
}
UFunction* FHeaderParser::CreateFunction(const FFuncInfo &FuncInfo) const
{
return CreateFunctionImpl<UFunction>(FuncInfo, GetCurrentClass(), GetCurrentScope());
}
template<class T>
UDelegateFunction* FHeaderParser::CreateDelegateFunction(const FFuncInfo &FuncInfo) const
{
FFileScope* CurrentFileScope = GetCurrentFileScope();
FUnrealSourceFile* LocSourceFile = CurrentFileScope ? CurrentFileScope->GetSourceFile() : nullptr;
UObject* CurrentPackage = LocSourceFile ? LocSourceFile->GetPackage() : nullptr;
return CreateFunctionImpl<T>(FuncInfo, IsInAClass() ? (UObject*)GetCurrentClass() : CurrentPackage, GetCurrentScope());
}