Files
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private/TextureEditorClasses.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

18 lines
523 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "TextureEditorSettings.h"
UTextureEditorSettings::UTextureEditorSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
, Background(TextureEditorBackground_Checkered)
, BackgroundColor(FColor::Black)
, CheckerColorOne(FColor(128, 128, 128))
, CheckerColorTwo(FColor(64, 64, 64))
, CheckerSize(32)
, FitToViewport(true)
, TextureBorderColor(FColor::White)
, TextureBorderEnabled(true)
{ }