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18 lines
523 B
C++
18 lines
523 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "CoreMinimal.h"
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#include "TextureEditorSettings.h"
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UTextureEditorSettings::UTextureEditorSettings( const FObjectInitializer& ObjectInitializer )
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: Super(ObjectInitializer)
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, Background(TextureEditorBackground_Checkered)
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, BackgroundColor(FColor::Black)
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, CheckerColorOne(FColor(128, 128, 128))
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, CheckerColorTwo(FColor(64, 64, 64))
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, CheckerSize(32)
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, FitToViewport(true)
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, TextureBorderColor(FColor::White)
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, TextureBorderEnabled(true)
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{ }
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