Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RandomPlayer.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

30 lines
788 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphNode_RandomPlayer.h"
#include "EditorCategoryUtils.h"
#define LOCTEXT_NAMESPACE "AnimGraphNode_RandomPlayer"
FLinearColor UAnimGraphNode_RandomPlayer::GetNodeTitleColor() const
{
return FLinearColor(0.10f, 0.60f, 0.12f);
}
FText UAnimGraphNode_RandomPlayer::GetTooltipText() const
{
return LOCTEXT("NodeToolTip", "Plays sequences picked from a provided list in random orders.");
}
FText UAnimGraphNode_RandomPlayer::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("NodeTitle", "Random Sequence Player");
}
FText UAnimGraphNode_RandomPlayer::GetMenuCategory() const
{
return FEditorCategoryUtils::GetCommonCategory(FCommonEditorCategory::Animation);
}
#undef LOCTEXT_NAMESPACE