// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_RandomPlayer.h" #include "EditorCategoryUtils.h" #define LOCTEXT_NAMESPACE "AnimGraphNode_RandomPlayer" FLinearColor UAnimGraphNode_RandomPlayer::GetNodeTitleColor() const { return FLinearColor(0.10f, 0.60f, 0.12f); } FText UAnimGraphNode_RandomPlayer::GetTooltipText() const { return LOCTEXT("NodeToolTip", "Plays sequences picked from a provided list in random orders."); } FText UAnimGraphNode_RandomPlayer::GetNodeTitle(ENodeTitleType::Type TitleType) const { return LOCTEXT("NodeTitle", "Random Sequence Player"); } FText UAnimGraphNode_RandomPlayer::GetMenuCategory() const { return FEditorCategoryUtils::GetCommonCategory(FCommonEditorCategory::Animation); } #undef LOCTEXT_NAMESPACE