Files
UnrealEngineUWP/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneModule.cpp
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

26 lines
977 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AdvancedPreviewSceneModule.h"
#include "SAdvancedPreviewDetailsTab.h"
#include "AdvancedPreviewSceneCommands.h"
#include "Modules/ModuleManager.h"
void FAdvancedPreviewSceneModule::StartupModule()
{
FAdvancedPreviewSceneCommands::Register();
}
void FAdvancedPreviewSceneModule::ShutdownModule()
{
}
TSharedRef<SWidget> FAdvancedPreviewSceneModule::CreateAdvancedPreviewSceneSettingsWidget(const TSharedRef<FAdvancedPreviewScene>& InPreviewScene, UObject* InAdditionalSettings, const TArray<FDetailCustomizationInfo>& InDetailCustomizations, const TArray<FPropertyTypeCustomizationInfo>& InPropertyTypeCustomizations)
{
return SNew(SAdvancedPreviewDetailsTab, InPreviewScene)
.AdditionalSettings(InAdditionalSettings)
.DetailCustomizations(InDetailCustomizations)
.PropertyTypeCustomizations(InPropertyTypeCustomizations);
}
IMPLEMENT_MODULE(FAdvancedPreviewSceneModule, AdvancedPreviewScene);