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87 lines
2.5 KiB
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87 lines
2.5 KiB
Plaintext
INTSourceChangelist:3801137
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Availability:Public
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Title:编程指南
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Crumbs: %ROOT%
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Description:供使用虚幻引擎进行开发的程序员参考的信息。
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version: 4.18
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parent:%ROOT%
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order:4
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type:landing
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topic-icon:%ROOT%/prog_icon.png
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Topic-image:ProgrammingGuide_topic.png
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虚幻引擎4为程序员提供了两套工具集,可联合使用来加速开发工作流。新的Gameplay类、Slate和Canvas用户接口元素
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以及编辑器功能可以使用C++语言来编写,并且在使用Visual Studio或XCode编译后可以在虚幻编辑器中反映出全部变更内容。蓝图可视化脚本系统
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是一个强大的工具,可通过连接函数区块和属性引用在编辑器中实现类的创建。
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C++类可以作为蓝图类的基类使用。因此,程序员可以设置基本的Gameplay类,随后再由关卡设计师来对它们进行子类和迭代处理。
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(#gettingstarted)
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## 入门
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%Programming/QuickStart:role%
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%Programming/Introduction:role%
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(#developmentsetup)
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## 开发设置
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[DIR(output:"role" parent:"Programming/Development" org:"hierarchy")]
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(#unrealenginearchitecture)
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## 虚幻引擎架构
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无论是用C++、蓝图还是结合两者进行编程,底层的虚幻架构都是相同的。
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[DIR(output:"role" parent:"Programming/UnrealArchitecture/Reference" org:"hierarchy" end:"1")]
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(#gameplayarchitecture)
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## Gameplay架构
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[DIR(output:"role" parent:"Programming/UnrealArchitecture" org:"hierarchy" end:"1")]
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(#gameplayguides)
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## Gameplay指南
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[DIR(output:"fancy" parent:"Programming/Tutorials" org:"hierarchy" end:"1" skilllevel:"Beginner")]
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[DIR(output:"fancy" parent:"Programming/Tutorials" org:"hierarchy" end:"1" skilllevel:"Intermediate")]
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[DIR(output:"fancy" parent:"Programming/Tutorials" org:"hierarchy" end:"1" skilllevel:"Advanced")]
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(#unrealengineapireference)
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## 虚幻引擎API参考
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[OBJECT:Role]
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[PARAM:icon]
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[/PARAM]
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[PARAM:title]
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虚幻引擎C++ API参考
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[/PARAM]
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[PARAM:description]
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虚幻引擎C++源代码的API编程参考
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[/PARAM]
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[PARAMLITERAL:path]
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https://api.unrealengine.com/cpp
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[/PARAMLITERAL]
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[/OBJECT]
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(#Systemguides)
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## 系统指南
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%Programming/Animation/AnimNodes:role%
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%Programming/Automation:role%
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%Engine/Blueprints/TechnicalGuide:role%
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%Programming/Online:role%
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%Programming/Online/Steam:role%
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%Programming/Rendering:role%
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%Programming/Slate:role%
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%Programming/UnrealBuildSystem:role%
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(#assethandlingreferenceguides)
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## 资源处理参考指南
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[REGION:buttonlist]
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%Programming/Assets/AsyncLoading:role%
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%Programming/Assets/Registry:role%
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[/REGION]
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