Files
UnrealEngineUWP/Engine/Config/Windows/WindowsEngine.ini
aaron mcleran 316bb2cc2e Reverting changes to engine ini files in CL 4953149
#rb none


#ROBOMERGE-SOURCE: CL 4953537 via CL 4953539 via CL 4958843

[CL 4958896 by aaron mcleran in Main branch]
2019-02-11 04:29:31 -05:00

21 lines
717 B
INI

[Audio]
AudioDeviceModuleName=XAudio2
; Defining below allows switching to audio mixer using -audiomixer commandline
AudioMixerModuleName=AudioMixerXAudio2
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=-3
[TextureStreaming]
; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming)
PoolSizeVRAMPercentage=70
[Engine.DeviceConfiguration]
ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C
[SystemSettings]
r.setres=1280x720
[PlatformCrypto]
PlatformRequiresDataCrypto=True