Files
UnrealEngineUWP/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.h
Matt Kuhlenschmidt 92eed46d3f Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#rb none

[CL 3635882 by Matt Kuhlenschmidt in Dev-Geometry branch]
2017-09-11 10:43:35 -04:00

35 lines
774 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IAutomationControllerModule.h"
/**
* Implements the AutomationController module.
*/
class FAutomationControllerModule
: public IAutomationControllerModule
{
public:
// IAutomationControllerModule interface
virtual IAutomationControllerManagerRef GetAutomationController( ) override;
virtual void Init() override;
virtual void Tick() override;
public:
// IModuleInterface interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual bool SupportsDynamicReloading() override;
private:
/** Holds the automation controller singleton. */
static IAutomationControllerManagerPtr AutomationControllerSingleton;
};