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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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917f91f1dcf8fa6d06cd9760dec0d90077feb708
UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private
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rex hill cc31e97fe2 Fix Static Analysis Win64 (MSVC): UE_FORCE_USE_IOSTORE
#preflight skip
#rnx

[CL 22823848 by rex hill in ue5-main branch]
2022-10-28 01:03:21 -04:00
..
FilePackageStore.cpp
…
FilePackageStore.h
…
GenericPlatformIoDispatcher.cpp
IoDispatcher: Fixed various issues related to unmounting a container when there are still requests in flight for that container
2022-10-18 07:55:38 -04:00
GenericPlatformIoDispatcher.h
IoDispatcher: Fixed various issues related to unmounting a container when there are still requests in flight for that container
2022-10-18 07:55:38 -04:00
IoDispatcherFileBackend.cpp
IoDispatcher: Fixed various issues related to unmounting a container when there are still requests in flight for that container
2022-10-18 07:55:38 -04:00
IoDispatcherFileBackend.h
IoDispatcher: Fixed various issues related to unmounting a container when there are still requests in flight for that container
2022-10-18 07:55:38 -04:00
IPlatformFilePak.cpp
Fix Static Analysis Win64 (MSVC): UE_FORCE_USE_IOSTORE
2022-10-28 01:03:21 -04:00
SignedArchiveReader.cpp
Fix for SignedArchiveReader requesting one chunk too many when doing reads that ends on a 64K chunk boundary
2022-10-27 05:36:44 -04:00
SignedArchiveReader.h
Fix for SignedArchiveReader requesting one chunk too many when doing reads that ends on a 64K chunk boundary
2022-10-27 05:36:44 -04:00
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