Files
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Private
ben hoffman ed98ecade2 Update the platform input device mapper to expose the Allocate User and Device functions as public, allowing for platforms to allocate new input device ID's and platform user's if they want, making for a little bit easier to use API.
When setting the input device connection state, only call the delegate that there was a connection state change if the state is actually different than the existing one.

#rb david.harvey
#rnx
#preflight 634dd24f9c29024c9853f17e

[CL 22619965 by ben hoffman in ue5-main branch]
2022-10-19 03:06:16 -04:00
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