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UnrealEngineUWP
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917f91f1dcf8fa6d06cd9760dec0d90077feb708
UnrealEngineUWP
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Engine
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UnrealGameSync
History
Ben Marsh
fba9f1520e
UGS: Fix null reference exception when querying for custom code filters.
...
#preflight none [CL 22556238 by Ben Marsh in ue5-main branch]
2022-10-16 20:46:49 -04:00
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Installer
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MetadataServer
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PostBadgeStatus
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Shared
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00
UnrealGameSync
UGS: Fix null reference exception when querying for custom code filters.
2022-10-16 20:46:49 -04:00
UnrealGameSyncAutomation
…
UnrealGameSyncCmd
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00
UnrealGameSyncLauncher
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00
UnrealGameSyncShared
UGS: Allow overriding the filter used to determine if a file contains code.
2022-10-14 19:52:19 -04:00
BuildUGS.xml
UGS: Add aggregates for publishing UGS loose and zip files together.
2022-06-20 11:55:39 -04:00
UnrealGameSync.sln
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00