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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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917f91f1dcf8fa6d06cd9760dec0d90077feb708
UnrealEngineUWP/Engine/Source/Editor/VirtualizationEditor/Private
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henrik karlsson fa90b399a4 Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
Tested compiling fortnite, unrealeditor, lyra, qagame with non-unity/pch

#preflight 63635997876630122adeab9f
#rb none

[CL 22958990 by henrik karlsson in ue5-main branch]
2022-11-03 14:18:47 -04:00
..
PrecachePayloads.cpp
Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
2022-11-03 14:18:47 -04:00
PrecachePayloads.h
Add a very basic way to precache all virtualized payloads in a project and store them in the cache storage backends (usually the local DDC in our internal set up)
2022-09-16 11:35:57 -04:00
RehydrationMenuEntry.cpp
Move the rehydration context menu functionality from the statistics panel to its own code file
2022-09-06 10:13:34 -04:00
RehydrationMenuEntry.h
Move the rehydration context menu functionality from the statistics panel to its own code file
2022-09-06 10:13:34 -04:00
SVirtualAssetsStatistics.cpp
Move the rehydration context menu functionality from the statistics panel to its own code file
2022-09-06 10:13:34 -04:00
SVirtualAssetsStatistics.h
…
VirtualizationEditorModule.cpp
Fixed misc include paths
2022-10-19 14:38:31 -04:00
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