Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
917f91f1dcf8fa6d06cd9760dec0d90077feb708
UnrealEngineUWP/Engine/Source/Editor/UnrealEd
History
Matt Peters 650ec89bb8 UWorld Initialization: CleanupPhysicsSceneThatWasInitializedForSave should skip UpdateWorldComponents if the world is no longer initialized, because it is unnecessary and can cause spurious errors if the world is not initialized.
#jira  UE-165996
#rb Phillip.Kavan
#rnx
#preflight 6363e77d581dc906bc84cf52

[CL 22959004 by Matt Peters in ue5-main branch]
2022-11-03 14:19:29 -04:00
..
Classes
Add accessor for last undo barrier in the stack for code to query against.
2022-11-02 23:05:53 -04:00
Private
UWorld Initialization: CleanupPhysicsSceneThatWasInitializedForSave should skip UpdateWorldComponents if the world is no longer initialized, because it is unnecessary and can cause spurious errors if the world is not initialized.
2022-11-03 14:19:29 -04:00
Public
Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
2022-11-03 14:18:47 -04:00
UnrealEd.Build.cs
Re-submission of 'view' method for AssetEditing (aware of merge issues that will arise in 23.00 and ready to resolve. Also ready with fix for issue that will arise when CL hits /Fortnite-Main in GLTFProxyAssetActions.h)
2022-10-28 00:33:58 -04:00
Powered by Gitea Page: 347ms Template: 29ms
English
English
Licenses API