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#jira UE-167098 #rb kriss.gossart #preflight 634dae93305a762e7e58bdf2 [CL 22576877 by tyson brochu in ue5-main branch]
30 lines
617 B
C#
30 lines
617 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class PhysicsUtilities : ModuleRules
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{
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public PhysicsUtilities(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"PhysicsCore",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"MeshUtilitiesCommon",
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"MeshUtilitiesEngine",
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"GeometryCore" // For mesh to level set conversion
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target, "VHACD");
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}
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}
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