Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
917f91f1dcf8fa6d06cd9760dec0d90077feb708
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/Private
History
Brian Karis 1b845f1def Remove doubles from mesh processing
#rb graham.wihlidal
#preflight 633b662e842f0d4c55e4b3d9

[CL 22319966 by Brian Karis in ue5-main branch]
2022-10-03 19:39:31 -04:00
..
Cache.h
…
MeshSimplify.cpp
Added nullptr check for File in FMeshSimplifier::DumpOBJ to make PVS studio happy (Issue: 219027)
2022-09-30 11:32:18 -04:00
MeshSimplify.h
Nanite: Added "Preserve Area" checkbox to correct leaves disappearing on trees.
2022-09-29 20:24:18 -04:00
MeshSimplifyElements.h
Pass 1 on Developer include fixes:
2022-09-11 18:32:18 -04:00
MeshTessellate.h
Remove doubles from mesh processing
2022-10-03 19:39:31 -04:00
Quadric.cpp
Nanite: Added "Preserve Area" checkbox to correct leaves disappearing on trees.
2022-09-29 20:24:18 -04:00
Quadric.h
Nanite: Added "Preserve Area" checkbox to correct leaves disappearing on trees.
2022-09-29 20:24:18 -04:00
QuadricMeshReduction.cpp
Remove doubles from mesh processing
2022-10-03 19:39:31 -04:00
SimpVert.h
Remove doubles from mesh processing
2022-10-03 19:39:31 -04:00
UnrolledLinkList.h
…
Powered by Gitea Page: 1096ms Template: 18ms
English
English
Licenses API