Files
UnrealEngineUWP/Engine/Source/Developer/SourceCodeAccess/SourceCodeAccess.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

26 lines
449 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SourceCodeAccess : ModuleRules
{
public SourceCodeAccess(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"Settings",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Slate",
}
);
PrivateIncludePaths.Add("Developer/SourceCodeAccess/Private");
}
}