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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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8df336162ca2ecd5399bcdb65632dbb99ece9d7a
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem
History
jason petersohn 16328d08b1 Created INavigationDataInterface::IsNodeRefValid(), and implemented in RecastNavMesh. Called by CharacterMovementComponent::PhysNavWalking to detect when the floor drops out.
#rb zak.middleton, mieszko.zielinski


#ROBOMERGE-SOURCE: CL 8696480 via CL 8697480 via CL 8707959
#ROBOMERGE-BOT: (v422-8689730)

[CL 8709009 by jason petersohn in Main branch]
2019-09-16 21:13:10 -04:00
..
Private
Created INavigationDataInterface::IsNodeRefValid(), and implemented in RecastNavMesh. Called by CharacterMovementComponent::PhysNavWalking to detect when the floor drops out.
2019-09-16 21:13:10 -04:00
Public
Created INavigationDataInterface::IsNodeRefValid(), and implemented in RecastNavMesh. Called by CharacterMovementComponent::PhysNavWalking to detect when the floor drops out.
2019-09-16 21:13:10 -04:00
NavigationSystem.Build.cs
Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 7703071
2019-08-02 09:01:58 -04:00
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