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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
24 lines
756 B
C++
24 lines
756 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "RuntimeVirtualTextureFactory.h"
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#include "AssetTypeCategories.h"
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#include "VT/RuntimeVirtualTexture.h"
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URuntimeVirtualTextureFactory::URuntimeVirtualTextureFactory(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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SupportedClass = URuntimeVirtualTexture::StaticClass();
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bCreateNew = true;
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bEditAfterNew = true;
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bEditorImport = false;
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}
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UObject* URuntimeVirtualTextureFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn)
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{
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URuntimeVirtualTexture* VirtualTexture = NewObject<URuntimeVirtualTexture>(InParent, Class, Name, Flags);
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check(VirtualTexture);
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return VirtualTexture;
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}
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