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Deprecation of FPlatformMath::IsNegative*() functions. New FPlatformMath::IsNegativeOrNegativeZero(). Fix up of existing usage to either use < 0 or IsNegativeOrNegativeZero where appropriate. Fixes for aliasing problems in various FMath functions, including IsNegative*(). Resubmission of CL# 19833778 with fixes for problematic Mac and Android toolchains, causing spurious errors while building PCHs. #rb devin.doucette, charles.bloom, will.damon, chris.babcock #jira UE-148435 #preflight 6260764d91376845adf9893f [CL 19840896 by Steve Robb in ue5-main branch]