You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
We expose the previously private, and unused HasScriptObjectsChunk method to the IODispatcher, as multiple codepaths are relying on this path to determine if the IoDispatcher is being used at runtime to load from chunks. #jira UE-206417 #rb Per.Larsson [FYI] Francis.Hurteau [CL 31615213 by kevin macaulayvacher in ue5-main branch]