Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Graph.cs
Ryan Durand 61cb359c35 Fixing bugs in build graphs.
- Empty aggregates shouldn't be added to a preprocessed build graph. They do no work and cause a schema failure.
- Schema should support True and False for booleans.
- Generating a preprocessed XML should not early out by default. PreprocessOnly flag added to support exiting after the preprocessed XML is generated.

#rnx
#rb none
#jira none

[CL 9617491 by Ryan Durand in Dev-Build branch]
2019-10-16 10:51:14 -04:00

24 KiB