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#jira UE-80147 - Rename new anim layer related APIs #rb Jurre.deBaare #ROBOMERGE-OWNER: thomas.sarkanen #ROBOMERGE-AUTHOR: thomas.sarkanen #ROBOMERGE-SOURCE: CL 8973946 via CL 8973950 via CL 8973951 #ROBOMERGE-BOT: (v438-8971340) [CL 8974019 by thomas sarkanen in Main branch]
33 lines
1.1 KiB
C++
33 lines
1.1 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "Misc/Guid.h"
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#include "AnimGraphNode_LinkedAnimGraphBase.h"
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#include "Animation/AnimNode_LinkedAnimGraph.h"
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#include "AnimGraphNode_LinkedAnimGraph.generated.h"
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UCLASS(MinimalAPI)
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class UAnimGraphNode_LinkedAnimGraph : public UAnimGraphNode_LinkedAnimGraphBase
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditAnywhere, Category = Settings)
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FAnimNode_LinkedAnimGraph Node;
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// Begin UAnimGraphNode_CustomProperty
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virtual FAnimNode_CustomProperty* GetCustomPropertyNode() override { return &Node; }
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virtual const FAnimNode_CustomProperty* GetCustomPropertyNode() const override { return &Node; }
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// Begin UAnimGraphNode_LinkedAnimGraphBase
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virtual FAnimNode_LinkedAnimGraph* GetLinkedAnimGraphNode() override { return &Node; }
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virtual const FAnimNode_LinkedAnimGraph* GetLinkedAnimGraphNode() const override { return &Node; }
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};
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UE_DEPRECATED(4.24, "UAnimGraphNode_SubInstance has been renamed to UAnimGraphNode_LinkedAnimGraph")
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typedef UAnimGraphNode_LinkedAnimGraph UAnimGraphNode_SubInstance; |