Files
UnrealEngineUWP/Engine/Source/Developer/VulkanShaderFormat
rolando caloca 883f27738b UE4.22 - Modify SPIR-V shader entry point name so it can be found easily while debugging (like Metal)
#rb none
#rnx
#jira UE-70676

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 5271453 in //UE4/Release-4.22/... via CL 5271454
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5274314 by rolando caloca in Dev-Anim branch]
2019-03-01 21:00:15 -05:00
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