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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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896eeb06935d210ea525942e3653124a16346925
UnrealEngineUWP/Engine/Source/Runtime/Projects/Public
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mike beach 633a592bfd Providing a way for external systems to extend the plugin configuration process.
#rb Tim.Smith
#preflight 62ba031e4209c7c579e14e50

#ROBOMERGE-OWNER: mike.beach
#ROBOMERGE-AUTHOR: mike.beach
#ROBOMERGE-SOURCE: CL 20845730 via CL 20847881 via CL 20847947
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20849238 by mike beach in ue5-main branch]
2022-06-28 02:45:09 -04:00
..
Interfaces
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CustomBuildSteps.h
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IPluginConfigServer.h
Providing a way for external systems to extend the plugin configuration process.
2022-06-28 02:45:09 -04:00
LocalizationDescriptor.h
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ModuleDescriptor.h
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PluginDescriptor.h
Changed boolean property bVersePublicApi on Build.cs and uplugin files to an enum named VerseScope with three states InternalAPI, PublicAPI and User.
2022-06-13 18:37:53 -04:00
PluginManifest.h
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PluginReferenceDescriptor.h
Adding the ability to supply multiple versions of a named plugin to UE (defaulting to the latest), along with the ability to reference a specific version.
2022-06-21 15:52:51 -04:00
ProjectDescriptor.h
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Projects.h
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VerseScope.h
Changed boolean property bVersePublicApi on Build.cs and uplugin files to an enum named VerseScope with three states InternalAPI, PublicAPI and User.
2022-06-13 18:37:53 -04:00
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