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UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolMain.cpp
Arne Schober 3bf935d1ce Explicitly tagging IsInRenderingThread, IsInGameThread etc. functions to be able to move them between theads in the future. The old behaviour is still in packe to verify the new system, but will be removed in the future.
#RB Andriy.Tylychko, Jonas.Meyer

[CL 13825935 by Arne Schober in ue5-main branch]
2020-07-02 13:21:15 -04:00

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