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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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84e8043d9d1a3d4b612772227ec320f23ae2b708
UnrealEngineUWP/Engine
History
alexis matte 84e8043d9d Force automation process to not use the ddc when executing merge actor test for staticmesh
#rb jurre.debaare
#jira UE-72667

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 6476239 via CL 6476594 via CL 6476626
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6517286 by alexis matte in Dev-VR branch]
2019-05-15 16:43:48 -04:00
..
Binaries
General release for PerfReportTool graph templates for LLM CSV files. Add -reportXML LLMReportTypes.xml to use.
2019-05-15 03:30:40 -04:00
Build
Add build of UnrealVS for Visual Studio 2019.
2019-05-15 16:30:01 -04:00
Config
Niagara - Detail Level in base scalability ini
2019-05-15 15:27:12 -04:00
Documentation
PR #5610: Ansel photography: raytracing boosts for 'high quality' mode (4.22-ansel53) (Contributed by adamnv)
2019-04-12 13:59:34 -04:00
Extras
UBT: Fix an issue where cl-filter would not correctly parse full lines of data, preventing included files from being parsed correctly.
2019-05-09 01:02:11 -04:00
Plugins
Adding tweaks to google resonance plugin
2019-05-15 16:02:21 -04:00
Programs
Enable the UGS build health feature.
2019-05-15 13:51:18 -04:00
Shaders
Fixes multi-bounce energy explosion in ray tracing global illumination pass.
2019-05-15 16:18:13 -04:00
Source
Force automation process to not use the ddc when executing merge actor test for staticmesh
2019-05-15 16:43:48 -04:00
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