Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Mac/include/moduleobject.h
Ben Marsh 43317388da Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4867651 by Ben Marsh in Dev-Build branch]
2019-02-01 11:34:13 -05:00

25 lines
609 B
C

/* Module object interface */
#ifndef Py_MODULEOBJECT_H
#define Py_MODULEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PyModule_Type;
#define PyModule_Check(op) PyObject_TypeCheck(op, &PyModule_Type)
#define PyModule_CheckExact(op) (Py_TYPE(op) == &PyModule_Type)
PyAPI_FUNC(PyObject *) PyModule_New(const char *);
PyAPI_FUNC(PyObject *) PyModule_GetDict(PyObject *);
PyAPI_FUNC(char *) PyModule_GetName(PyObject *);
PyAPI_FUNC(char *) PyModule_GetFilename(PyObject *);
PyAPI_FUNC(void) _PyModule_Clear(PyObject *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_MODULEOBJECT_H */