Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Mac/include/cellobject.h
Ben Marsh 43317388da Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4867651 by Ben Marsh in Dev-Build branch]
2019-02-01 11:34:13 -05:00

29 lines
651 B
C

/* Cell object interface */
#ifndef Py_CELLOBJECT_H
#define Py_CELLOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
PyObject_HEAD
PyObject *ob_ref; /* Content of the cell or NULL when empty */
} PyCellObject;
PyAPI_DATA(PyTypeObject) PyCell_Type;
#define PyCell_Check(op) (Py_TYPE(op) == &PyCell_Type)
PyAPI_FUNC(PyObject *) PyCell_New(PyObject *);
PyAPI_FUNC(PyObject *) PyCell_Get(PyObject *);
PyAPI_FUNC(int) PyCell_Set(PyObject *, PyObject *);
#define PyCell_GET(op) (((PyCellObject *)(op))->ob_ref)
#define PyCell_SET(op, v) (((PyCellObject *)(op))->ob_ref = v)
#ifdef __cplusplus
}
#endif
#endif /* !Py_TUPLEOBJECT_H */