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84307a427e4a0a96bd68877ddf232db00aefd790
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Public/Input
History
Nick Atamas 7d3e429e0d Fixes pull request GitHub 1376.
When a ReleaseMouseCaptor is called after a CaptureMouse or a UseHighPrecisionMouse, it is ineffective.

[CL 2653743 by Nick Atamas in Main branch]
2015-08-12 18:58:07 -04:00
..
CursorReply.h
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DragAndDrop.h
UMG/Slate - Adding windowless rendering for drag and drop, there's a new drag & drop operation you should inherit from for games. FGameDragDropOperation, can be used for any single window game drag/drop operation you'd like to implement. All drag/drop operations in UMG use this operation type.
2015-02-17 12:07:05 -05:00
DragAndDrop.inl
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Events.h
UMG - Fixing a bug where the modifier keys and additional base class data were never passed to new copies for mouse pointer events. Only affected UMG and not Slate, as the VM makes copies of the struct.
2015-06-23 15:47:43 -04:00
HittestGrid.h
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NavigationReply.h
UE-8578: Slate Widget fails to compile once added to a new project
2015-03-17 09:34:18 -04:00
Reply.h
Fixes pull request GitHub 1376.
2015-08-12 18:58:07 -04:00
ReplyBase.h
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