Files
UnrealEngineUWP/Engine/Source/Runtime/PerfCounters
Dmitry Rekman 0cb37c2171 PerfCounters: multiple enhancemenents.
- Added ability to retrieve performance counters so we can use existing value for aggregation.
- Added ability to mark certain counters as transient, so they can be reset on retrieval. /stats will reset the counters, /stats?peek will return the values without resetting them.
- Some existing counters (min/max ping) are now aggregated and don't reflect the momentary values, but rather min/max ping during the whole period (since last time we retrieved stats).
- New aggregated counters added: ping buckets, added/removed connections.

(Merging  CL 2649578 from FN to the main branch)

[CL 2650456 by Dmitry Rekman in Main branch]
2015-08-10 20:14:22 -04:00
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