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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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84307a427e4a0a96bd68877ddf232db00aefd790
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Mac
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Ben Marsh dd08437233 Rename BuildReceipt to TargetReceipt, to clarify its purpose.
[CL 2629145 by Ben Marsh in Main branch]
2015-07-22 13:10:12 -04:00
..
MacProjectGenerator.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MacToolChain.cs
Rename BuildReceipt to TargetReceipt, to clarify its purpose.
2015-07-22 13:10:12 -04:00
UEBuildMac.cs
Re-enable generating .dSYMs on Mac by default for [UEPLAT-308] in development & shipping builds now that the .dSYMs are flat and shouldn't case MAX_PATH errors.
2015-07-02 12:16:16 -04:00
UEDeployMac.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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