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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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84307a427e4a0a96bd68877ddf232db00aefd790
UnrealEngineUWP/Engine/Source/Editor/UMGEditor
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Chris Wood c0c7065b92 Added valid object name check to widget renaming code in UMG Designer.
[UE-19542] - Having a period in the name of a widget will cause the editor to crash after copying and pasting (no error/warning given)

[CL 2652550 by Chris Wood in Main branch]
2015-08-12 06:49:16 -04:00
..
Classes
Missing chages for 2481343.
2015-03-17 06:17:32 -04:00
Private
Added valid object name check to widget renaming code in UMG Designer.
2015-08-12 06:49:16 -04:00
Public
UMG - Widget Blueprints now correctly note any child widget that is from a blueprint as being a dependecny. Previously this only occured if it was referenced in the graph. This should help solve problems with needing to compile the child blueprint, and then compiling all referencing parent blueprints.
2015-08-07 11:01:38 -04:00
UMGEditor.Build.cs
forgot to check in
2015-07-08 17:22:40 -04:00
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