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27 lines
779 B
C++
27 lines
779 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class IChatTabViewModel
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{
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public:
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// IChatTabViewModel Interface
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virtual bool IsTabVisible() const = 0;
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virtual const FText GetTabText() const = 0;
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/**
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* Provides an ID Used in Chat Window navigation.
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*
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* @returns an uppercase version of the tab ID.
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*/
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virtual const EChatMessageType::Type GetTabID() const = 0;
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virtual const FSlateBrush* GetTabImage() const = 0;
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virtual const TSharedPtr<class FChatViewModel> GetChatViewModel() const = 0;
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virtual TSharedRef<IChatTabViewModel> Clone(TSharedRef<IChatDisplayService> ChatDisplayService) = 0;
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DECLARE_EVENT(IChatTabViewModel, FChatTabVisibilityChangedEvent)
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virtual FChatTabVisibilityChangedEvent& OnTabVisibilityChanged() = 0;
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};
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