Files
UnrealEngineUWP/Engine/Shaders/PostProcessCommon.usf
Brian Karis a8d3b0b57e Motion blur optimizations. Still in progress.
Fixed temporal aa with pause. Requires r.TemporalAAPauseCorrect 1.

[CL 2596308 by Brian Karis in Main branch]
2015-06-22 19:08:33 -04:00

6.8 KiB