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#TTP 340083 - +UE4: K2: Add editor exposed configuration of script max loop iterations count #Branch UE4 #Proj Engine, CoreUObject #Change added base engine config value MaximumLoopIterationCount defaulted to the same value as RUNAWAY_LIMIT in scriptcore.cpp #Change added UEngine::MaximumLoopIterationCount UProperty to receive and store the config value #Change replaced RUNAWAY_LIMIT define in sciptcore.cpp with GMaximumScriptLoopIterations and switched checks to use this variable #Change added FBlueprintCoreDelegates::SetScriptMaximumLoopIterations as a feeder function to set GMaximumScriptLoopIterations in the CoreUObjectModule. #Change Added call to update GMaximumScriptLoopIterations in UEngine::Init and UEditorEngine::PlayInEditor to forward any user changes at key points. #codereview Chris.Wood, Mike.Beach [CL 2246761 by Ben Cosh in Main branch]