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- Project rules will now be stored in EngineSavedFolder when running non-installed UAT, otherwise in Temp/UAT/EscapedRoot folder - Added CommandUtils.EscapePath utility function - Moved DeleteDirectoryContents function from LocalBuildEnvironment to CommandUtils - Added code to clean rules folder up on startup. #codereview gil.gribb [CL 2044393 by Robert Manuszewski in Main branch]
5.1 KiB
5.1 KiB