Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/LocalBuildEnvironment.cs
Robert Manuszewski 563da04a92 #UE4 - UAT Improvements:
- Project rules will now be stored in EngineSavedFolder when running non-installed UAT, otherwise in Temp/UAT/EscapedRoot folder
- Added CommandUtils.EscapePath utility function
- Moved DeleteDirectoryContents function from LocalBuildEnvironment to CommandUtils
- Added code to clean rules folder up on startup.

#codereview gil.gribb

[CL 2044393 by Robert Manuszewski in Main branch]
2014-04-23 18:28:28 -04:00

5.1 KiB