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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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81bdee57d5bcceb3dcb65cfade052d58d1e35a02
UnrealEngineUWP/Engine/Source/Developer/CrashTracker/Private
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Mark Satterthwaite 95fde7bea8 Add a specific SP_OPENGL_SM4_MAC so that we can compile shaders from Windows for all Macs, even the older GL 3.3 devices that don't support volume-texture rendering.
#codereview nick.penwarden, michael.trepka

[CL 2238230 by Mark Satterthwaite in Main branch]
2014-07-31 09:03:55 -04:00
..
AVIHandler.cpp
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
AVIHandler.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
CrashTrackerModule.cpp
Add a specific SP_OPENGL_SM4_MAC so that we can compile shaders from Windows for all Macs, even the older GL 3.3 devices that don't support volume-texture rendering.
2014-07-31 09:03:55 -04:00
CrashTrackerPrivatePCH.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
CrashVideoCapture.cpp
Work in progress: Live streaming support for editor and games
2014-06-24 12:11:51 -04:00
CrashVideoCapture.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
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