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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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809dbae76c85701ac5cd2fb2313300ddb751f233
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Logging
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marc audy 3feb7411d2 Workaround linux compiler failing to expand out nested UE_LOG_REF/CLINKAGE when NO_LOGGING is true and there are no parameters to the log message
#horde 214762
#rnx

[CL 22089158 by marc audy in ue5-main branch]
2022-09-20 02:31:34 -04:00
..
IMessageLog.h
…
LogCategory.h
…
LogMacros.h
Workaround linux compiler failing to expand out nested UE_LOG_REF/CLINKAGE when NO_LOGGING is true and there are no parameters to the log message
2022-09-20 02:31:34 -04:00
LogScopedCategoryAndVerbosityOverride.h
Ran a pass of IWYU on Core.
2022-07-06 21:44:18 -04:00
LogScopedVerbosityOverride.h
Pass 2 on running IWYU on Core.
2022-07-07 12:30:11 -04:00
LogSuppressionInterface.h
…
LogTrace.h
Moved forward decl to get around IncludeTool issue.
2022-07-07 18:24:36 -04:00
LogVerbosity.h
…
MessageLog.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
TokenizedMessage.h
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
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