Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/ModuleRules.cs
bryan sefcik dc368e588b Added the ability to override the NumIncludedBytesPerUnityCPP from the module rules. This is needed by some modules to better tune the size of the unity files.
Before:
1 Unity file
Total CPU Time: 162.90625 s
Total time in Parallel executor: 61.62 seconds

After:
6 Unity files
Total CPU Time: 169.15625 s
Total time in Parallel executor: 16.64 seconds

#jira
[FYI] nick.darnell, joe.kirchoff
#preflight 632889795f55ba280ec1ef84

[CL 22087017 by bryan sefcik in ue5-main branch]
2022-09-19 21:57:04 -04:00

55 KiB