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[REVIEW] [at]mikko.mononen, [at]luciano.ferraro [FYI] philippe.painchaud, loic.devaux #tests PIE #rnx [CL 22092120 by josselin francois in ue5-main branch]
238 lines
7.3 KiB
C
238 lines
7.3 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AITypes.h"
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#include "InstancedStruct.h"
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#include "StateTreeConditionBase.h"
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#include "StateTreeAnyEnum.h"
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#include "StateTreeCommonConditions.generated.h"
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/**
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* Condition comparing two integers.
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*/
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USTRUCT()
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struct STATETREEMODULE_API FStateTreeCompareIntConditionInstanceData
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, Category = Input)
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int32 Left = 0;
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UPROPERTY(EditAnywhere, Category = Parameter)
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int32 Right = 0;
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};
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STATETREE_POD_INSTANCEDATA(FStateTreeCompareIntConditionInstanceData);
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USTRUCT(DisplayName="Integer Compare")
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struct STATETREEMODULE_API FStateTreeCompareIntCondition : public FStateTreeConditionCommonBase
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{
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GENERATED_BODY()
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typedef FStateTreeCompareIntConditionInstanceData InstanceDataType;
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FStateTreeCompareIntCondition() = default;
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explicit FStateTreeCompareIntCondition(const EGenericAICheck InOperator, const EStateTreeCompare InInverts = EStateTreeCompare::Default)
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: bInvert(InInverts == EStateTreeCompare::Invert)
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, Operator(InOperator)
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{}
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virtual const UStruct* GetInstanceDataType() const override { return FStateTreeCompareIntConditionInstanceData::StaticStruct(); }
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virtual bool TestCondition(FStateTreeExecutionContext& Context) const override;
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UPROPERTY(EditAnywhere, Category = Parameter)
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bool bInvert = false;
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UPROPERTY(EditAnywhere, Category = Parameter)
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EGenericAICheck Operator = EGenericAICheck::Equal;
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};
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/**
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* Condition comparing two floats.
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*/
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USTRUCT()
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struct STATETREEMODULE_API FStateTreeCompareFloatConditionInstanceData
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, Category = Input)
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double Left = 0.0;
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UPROPERTY(EditAnywhere, Category = Parameter)
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double Right = 0.0;
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};
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STATETREE_POD_INSTANCEDATA(FStateTreeCompareFloatConditionInstanceData);
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USTRUCT(DisplayName = "Float Compare")
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struct STATETREEMODULE_API FStateTreeCompareFloatCondition : public FStateTreeConditionCommonBase
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{
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GENERATED_BODY()
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typedef FStateTreeCompareFloatConditionInstanceData InstanceDataType;
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FStateTreeCompareFloatCondition() = default;
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explicit FStateTreeCompareFloatCondition(const EGenericAICheck InOperator, const EStateTreeCompare InInverts = EStateTreeCompare::Default)
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: bInvert(InInverts == EStateTreeCompare::Invert)
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, Operator(InOperator)
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{}
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virtual const UStruct* GetInstanceDataType() const override { return FStateTreeCompareFloatConditionInstanceData::StaticStruct(); }
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virtual bool TestCondition(FStateTreeExecutionContext& Context) const override;
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UPROPERTY(EditAnywhere, Category = Parameter)
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bool bInvert = false;
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UPROPERTY(EditAnywhere, Category = Parameter)
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EGenericAICheck Operator = EGenericAICheck::Equal;
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};
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/**
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* Condition comparing two booleans.
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*/
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USTRUCT()
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struct STATETREEMODULE_API FStateTreeCompareBoolConditionInstanceData
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, Category = Input)
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bool bLeft = false;
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UPROPERTY(EditAnywhere, Category = Parameter)
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bool bRight = false;
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};
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STATETREE_POD_INSTANCEDATA(FStateTreeCompareBoolConditionInstanceData);
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USTRUCT(DisplayName = "Bool Compare")
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struct STATETREEMODULE_API FStateTreeCompareBoolCondition : public FStateTreeConditionCommonBase
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{
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GENERATED_BODY()
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typedef FStateTreeCompareBoolConditionInstanceData InstanceDataType;
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FStateTreeCompareBoolCondition() = default;
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explicit FStateTreeCompareBoolCondition(const EStateTreeCompare InInverts)
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: bInvert(InInverts == EStateTreeCompare::Invert)
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{}
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FStateTreeCompareBoolCondition(const bool bInInverts)
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: bInvert(bInInverts)
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{}
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virtual const UStruct* GetInstanceDataType() const override { return FStateTreeCompareBoolConditionInstanceData::StaticStruct(); }
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virtual bool TestCondition(FStateTreeExecutionContext& Context) const override;
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UPROPERTY(EditAnywhere, Category = Parameter)
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bool bInvert = false;
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};
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/**
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* Condition comparing two enums.
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*/
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USTRUCT()
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struct STATETREEMODULE_API FStateTreeCompareEnumConditionInstanceData
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, Category = Input)
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FStateTreeAnyEnum Left;
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UPROPERTY(EditAnywhere, Category = Parameter)
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FStateTreeAnyEnum Right;
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};
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STATETREE_POD_INSTANCEDATA(FStateTreeCompareEnumConditionInstanceData);
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USTRUCT(DisplayName = "Enum Compare")
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struct STATETREEMODULE_API FStateTreeCompareEnumCondition : public FStateTreeConditionCommonBase
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{
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GENERATED_BODY()
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typedef FStateTreeCompareEnumConditionInstanceData InstanceDataType;
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FStateTreeCompareEnumCondition() = default;
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explicit FStateTreeCompareEnumCondition(const EStateTreeCompare InInverts)
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: bInvert(InInverts == EStateTreeCompare::Invert)
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{}
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FStateTreeCompareEnumCondition(const bool bInInverts)
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: bInvert(bInInverts)
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{}
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virtual const UStruct* GetInstanceDataType() const override { return FStateTreeCompareEnumConditionInstanceData::StaticStruct(); }
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virtual bool TestCondition(FStateTreeExecutionContext& Context) const override;
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#if WITH_EDITOR
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virtual void OnBindingChanged(const FGuid& ID, FStateTreeDataView InstanceData, const FStateTreeEditorPropertyPath& SourcePath, const FStateTreeEditorPropertyPath& TargetPath, const IStateTreeBindingLookup& BindingLookup) override;
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#endif
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UPROPERTY(EditAnywhere, Category = Parameter)
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bool bInvert = false;
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};
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/**
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* Condition comparing distance between two vectors.
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*/
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USTRUCT()
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struct STATETREEMODULE_API FStateTreeCompareDistanceConditionInstanceData
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, Category = Input)
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FVector Source = FVector(EForceInit::ForceInitToZero);
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UPROPERTY(EditAnywhere, Category = Parameter)
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FVector Target = FVector(EForceInit::ForceInitToZero);
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UPROPERTY(EditAnywhere, Category = Parameter)
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double Distance = 0.0;
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};
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STATETREE_POD_INSTANCEDATA(FStateTreeCompareDistanceConditionInstanceData);
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USTRUCT(DisplayName = "Distance Compare")
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struct STATETREEMODULE_API FStateTreeCompareDistanceCondition : public FStateTreeConditionCommonBase
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{
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GENERATED_BODY()
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typedef FStateTreeCompareDistanceConditionInstanceData InstanceDataType;
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FStateTreeCompareDistanceCondition() = default;
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explicit FStateTreeCompareDistanceCondition(const EGenericAICheck InOperator, const EStateTreeCompare InInverts = EStateTreeCompare::Default)
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: bInvert(InInverts == EStateTreeCompare::Invert)
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, Operator(InOperator)
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{}
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virtual const UStruct* GetInstanceDataType() const override { return FStateTreeCompareDistanceConditionInstanceData::StaticStruct(); }
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virtual bool TestCondition(FStateTreeExecutionContext& Context) const override;
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UPROPERTY(EditAnywhere, Category = Condition)
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bool bInvert = false;
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UPROPERTY(EditAnywhere, Category = Condition)
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EGenericAICheck Operator = EGenericAICheck::Equal;
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};
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/**
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* Random condition
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*/
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USTRUCT()
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struct STATETREEMODULE_API FStateTreeRandomConditionInstanceData
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, Category = Parameter, meta = (ClampMin = "0.0", ClampMax = "1.0", UIMin = "0.0", UIMax = "1.0"))
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float Threshold = 0.5f;
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};
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STATETREE_POD_INSTANCEDATA(FStateTreeRandomConditionInstanceData);
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USTRUCT(DisplayName = "Random")
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struct STATETREEMODULE_API FStateTreeRandomCondition : public FStateTreeConditionCommonBase
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{
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GENERATED_BODY()
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typedef FStateTreeRandomConditionInstanceData InstanceDataType;
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FStateTreeRandomCondition() = default;
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virtual const UStruct* GetInstanceDataType() const override { return FStateTreeRandomConditionInstanceData::StaticStruct(); }
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virtual bool TestCondition(FStateTreeExecutionContext& Context) const override;
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};
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