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104 lines
3.1 KiB
C#
104 lines
3.1 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using AutomationTool;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using Tools.DotNETCommon;
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using UnrealBuildTool;
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namespace BuildGraph.Tasks
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{
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/// <summary>
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/// Parameters for a task that strips symbols from a set of files
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/// </summary>
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public class SignTaskParameters
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{
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/// <summary>
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/// List of file specifications separated by semicolons (eg. *.cpp;Engine/.../*.bat), or the name of a tag set
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/// </summary>
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[TaskParameter(ValidationType = TaskParameterValidationType.FileSpec)]
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public string Files;
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/// <summary>
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/// Tag to be applied to build products of this task
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/// </summary>
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[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.TagList)]
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public string Tag;
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}
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/// <summary>
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/// Signs a set of executable files with an installed certificate.
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/// </summary>
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[TaskElement("Sign", typeof(SignTaskParameters))]
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public class SignTask : CustomTask
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{
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/// <summary>
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/// Parameters for this task
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/// </summary>
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SignTaskParameters Parameters;
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/// <summary>
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/// Construct a spawn task
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/// </summary>
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/// <param name="InParameters">Parameters for the task</param>
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public SignTask(SignTaskParameters InParameters)
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{
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Parameters = InParameters;
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}
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/// <summary>
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/// Execute the task.
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/// </summary>
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/// <param name="Job">Information about the current job</param>
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/// <param name="BuildProducts">Set of build products produced by this node.</param>
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/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
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public override void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
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{
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// Find the matching files
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FileReference[] Files = ResolveFilespec(CommandUtils.RootDirectory, Parameters.Files, TagNameToFileSet).OrderBy(x => x.FullName).ToArray();
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// Sign all the files
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CodeSign.SignMultipleIfEXEOrDLL(Job.OwnerCommand, (Files.Select(x => x.FullName).ToList()));
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// Apply the optional tag to the build products
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foreach(string TagName in FindTagNamesFromList(Parameters.Tag))
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{
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FindOrAddTagSet(TagNameToFileSet, TagName).UnionWith(Files);
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}
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// Add them to the list of build products
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BuildProducts.UnionWith(Files);
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}
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/// <summary>
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/// Output this task out to an XML writer.
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/// </summary>
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public override void Write(XmlWriter Writer)
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{
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Write(Writer, Parameters);
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}
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/// <summary>
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/// Find all the tags which are used as inputs to this task
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/// </summary>
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/// <returns>The tag names which are read by this task</returns>
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public override IEnumerable<string> FindConsumedTagNames()
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{
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return FindTagNamesFromFilespec(Parameters.Files);
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}
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/// <summary>
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/// Find all the tags which are modified by this task
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/// </summary>
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/// <returns>The tag names which are modified by this task</returns>
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public override IEnumerable<string> FindProducedTagNames()
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{
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return FindTagNamesFromList(Parameters.Tag);
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}
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}
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}
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