Files
UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.cpp
Chris Gagnon 80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00

59 lines
1.7 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SModifierItemRow.h"
#include "Widgets/Images/SImage.h"
#include "Animation/Skeleton.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Text/STextBlock.h"
#include "EditorStyleSet.h"
void SModifierItemRow::Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView, const ModifierListviewItem& Item)
{
STableRow<ModifierListviewItem>::ConstructInternal(STableRow::FArguments(), InOwnerTableView);
OnOpenModifier = InArgs._OnOpenModifier;
InternalItem = Item;
ChildSlot
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(6.0f, 2.0f, 0.0f, 2.0f)
[
SNew(SImage)
.Image(InternalItem->OuterClass == USkeleton::StaticClass() ? FEditorStyle::GetBrush("ClassIcon.Skeleton") : FEditorStyle::GetBrush("ClassIcon.AnimSequence"))
]
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(6.0f, 3.0f, 0.0f, 2.0f)
[
SNew(STextBlock)
.Text(this, &SModifierItemRow::GetInstanceText)
.OnDoubleClicked(this, &SModifierItemRow::OnDoubleClicked)
]
];
}
FReply SModifierItemRow::OnDoubleClicked(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent)
{
OnOpenModifier.ExecuteIfBound(InternalItem->Instance);
return FReply::Handled();
}
FText SModifierItemRow::GetInstanceText() const
{
FString LabelString = InternalItem->Class->GetName();
static const FString Postfix("_C");
// Ensure we remove the modifier class postfix
LabelString.RemoveFromEnd(Postfix);
if (InternalItem->Instance.IsValid() && !InternalItem->Instance->IsLatestRevisionApplied())
{
LabelString.Append(" (Out of Date)");
}
return FText::FromString(LabelString);
}