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195 lines
6.6 KiB
C++
195 lines
6.6 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "DerivedDataBackendAsyncPutWrapper.h"
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#include "MemoryDerivedDataBackend.h"
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/**
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* Async task to handle the fire and forget async put
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*/
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class FCachePutAsyncWorker
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{
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public:
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/** Cache Key for the put to InnerBackend **/
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FString CacheKey;
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/** Data for the put to InnerBackend **/
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TArray<uint8> Data;
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/** Backend to use for storage, my responsibilities are about async puts **/
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FDerivedDataBackendInterface* InnerBackend;
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/** Memory based cache to clear once the put is finished **/
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FDerivedDataBackendInterface* InflightCache;
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/** We remember outstanding puts so that we don't do them redundantly **/
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FThreadSet* FilesInFlight;
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/**If true, then do not attempt skip the put even if CachedDataProbablyExists returns true **/
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bool bPutEvenIfExists;
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/** Usage stats to track thread times. */
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FDerivedDataCacheUsageStats& UsageStats;
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/** Constructor
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*/
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FCachePutAsyncWorker(const TCHAR* InCacheKey, const TArray<uint8>* InData, FDerivedDataBackendInterface* InInnerBackend, bool InbPutEvenIfExists, FDerivedDataBackendInterface* InInflightCache, FThreadSet* InInFilesInFlight, FDerivedDataCacheUsageStats& InUsageStats)
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: CacheKey(InCacheKey)
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, Data(*InData)
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, InnerBackend(InInnerBackend)
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, InflightCache(InInflightCache)
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, FilesInFlight(InInFilesInFlight)
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, bPutEvenIfExists(InbPutEvenIfExists)
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, UsageStats(InUsageStats)
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{
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check(InnerBackend);
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}
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/** Call the inner backend and when that completes, remove the memory cache */
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void DoWork()
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{
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COOK_STAT(auto Timer = UsageStats.TimePut());
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bool bOk = true;
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const bool bAlreadyExists = InnerBackend->CachedDataProbablyExists(*CacheKey);
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if (!bAlreadyExists || bPutEvenIfExists)
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{
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InnerBackend->PutCachedData(*CacheKey, Data, bPutEvenIfExists);
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COOK_STAT(Timer.AddHit(Data.Num()));
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}
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// if it already existed, don't bother checking if we need to retry. We don't.
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if (InflightCache && !bAlreadyExists && !InnerBackend->CachedDataProbablyExists(*CacheKey))
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{
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// retry
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InnerBackend->PutCachedData(*CacheKey, Data, false);
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if (!InnerBackend->CachedDataProbablyExists(*CacheKey))
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{
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UE_LOG(LogDerivedDataCache, Log, TEXT("FDerivedDataBackendAsyncPutWrapper: Put failed, keeping in memory copy %s."),*CacheKey);
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bOk = false;
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}
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}
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if (bOk && InflightCache)
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{
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InflightCache->RemoveCachedData(*CacheKey, /*bTransient=*/ false); // we can remove this from the temp cache, since the real cache will hit now
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}
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FilesInFlight->Remove(CacheKey);
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FDerivedDataBackend::Get().AddToAsyncCompletionCounter(-1);
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}
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FORCEINLINE TStatId GetStatId() const
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{
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RETURN_QUICK_DECLARE_CYCLE_STAT(FCachePutAsyncWorker, STATGROUP_ThreadPoolAsyncTasks);
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}
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/** Indicates to the thread pool that this task is abandonable */
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bool CanAbandon()
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{
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return true;
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}
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/** Abandon routine, we need to remove the item from the in flight cache because something might be waiting for that */
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void Abandon()
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{
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if (InflightCache)
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{
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InflightCache->RemoveCachedData(*CacheKey, /*bTransient=*/ false); // we can remove this from the temp cache, since the real cache will hit now
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}
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FilesInFlight->Remove(CacheKey);
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FDerivedDataBackend::Get().AddToAsyncCompletionCounter(-1);
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}
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};
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FDerivedDataBackendAsyncPutWrapper::FDerivedDataBackendAsyncPutWrapper(FDerivedDataBackendInterface* InInnerBackend, bool bCacheInFlightPuts)
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: InnerBackend(InInnerBackend)
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, InflightCache(bCacheInFlightPuts ? (new FMemoryDerivedDataBackend) : NULL)
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{
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check(InnerBackend);
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}
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/** return true if this cache is writable **/
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bool FDerivedDataBackendAsyncPutWrapper::IsWritable()
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{
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return InnerBackend->IsWritable();
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}
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/**
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* Synchronous test for the existence of a cache item
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*
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* @param CacheKey Alphanumeric+underscore key of this cache item
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* @return true if the data probably will be found, this can't be guaranteed because of concurrency in the backends, corruption, etc
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*/
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bool FDerivedDataBackendAsyncPutWrapper::CachedDataProbablyExists(const TCHAR* CacheKey)
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{
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COOK_STAT(auto Timer = UsageStats.TimeProbablyExists());
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bool Result = (InflightCache && InflightCache->CachedDataProbablyExists(CacheKey)) || InnerBackend->CachedDataProbablyExists(CacheKey);
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COOK_STAT(if (Result) { Timer.AddHit(0); });
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return Result;
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}
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bool FDerivedDataBackendAsyncPutWrapper::GetCachedData(const TCHAR* CacheKey, TArray<uint8>& OutData)
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{
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COOK_STAT(auto Timer = UsageStats.TimeGet());
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if (InflightCache && InflightCache->GetCachedData(CacheKey, OutData))
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{
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COOK_STAT(Timer.AddHit(OutData.Num()));
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return true;
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}
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bool bSuccess = InnerBackend->GetCachedData(CacheKey, OutData);
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if (bSuccess)
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{
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COOK_STAT(Timer.AddHit(OutData.Num()));
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}
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return bSuccess;
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}
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void FDerivedDataBackendAsyncPutWrapper::PutCachedData(const TCHAR* CacheKey, TArray<uint8>& InData, bool bPutEvenIfExists)
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{
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COOK_STAT(auto Timer = PutSyncUsageStats.TimePut());
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if (!InnerBackend->IsWritable())
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{
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return; // no point in continuing down the chain
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}
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const bool bAdded = FilesInFlight.AddIfNotExists(CacheKey);
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if (!bAdded)
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{
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return; // if it is already on its way, we don't need to send it again
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}
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if (InflightCache)
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{
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if (InflightCache->CachedDataProbablyExists(CacheKey))
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{
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return; // if it is already on its way, we don't need to send it again
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}
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InflightCache->PutCachedData(CacheKey, InData, true); // temp copy stored in memory while the async task waits to complete
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COOK_STAT(Timer.AddHit(InData.Num()));
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}
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FDerivedDataBackend::Get().AddToAsyncCompletionCounter(1);
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(new FAutoDeleteAsyncTask<FCachePutAsyncWorker>(CacheKey, &InData, InnerBackend, bPutEvenIfExists, InflightCache.Get(), &FilesInFlight, UsageStats))->StartBackgroundTask();
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}
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void FDerivedDataBackendAsyncPutWrapper::RemoveCachedData(const TCHAR* CacheKey, bool bTransient)
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{
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if (!InnerBackend->IsWritable())
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{
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return; // no point in continuing down the chain
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}
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while (FilesInFlight.Exists(CacheKey))
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{
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FPlatformProcess::Sleep(0.0f); // this is an exception condition (corruption), spin and wait for it to clear
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}
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if (InflightCache)
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{
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InflightCache->RemoveCachedData(CacheKey, bTransient);
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}
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InnerBackend->RemoveCachedData(CacheKey, bTransient);
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}
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void FDerivedDataBackendAsyncPutWrapper::GatherUsageStats(TMap<FString, FDerivedDataCacheUsageStats>& UsageStatsMap, FString&& GraphPath)
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{
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COOK_STAT(
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{
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UsageStatsMap.Add(GraphPath + TEXT(": AsyncPut"), UsageStats);
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UsageStatsMap.Add(GraphPath + TEXT(": AsyncPutSync"), PutSyncUsageStats);
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if (InnerBackend)
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{
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InnerBackend->GatherUsageStats(UsageStatsMap, GraphPath + TEXT(". 0"));
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}
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if (InflightCache)
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{
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InflightCache->GatherUsageStats(UsageStatsMap, GraphPath + TEXT(". 1"));
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}
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});
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}
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