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Tricky bit is to ensure that we're backwards compatible for projects with SourceControlSettings saved on disk/cloud that reference 'Skein' now use 'Unreal Revision Control' instead. #preflight 63ea2830923476b686c42d22 [CL 24174383 by wouter burgers in ue5-main branch]
3.9 KiB
3.9 KiB