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UnrealEngineUWP
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7dcd51da85196a24c8a8fca56595462a6c29af98
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
GeometryFramework
History
tiago costa
03f7f8f626
Call FRayTracingGeometry::IsValid() instead of just checking that RayTracingGeometryRHI is not null
...
[FYI] aleksander.netzel [CL 31840561 by tiago costa in ue5-main branch]
2024-02-27 10:26:42 -05:00
..
Private
Call FRayTracingGeometry::IsValid() instead of just checking that RayTracingGeometryRHI is not null
2024-02-27 10:26:42 -05:00
Public
add UVs to dynamic mesh component's physics mesh
2024-02-23 14:43:16 -05:00
GeometryFramework.Build.cs
…