Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/VirtualShadowMaps/VirtualShadowMapCacheManager.cpp
zach bethel 7c28e71d9e Batch RDG upload passes together to reduce transitions and RDG compilation work.
#rb charles.derousisers, andrew.lauritzen
#jira UE-114621

[CL 16209728 by zach bethel in ue5-main branch]
2021-05-05 13:20:09 -04:00

21 KiB