Files
UnrealEngineUWP/Engine/Source/Developer
ryan bickell 2e72bca6f8 Add support for masked materials with Merge Actors flatten material.
Fix condition for bRenderOpacityMask to be correctly based on the OpacityMask property instead of Opacity property.

#jira none
#rb sebastien.lussier
#preflight 63516e137261e565c4298e27

[CL 22727672 by ryan bickell in ue5-main branch]
2022-10-24 11:03:51 -04:00
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