Files
UnrealEngineUWP/Engine/Source/Developer/WidgetRegistration/WidgetRegistration.Build.cs
karen jirak 8d97551ae2 Updates for Modular Class Display to add a widget registration system and get it working for BaseToolkit and toolbars.
#jira UE-171293
#rb Matt.Kuhlenschmidt
#preflight 63dbcb442d4aef3dd1642d7d

[CL 23984661 by karen jirak in ue5-main branch]
2023-02-02 19:01:00 -05:00

22 lines
349 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WidgetRegistration : ModuleRules
{
public WidgetRegistration(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"SlateCore",
"Core",
"Slate",
"Engine",
"ToolMenus"
});
}
}