Files
UnrealEngineUWP/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlUI/RemoteControlUI.Build.cs
aurel cordonnier e0ad4e25df Merge from Release-Engine-Test @ 16624776 to UE5/Main
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00

39 lines
725 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RemoteControlUI : ModuleRules
{
public RemoteControlUI(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"AssetRegistry",
"AssetTools",
"ClassViewer",
"Core",
"CoreUObject",
"DeveloperSettings",
"EditorWidgets",
"EditorStyle",
"Engine",
"HotReload",
"InputCore",
"Projects",
"PropertyEditor",
"RemoteControl",
"RemoteControlProtocolWidgets",
"SceneOutliner",
"Slate",
"SlateCore",
"UnrealEd"
}
);
}
}